Design Project 2 is meant to mimic the format of the capstone project, with a bit more feedback along the way. In this project, you will develop a methodology, documentation of your process, and a presentation of the outcomes. Your work will then be displayed in a class-wide exposition of your work.
- Define a project proposal (3 weeks)
- Outcomes
- Context and impact
- Themes
- Scope: What can you do in 6 weeks?
- Identify a production process and timeline
- Identify faculty or industry mentor
- If a group project, it roles and workload must be defined.
- 3 Check-ins with mentor
- Notes or takeaways from meeting with mentor
- Student facilitates meeting by being prepared to show progress and have questions for mentor.
- Project deliverables
- Project should either be based on a clearly defined career intention or a well defined concept and theme. Expressive art projects must be well articulated in the project statement.
- 500 Word Minimum Statement
- Fully functional digital artifacts
- PDF Documentation complies with presentation guidelines
- Deliver a final presentation and contribution for student exposition of work.
- Mimic's capstone project requirements
- Presentation quality
- Emphasis on presence of design language
- Read project brief
- Choose Design Area of Focus
- Develop a project plan
- Develop a software pipeline
- Develop petcha-kucha pitch presentation and PDF pitch document
- Evaluate pitch feedback
- Re-work project pitch documents based on feedback