From 2ed780638070f7c99dd8a3ac753049e7022f9df3 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Thu, 12 Sep 2024 12:58:22 -0400 Subject: [PATCH] Deleted generated constants, add midi.cfg --- audio_rules.mk | 45 +++ include/constants/.gitignore | 3 + include/constants/layouts.h | 374 ----------------------- include/constants/map_groups.h | 521 --------------------------------- sound/songs/midi/midi.cfg | 275 +++++++++++++++++ 5 files changed, 323 insertions(+), 895 deletions(-) create mode 100644 audio_rules.mk create mode 100644 include/constants/.gitignore delete mode 100644 include/constants/layouts.h delete mode 100644 include/constants/map_groups.h create mode 100644 sound/songs/midi/midi.cfg diff --git a/audio_rules.mk b/audio_rules.mk new file mode 100644 index 0000000000..8eaed40b7e --- /dev/null +++ b/audio_rules.mk @@ -0,0 +1,45 @@ +# This file contains rules for making assemblies for most music in the game. + +CRY_SUBDIR := sound/direct_sound_samples/cries + +MID_ASM_DIR := $(MID_SUBDIR) +CRY_BIN_DIR := $(CRY_SUBDIR) +SOUND_BIN_DIR := sound + +SPECIAL_OUTDIRS := $(MID_ASM_DIR) $(CRY_BIN_DIR) +SPECIAL_OUTDIRS += $(SOUND_BIN_DIR) $(SOUND_BIN_DIR)/direct_sound_samples/cries +$(shell mkdir -p $(SPECIAL_OUTDIRS) ) + +# Assembly song compilation +$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s + $(AS) $(ASFLAGS) -I sound -o $@ $< +$(MID_BUILDDIR)/%.o: $(MID_ASM_DIR)/%.s + $(AS) $(ASFLAGS) -I sound -o $@ $< + +# Compressed cries +$(CRY_BIN_DIR)/%.bin: $(CRY_SUBDIR)/%.aif + $(AIF) $< $@ --compress + +# Uncompressed sounds +$(SOUND_BIN_DIR)/%.bin: sound/%.aif + $(AIF) $< $@ + +# For each line in midi.cfg, we do some trickery to convert it into a make rule for the `.mid` file described on the line +# Data following the colon in said file corresponds to arguments passed into mid2agb +MID_CFG_PATH := $(MID_SUBDIR)/midi.cfg + +# $1: Source path no extension, $2 Options +define MID_RULE +$(MID_ASM_DIR)/$1.s: $(MID_SUBDIR)/$1.mid $(MID_CFG_PATH) + $(MID) $$< $$@ $2 +endef +# source path, remaining text (options) +define MID_EXPANSION + $(eval $(call MID_RULE,$(basename $(patsubst %:,%,$(word 1,$1))),$(wordlist 2,999,$1))) +endef + +$(foreach line,$(shell cat $(MID_CFG_PATH) | sed "s/ /__SPACE__/g"),$(call MID_EXPANSION,$(subst __SPACE__, ,$(line)))) + +# Warn users building without a .cfg - build will fail at link time +$(MID_ASM_DIR)/%.s: $(MID_SUBDIR)/%.mid + $(warning $< does not have an associated entry in midi.cfg! It cannot be built) diff --git a/include/constants/.gitignore b/include/constants/.gitignore new file mode 100644 index 0000000000..90e7a74404 --- /dev/null +++ b/include/constants/.gitignore @@ -0,0 +1,3 @@ +# Will be moved to build/ eventually +map_groups.h +layouts.h diff --git a/include/constants/layouts.h b/include/constants/layouts.h deleted file mode 100644 index e2bfad149a..0000000000 --- a/include/constants/layouts.h +++ /dev/null @@ -1,374 +0,0 @@ -#ifndef GUARD_CONSTANTS_LAYOUTS_H -#define