Skip to content

A replication of the arcade classic Skee-Ball for worlds in of VRChat

License

MIT, Unknown licenses found

Licenses found

MIT
LICENSE
Unknown
LICENSE.meta
Notifications You must be signed in to change notification settings

pyralix/VRC-Skee-Ball

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

70 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

VRC Skee-Ball

Many thanks to Theycallhimcake, Burnadette, and Coffepot for the inspiration to create in VRChat, to Varneon for their expertise refactoring and optimizing, and to the udon-questions channel for helping me fumble through learning Unity.

Header

This is the first prefab that I've made for VRChat, and I hope you find it as enjoyable to use and edit to your liking as I did creating it. It was largely a vehicle for learning Unity, Udon, and the VRC Networking functionalities. I appreciate positive and negative feedback alike and plan to improve it based on the feedback I receive!

This prefab is using object sync and manual udon sync exclusively in order to be as network efficient as I can make it with my current understanding.

Generally, you use the game like this:

  1. Press start and the game lights turn on.
  2. After 9 balls the game ends and the lights turn off.
  3. If you have the highest score your name and score will be saved.
  4. If you need help, turn the booster on and your ball will get a push at the end.
  5. Use the reset button to return the machine to its starting state.
  6. If in VR, try standing a bit further away from the machine (or go nuts and run up the ramp like you did irl that one time XD)

You can find me at Pyralix#3552 on Discord and of course on VRChat!

Installation

Requirements:

  1. Latest VRChat SDK3
  2. Latest UdonSharp

How to use:

  1. Download the latest unitypackage.
  2. Import Skee-ball v#.#.unitypackage into your project that already has the SDK and UdonSharp loaded. Be sure to completely remove any old versions if you're upgrading.
  3. Drag prefab in the Pyralix/Skee-Ball folder into your world or open the example scene.

Crediting

I want to convert my time into enjoyment for others! To enrich the VR experience of others is my goal, so I'm providing my prefabs for free. I hope that you'll decide to leave my name on the prefab as a small way to provide credits. But hey, once you have it it's all yours to edit to your heart's content! If you'd like to support me you can at https://pyralix.booth.pm/