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This repository has been archived by the owner on May 29, 2019. It is now read-only.

Releases: pridit-a2oa/co30_Domination.Takistan

R15

05 Mar 23:40
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  • Experimental: Rebuilt wrecks are now transitioned into one of the three adjacent hangars. Should these hangars become full, it will no longer be possible to rebuild wrecks until a hangar becomes available.
  • Persistent marker for BLUFOR vehicles that generate acquirable wrecks will now be hidden on destruction.
  • Persistent marker will now be restored for BLUFOR vehicles rebuilt through wreck service.
  • Fixed being able to pilot AH-11 Wildcat & Su-25 without perk.
  • Removed ability for OPFOR to recapture towns.
  • Removed markers for vehicle abandonment.

R14

25 Feb 21:31
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R14
  • Medkits can now also be replenished through ambulances & repair kits through respective MTVRs.
  • Score is now awarded when a wreck rebuild cycle is initiated as opposed to completed.
  • Jump flag will now be created for the last Main Target, once completed.
  • Wrecked BLUFOR aircraft will now respawn after 2 hours if not rebuilt.
  • Fixed MHQ camo net being possible to destroy as a new client.
  • Fixed issue preventing the Su-25 being lifted.
  • Fixed air taxi not transporting back to base.

R13

11 Feb 20:54
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R13
  • Experimental: Due to a sporadic issue with main target generation there is now a fallback to generate a new main target if a problem is encountered.
  • Dropped ammo boxes now persist original direction for new clients.
  • Secondary main target structures will now be marked on the map.
  • Score threshold for perk points has been reduced to 15.
  • OPFOR aircraft should now persist context options.
  • Wrecks can no longer be towed.

R12

26 Jan 20:47
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R12
  • Destroyed enemy aircraft producing an acquirable wreck chance has been reduced to 40%, as these were being rebuilt and piling up in excess.
  • It should no longer be possible to attain negative perk points or "lose" perks which haven't been unlocked.
  • Repair kits can no longer be used unless the vehicle has incurred at least 15% damage.
  • Global message for rebuilding wrecks now includes the duration of the process.
  • Additional context options are no longer available when HALO jumping.
  • Mi-8's are now included as part of the clean-up routine.
  • Base ammo box can no longer be loaded into a vehicle.

R11

18 Jan 19:36
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R11
  • Service points will no longer be able to repair vehicles outside of their designated scope (i.e. jet service repairing land vehicles).
  • Body searching and subsequent intel has been removed. This may be reinstated in a future release, but it is causing issues.
  • Damage between players is now negated, making teamkilling via conventional means impossible.
  • Base ammo box will no longer remove perk context options when it respawns.
  • Tow context option should no longer be duplicated in some cases.
  • Killing the drug dealer no longer awards negative score.
  • North airfield now has aircraft service points.

R10

14 Jan 03:17
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R10
  • Experimental: ATVs are now able to tow (some) aircraft (more in the future) and will be speed restricted for the duration of a tow.
  • Active side missions should no longer have their entities removed, preventing completion (or in some cases causing it).
  • Fixed strange behaviour on the backpack dialog when a backpack was taken.
  • Map is now automatically toggled when the respawn dialog is shown.
  • Vehicle fuel level will no longer be persisted between respawns.
  • Call drop context option should no longer be duplicated.

R9

08 Jan 02:35
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R9
  • Self-heals and vehicle services gained through perks can now be replenished through respawning or from any medical tent or vehicle service point structure.
  • Unlocked perks, as well as unallocated points, are now lost when respawning if you are below the score which was originally required to attain them.
  • Deserted OPFOR attack aircraft are no longer considered as such, and should they be abandoned they are lost.
  • Player is now rewarded with 10 score when a wreck they collected gets successfully rebuilt.
  • Unlocking the "Save gear layout" perk will no longer momentarily cause you to freeze.
  • Perks dialog should now be consistent across all video resolutions.
  • Fixed "Show Player Names" dropdown within settings dialog.
  • Radio towers now only require 1 satchel to be destroyed.

R8

08 Jan 02:32
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R8
  • Adding backpack heap to base as opposed to lumping the context option in with the ammo box.
  • Removed ability to pilot attack aircraft by having 30 minutes of playtime regardless of perk.
  • Changed incomplete "Revive over players" perk to functional "Save gear layout" instead.
  • Dropped ammo boxes now face the same direction as the vehicle it is dropping from.
  • OPFOR attack aircraft can no longer be piloted without the respective perk.
  • OPFOR Mi-8 can no longer produce an acquirable wreck.
  • MHQ camo net can no longer be destroyed.
  • Fixed clean-up script.

R7

01 Jan 01:40
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R7
  • Destroyed enemy aircraft now have a 70% chance of producing an acquirable wreck instead of guaranteed.
  • Fixed vehicle context options for perks & status not showing in some instances within vehicles.
  • Added information board to base with guidance on certain features.
  • Fixed being able to lift and repair OPFOR wrecks without markers.
  • Restoring aircraft HUD toggle as dialog option.
  • Perk points are now tied with score.
  • Repurposed MV22 as a lift chopper.

R6

30 Dec 19:36
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R6
  • Roles have been completely restructured to be compatible with the perks system and subsequent role based perks.
  • Similar to BLUFOR jets, OPFOR jets can now also be lifted by lift choppers for situations where they get stuck.
  • Fixed main missions not being completed despite meeting all conditions.
  • Ammo boxes should now contain all available weapons and equipment.
  • Call drop context option will now persist after respawning.
  • New intro; abolishing long camera zoom sequence.
  • AA radar at base is now invulnerable.
  • Fixed player markers not showing.