GUARD_CONSTANTS_LAYOUTS_H - -// -// DO NOT MODIFY THIS FILE! It is auto-generated from data/layouts/layouts.json -// - -#define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_1F 1 -#define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_2F 2 -#define LAYOUT_PALLET_TOWN_RIVALS_HOUSE 3 -#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_2F 4 -#define LAYOUT_PALLET_TOWN_PROFESSOR_OAKS_LAB 5 -#define LAYOUT_HOUSE1 6 -#define LAYOUT_HOUSE2 7 -#define LAYOUT_POKEMON_CENTER_1F 8 -#define LAYOUT_POKEMON_CENTER_2F 9 -#define LAYOUT_MART 10 -#define LAYOUT_HOUSE3 11 -#define LAYOUT_CERULEAN_CITY_GYM 12 -#define LAYOUT_HOUSE4 13 -#define LAYOUT_LAVARIDGE_TOWN_HERB_SHOP 14 -#define LAYOUT_CELADON_CITY_GYM 15 -#define LAYOUT_RS_POKEMON_CENTER_1F 16 -#define LAYOUT_FIVE_ISLAND_RESORT_GORGEOUS_HOUSE 17 -#define LAYOUT_PACIFIDLOG_TOWN_HOUSE1 18 -#define LAYOUT_PACIFIDLOG_TOWN_HOUSE2 19 -#define LAYOUT_FUCHSIA_CITY_GYM 20 -#define LAYOUT_HOUSE5 21 -#define LAYOUT_UNUSED1 24 -#define LAYOUT_VERMILION_CITY_GYM 25 -#define LAYOUT_CERULEAN_CITY_BIKE_SHOP 26 -#define LAYOUT_CELADON_CITY_GAME_CORNER 27 -#define LAYOUT_PEWTER_CITY_GYM 28 -#define LAYOUT_FOUR_ISLAND_LORELEIS_HOUSE 30 -#define LAYOUT_THREE_ISLAND_HOUSE1 31 -#define LAYOUT_RUSTBORO_CITY_CUTTERS_HOUSE 32 -#define LAYOUT_FORTREE_CITY_HOUSE1 33 -#define LAYOUT_SAFFRON_CITY_GYM 34 -#define LAYOUT_FORTREE_CITY_HOUSE2 35 -#define LAYOUT_CINNABAR_ISLAND_GYM 36 -#define LAYOUT_VIRIDIAN_CITY_GYM 37 -#define LAYOUT_RS_SAFARI_ZONE_ENTRANCE 46 -#define LAYOUT_BATTLE_COLOSSEUM_2P 47 -#define LAYOUT_TRADE_CENTER 48 -#define LAYOUT_RECORD_CORNER 49 -#define LAYOUT_BATTLE_COLOSSEUM_4P 50 -#define LAYOUT_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE 51 -#define LAYOUT_RS_SAFARI_ZONE_NORTHEAST 52 -#define LAYOUT_RS_SAFARI_ZONE_SOUTHWEST 53 -#define LAYOUT_RS_SAFARI_ZONE_SOUTHEAST 54 -#define LAYOUT_FORTREE_CITY_DECORATION_SHOP 55 -#define LAYOUT_RS_BATTLE_TOWER 57 -#define LAYOUT_SS_TIDAL_CORRIDOR 62 -#define LAYOUT_SS_TIDAL_LOWER_DECK 63 -#define LAYOUT_SS_TIDAL_ROOMS 64 -#define LAYOUT_RUSTBORO_CITY_FLAT2_1F 65 -#define LAYOUT_RUSTBORO_CITY_FLAT2_2F 66 -#define LAYOUT_RUSTBORO_CITY_FLAT2_3F 67 -#define LAYOUT_EVER_GRANDE_CITY_HALL_OF_FAME 68 -#define LAYOUT_MOSSDEEP_CITY_EREADER_TRAINER_HOUSE_1F 69 -#define LAYOUT_MOSSDEEP_CITY_EREADER_TRAINER_HOUSE_2F 70 -#define LAYOUT_SOOTOPOLIS_CITY_HOUSE1 71 -#define LAYOUT_SOOTOPOLIS_CITY_HOUSE2 72 -#define LAYOUT_SOOTOPOLIS_CITY_HOUSE3 73 -#define LAYOUT_RUSTBORO_CITY_FLAT1_1F 74 -#define LAYOUT_RUSTBORO_CITY_FLAT1_2F 75 -#define LAYOUT_RS_SAFARI_ZONE_REST_HOUSE 77 -#define LAYOUT_PALLET_TOWN 78 -#define LAYOUT_VIRIDIAN_CITY 79 -#define LAYOUT_PEWTER_CITY 80 -#define LAYOUT_CERULEAN_CITY 81 -#define LAYOUT_LAVENDER_TOWN 82 -#define LAYOUT_VERMILION_CITY 83 -#define LAYOUT_CELADON_CITY 84 -#define LAYOUT_FUCHSIA_CITY 85 -#define LAYOUT_CINNABAR_ISLAND 86 -#define LAYOUT_INDIGO_PLATEAU_EXTERIOR 87 -#define LAYOUT_SAFFRON_CITY_CONNECTION 88 -#define