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add Reset() method to InputControls #49

add Reset() method to InputControls

add Reset() method to InputControls #49

Triggered via push January 3, 2024 17:15
Status Success
Total duration 1m 37s
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dotnet.yml

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10 warnings
build: Components/MineSharp.World/V1_18/Chunk_1_18.cs#L107
'IChunkSection.FindBlocks(BlockType, int?)' is obsolete
build: Components/MineSharp.World/AbstractWorld.cs#L218
'IChunk.FindBlocks(BlockType, int?)' is obsolete
build: Components/MineSharp.World/V1_18/Chunk_1_18.cs#L107
'IChunkSection.FindBlocks(BlockType, int?)' is obsolete
build: Components/MineSharp.World/AbstractWorld.cs#L218
'IChunk.FindBlocks(BlockType, int?)' is obsolete
build: Components/MineSharp.Protocol/Packets/Serverbound/Play/SetHeldItemPacket.cs#L12
Missing XML comment for publicly visible type or member 'SetHeldItemPacket.Type'
build: Components/MineSharp.Protocol/Packets/Serverbound/Play/SetHeldItemPacket.cs#L12
Missing XML comment for publicly visible type or member 'SetHeldItemPacket.Type'
build: MineSharp.Bot/Plugins/PlayerPlugin.cs#L129
Non-nullable field 'physics' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build: MineSharp.Bot/Plugins/PlayerPlugin.cs#L129
Non-nullable field 'physics' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build: Components/MineSharp.World/V1_18/Chunk_1_18.cs#L107
'IChunkSection.FindBlocks(BlockType, int?)' is obsolete
build: Components/MineSharp.World/AbstractWorld.cs#L218
'IChunk.FindBlocks(BlockType, int?)' is obsolete