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Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture

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rakueEP/FluxEngine

 
 

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README

MIT licensed

Build Status

Service System Compiler Branch Status
AppVeyor Windows x86/x64 MSVC 2017 master Build status
AppVeyor Windows x86/x64 MSVC 2017 Development Build status
AppVeyor Windows x86/x64 MSVC 2017 Latest build Build status

External Libraries

  • stb_image
  • nlohmann_json
  • tinyxml2
  • Fmod
  • Dear, ImGUI
  • SDL2
  • Assimp
  • Nvidia PhysX
  • LZ4 compression
  • Zlib

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Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture

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  • C++ 59.5%
  • C 39.5%
  • HLSL 0.4%
  • Objective-C 0.3%
  • CMake 0.2%
  • Lua 0.1%