LAYOUT_ROUTE1 89 -#define LAYOUT_ROUTE2 90 -#define LAYOUT_ROUTE3 91 -#define LAYOUT_ROUTE4 92 -#define LAYOUT_ROUTE5 93 -#define LAYOUT_ROUTE6 94 -#define LAYOUT_ROUTE7 95 -#define LAYOUT_ROUTE8 96 -#define LAYOUT_ROUTE9 97 -#define LAYOUT_ROUTE10 98 -#define LAYOUT_ROUTE11 99 -#define LAYOUT_ROUTE12 100 -#define LAYOUT_ROUTE13 101 -#define LAYOUT_ROUTE14 102 -#define LAYOUT_ROUTE15 103 -#define LAYOUT_ROUTE16 104 -#define LAYOUT_ROUTE17 105 -#define LAYOUT_ROUTE18 106 -#define LAYOUT_ROUTE19 107 -#define LAYOUT_ROUTE20 108 -#define LAYOUT_ROUTE21_NORTH 109 -#define LAYOUT_ROUTE22 110 -#define LAYOUT_ROUTE23 111 -#define LAYOUT_ROUTE24 112 -#define LAYOUT_ROUTE25 113 -#define LAYOUT_MT_MOON_1F 114 -#define LAYOUT_MT_MOON_B1F 115 -#define LAYOUT_MT_MOON_B2F 116 -#define LAYOUT_VIRIDIAN_FOREST 117 -#define LAYOUT_SSANNE_EXTERIOR 118 -#define LAYOUT_SSANNE_1F_CORRIDOR 119 -#define LAYOUT_SSANNE_2F_CORRIDOR 120 -#define LAYOUT_SSANNE_3F_CORRIDOR 121 -#define LAYOUT_SSANNE_B1F_CORRIDOR 122 -#define LAYOUT_SSANNE_DECK 123 -#define LAYOUT_DIGLETTS_CAVE_B1F 124 -#define LAYOUT_VICTORY_ROAD_1F 125 -#define LAYOUT_VICTORY_ROAD_2F 126 -#define LAYOUT_VICTORY_ROAD_3F 127 -#define LAYOUT_ROCKET_HIDEOUT_B1F 128 -#define LAYOUT_ROCKET_HIDEOUT_B2F 129 -#define LAYOUT_ROCKET_HIDEOUT_B3F 130 -#define LAYOUT_ROCKET_HIDEOUT_B4F 131 -#define LAYOUT_SILPH_CO_1F 132 -#define LAYOUT_SILPH_CO_2F 133 -#define LAYOUT_SILPH_CO_3F 134 -#define LAYOUT_SILPH_CO_4F 135 -#define LAYOUT_SILPH_CO_5F 136 -#define LAYOUT_SILPH_CO_6F 137 -#define LAYOUT_SILPH_CO_7F 138 -#define LAYOUT_SILPH_CO_8F 139 -#define LAYOUT_SILPH_CO_9F 140 -#define LAYOUT_SILPH_CO_10F 141 -#define LAYOUT_SILPH_CO_11F 142 -#define LAYOUT_POKEMON_MANSION_1F 143 -#define LAYOUT_POKEMON_MANSION_2F 144 -#define LAYOUT_POKEMON_MANSION_3F 145 -#define LAYOUT_POKEMON_MANSION_B1F 146 -#define LAYOUT_SAFARI_ZONE_CENTER 147 -#define LAYOUT_SAFARI_ZONE_EAST 148 -#define LAYOUT_SAFARI_ZONE_NORTH 149 -#define LAYOUT_SAFARI_ZONE_WEST 150 -#define LAYOUT_CERULEAN_CAVE_1F 151 -#define LAYOUT_CERULEAN_CAVE_2F 152 -#define LAYOUT_CERULEAN_CAVE_B1F 153 -#define LAYOUT_ROCK_TUNNEL_1F 154 -#define LAYOUT_ROCK_TUNNEL_B1F 155 -#define LAYOUT_SEAFOAM_ISLANDS_1F 156 -#define LAYOUT_SEAFOAM_ISLANDS_B1F 157 -#define LAYOUT_SEAFOAM_ISLANDS_B2F 158 -#define LAYOUT_SEAFOAM_ISLANDS_B3F 159 -#define LAYOUT_SEAFOAM_ISLANDS_B4F 160 -#define LAYOUT_POKEMON_TOWER_1F 161 -#define LAYOUT_POKEMON_TOWER_2F 162 -#define LAYOUT_POKEMON_TOWER_3F 163 -#define LAYOUT_POKEMON_TOWER_4F 164 -#define LAYOUT_POKEMON_TOWER_5F 165 -#define LAYOUT_POKEMON_TOWER_6F 166 -#define LAYOUT_POKEMON_TOWER_7F 167 -#define LAYOUT_POWER_PLANT 168 -#define LAYOUT_ROUTE25_SEA_COTTAGE 169 -#define LAYOUT_SSANNE_KITCHEN 170 -#define LAYOUT_SSANNE_CAPTAINS_OFFICE 171 -#define LAYOUT_UNDERGROUND_PATH_ENTRANCE 172 -#define LAYOUT_UNDERGROUND_PATH_EAST_WEST_TUNNEL 173 -#define LAYOUT_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL 174 -#define LAYOUT_ROUTE12_NORTH_ENTRANCE_1F 