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* Don't use PSTR in KEYCODE_STRING_NAME, since this fails to build on AVR. Store custom names in RAM. * Revise the internal table of common keycode names to use its own storage representation, still in PROGMEM, and now more efficiently stored flat in 8 bytes per entry. * Support Swap Hands keycodes and a few other keycodes.
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Original file line number | Diff line number | Diff line change |
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@@ -15,3 +15,4 @@ | |
KEYCODE_STRING_ENABLE = yes | ||
EXTRAKEY_ENABLE = yes | ||
MOUSEKEY_ENABLE = yes | ||
SWAP_HANDS_ENABLE = yes |
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