176 -#define LAYOUT_SSANNE_ROOM1 177 -#define LAYOUT_SSANNE_ROOM2 178 -#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_ELEVATOR 179 -#define LAYOUT_PEWTER_CITY_MUSEUM_1F 180 -#define LAYOUT_PEWTER_CITY_MUSEUM_2F 181 -#define LAYOUT_CERULEAN_CITY_HOUSE2 182 -#define LAYOUT_CERULEAN_CITY_HOUSE1 183 -#define LAYOUT_CELADON_CITY_CONDOMINIUMS_1F 184 -#define LAYOUT_CELADON_CITY_CONDOMINIUMS_2F 185 -#define LAYOUT_CELADON_CITY_CONDOMINIUMS_3F 186 -#define LAYOUT_CELADON_CITY_CONDOMINIUMS_ROOF 187 -#define LAYOUT_CELADON_CITY_CONDOMINIUMS_ROOF_ROOM 188 -#define LAYOUT_CELADON_CITY_GAME_CORNER_PRIZE_ROOM 189 -#define LAYOUT_CELADON_CITY_RESTAURANT 190 -#define LAYOUT_CELADON_CITY_HOTEL 191 -#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_1F 192 -#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_2F 193 -#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_3F 194 -#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_4F 195 -#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_5F 196 -#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_ROOF 197 -#define LAYOUT_SAFARI_ZONE_REST_HOUSE 198 -#define LAYOUT_SAFARI_ZONE_SECRET_HOUSE 199 -#define LAYOUT_FUCHSIA_CITY_SAFARI_ZONE_OFFICE 200 -#define LAYOUT_FUCHSIA_CITY_WARDENS_HOUSE 201 -#define LAYOUT_FUCHSIA_CITY_HOUSE2 202 -#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_ENTRANCE 203 -#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_LOUNGE 204 -#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_RESEARCH_ROOM 205 -#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_EXPERIMENT_ROOM 206 -#define LAYOUT_SAFFRON_CITY 207 -#define LAYOUT_SAFFRON_CITY_NORTH_SOUTH_ENTRANCE 208 -#define LAYOUT_SAFFRON_CITY_EAST_WEST_ENTRANCE 209 -#define LAYOUT_DIGLETTS_CAVE_NORTH_ENTRANCE 210 -#define LAYOUT_DIGLETTS_CAVE_SOUTH_ENTRANCE 211 -#define LAYOUT_INDIGO_PLATEAU_POKEMON_CENTER_1F 212 -#define LAYOUT_POKEMON_LEAGUE_LORELEIS_ROOM 213 -#define LAYOUT_POKEMON_LEAGUE_BRUNOS_ROOM 214 -#define LAYOUT_POKEMON_LEAGUE_AGATHAS_ROOM 215 -#define LAYOUT_POKEMON_LEAGUE_LANCES_ROOM 216 -#define LAYOUT_POKEMON_LEAGUE_CHAMPIONS_ROOM 217 -#define LAYOUT_POKEMON_LEAGUE_HALL_OF_FAME 218 -#define LAYOUT_ROUTE21_SOUTH 219 -#define LAYOUT_ENTRANCE_2F 220 -#define LAYOUT_ROUTE2_ENTRANCE 221 -#define LAYOUT_ROUTE22_NORTH_ENTRANCE 222 -#define LAYOUT_ROUTE16_NORTH_ENTRANCE_1F 223 -#define LAYOUT_ENTRANCE_1F 224 -#define LAYOUT_ROCKET_HIDEOUT_ELEVATOR 225 -#define LAYOUT_SAFFRON_CITY_COPYCATS_HOUSE_1F 226 -#define LAYOUT_SAFFRON_CITY_COPYCATS_HOUSE_2F 227 -#define LAYOUT_SAFFRON_CITY_DOJO 228 -#define LAYOUT_SILPH_CO_ELEVATOR 229 -#define LAYOUT_ONE_ISLAND 230 -#define LAYOUT_TWO_ISLAND 231 -#define LAYOUT_THREE_ISLAND 232 -#define LAYOUT_FOUR_ISLAND 233 -#define LAYOUT_FIVE_ISLAND 234 -#define LAYOUT_SEVEN_ISLAND 235 -#define LAYOUT_SIX_ISLAND 236 -#define LAYOUT_ONE_ISLAND_KINDLE_ROAD 237 -#define LAYOUT_ONE_ISLAND_TREASURE_BEACH 238 -#define LAYOUT_TWO_ISLAND_CAPE_BRINK 239 -#define LAYOUT_THREE_ISLAND_BOND_BRIDGE 240 -#define LAYOUT_THREE_ISLAND_PORT 241 -#define LAYOUT_PROTOTYPE_SEVII_ISLE_6 242 -#define LAYOUT_PROTOTYPE_SEVII_ISLE_7 243 -#define LAYOUT_PROTOTYPE_SEVII_ISLE_8 244 -#define LAYOUT_PROTOTYPE_SEVII_ISLE_9 245 -#define LAYOUT_FIVE_ISLAND_RESORT_GORGEOUS 246 -#define LAYOUT_FIVE_ISLAND_WATER_LABYRINTH 247 -#define LAYOUT_FIVE_ISLAND_MEADOW 248 -#define LAYOUT_FIVE_ISLAND_MEMORIAL_PILLAR 249 -#define LAYOUT_SIX_ISLAND_OUTCAST_ISLAND 250 -#define LAYOUT_SIX_ISLAND_GREEN_PATH 251 -#define LAYOUT_SIX_ISLAND_WATER_PATH 252 -#define LAYOUT_SIX_ISLAND_RUIN_VALLEY 253 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER 254 -#define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE 255 -#define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON 256 -#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS 257 -#define LAYOUT_PROTOTYPE_SEVII_ISLE_22 258 -#define LAYOUT_PROTOTYPE_SEVII_ISLE_23_EAST 259 -#define LAYOUT_PROTOTYPE_SEVII_ISLE_23_WEST 260 -#define LAYOUT_PROTOTYPE_SEVII_ISLE_24 261 -#define LAYOUT_UNION_ROOM 262 -#define LAYOUT_SAFFRON_CITY_POKEMON_TRAINER_FAN_CLUB 263 -#define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM1_DOOR_OPEN 264 -#define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM2 265 -#define LAYOUT_VIRIDIAN_CITY_SCHOOL 266 -#define LAYOUT_CELADON_CITY_RESTAURANT_DUPLICATE 267 -#define LAYOUT_CELADON_CITY_HOTEL_DUPLICATE 268 -#define LAYOUT_MT_EMBER_RUBY_PATH_B4F 269 -#define LAYOUT_THREE_ISLAND_BERRY_FOREST 270 -#define LAYOUT_ONE_ISLAND_POKEMON_CENTER_1F 271 -#define LAYOUT_TWO_ISLAND_JOYFUL_GAME_CORNER 272 -#define LAYOUT_VERMILION_CITY_POKEMON_FAN_CLUB 273 -#define LAYOUT_LAVENDER_TOWN_VOLUNTEER_POKEMON_HOUSE 274 -#define LAYOUT_ROUTE5_POKEMON_DAY_CARE 275 -#define LAYOUT_VIRIDIAN_CITY_HOUSE 276 -#define LAYOUT_FOUR_ISLAND_POKEMON_DAY_CARE 277 -#define LAYOUT_SEAFOAM_ISLANDS_B3F_CURRENT_STOPPED 278 -#define LAYOUT_SEAFOAM_ISLANDS_B4F_CURRENT_STOPPED 279 -#define LAYOUT_MT_EMBER_EXTERIOR 280 -#define LAYOUT_MT_EMBER_SUMMIT 281 -#define LAYOUT_MT_EMBER_SUMMIT_PATH_1F 282 -#define LAYOUT_MT_EMBER_SUMMIT_PATH_2F 283 -#define LAYOUT_MT_EMBER_SUMMIT_PATH_3F 284 -#define LAYOUT_MT_EMBER_RUBY_PATH_1F 285 -#define LAYOUT_MT_EMBER_RUBY_PATH_B1F 286 -#define LAYOUT_MT_EMBER_RUBY_PATH_B2F 287 -#define LAYOUT_MT_EMBER_RUBY_PATH_B3F 288 -#define LAYOUT_MT_EMBER_RUBY_PATH_B1F_STAIRS 289 -#define LAYOUT_MT_EMBER_RUBY_PATH_B2F_STAIRS 290 -#define LAYOUT_MT_EMBER_RUBY_PATH_B5F 291 -#define LAYOUT_FIVE_ISLAND_ROCKET_WAREHOUSE 292 -#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE 293 -#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_1F 294 -#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_B1F 295 -#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_BACK 296 -#define LAYOUT_TRAINER_TOWER_LOBBY 297 -#define LAYOUT_TRAINER_TOWER_1F 298 -#define LAYOUT_TRAINER_TOWER_2F 299 -#define LAYOUT_TRAINER_TOWER_3F 300 -#define LAYOUT_TRAINER_TOWER_4F 301 -#define LAYOUT_TRAINER_TOWER_5F 302 -#define LAYOUT_TRAINER_TOWER_6F 303 -#define LAYOUT_TRAINER_TOWER_7F 304 -#define LAYOUT_TRAINER_TOWER_8F 305 -#define LAYOUT_TRAINER_TOWER_ROOF 306 -#define LAYOUT_TRAINER_TOWER_ELEVATOR 307 -#define LAYOUT_CERULEAN_CITY_HOUSE5 308 -#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_1F 309 -#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B1F 310 -#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B2F 311 -#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B3F 312 -#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B4F 313 -#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_SAPPHIRE_ROOM 314 -#define LAYOUT_ISLAND_HARBOR 315 -#define LAYOUT_ONE_ISLAND_POKEMON_CENTER_2F 316 -#define LAYOUT_SIX_ISLAND_PATTERN_BUSH 317 -#define LAYOUT_THREE_ISLAND_DUNSPARCE_TUNNEL 318 -#define LAYOUT_THREE_ISLAND_DUNSPARCE_TUNNEL_DUG_OUT 319 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ENTRANCE 320 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM1 321 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM2 322 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM3 323 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM4 324 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM5 325 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM6 326 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM7 327 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM8 328 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM9 329 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM10 330 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM11 331 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM12 332 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM13 333 -#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM14 334 -#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER 335 -#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_LIPTOO_CHAMBER 336 -#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_WEEPTH_CHAMBER 337 -#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_DILFORD_CHAMBER 338 -#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_SCUFIB_CHAMBER 339 -#define LAYOUT_SIX_ISLAND_ALTERING_CAVE 340 -#define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON_TANOBY_KEY 341 -#define LAYOUT_BIRTH_ISLAND_EXTERIOR 342 -#define LAYOUT_NAVEL_ROCK_EXTERIOR 343 -#define LAYOUT_NAVEL_ROCK_1F 344 -#define LAYOUT_NAVEL_ROCK_SUMMIT 345 -#define LAYOUT_NAVEL_ROCK_BASE 346 -#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_2F 347 -#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_3F 348 -#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_4F 349 -#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_5F 350 -#define LAYOUT_NAVEL_ROCK_BASE_PATH_B1F 351 -#define LAYOUT_NAVEL_ROCK_BASE_PATH_B2F 352 -#define LAYOUT_NAVEL_ROCK_BASE_PATH_B3F 353 -#define LAYOUT_NAVEL_ROCK_BASE_PATH_B4F 354 -#define LAYOUT_NAVEL_ROCK_BASE_PATH_B5F 355 -#define LAYOUT_NAVEL_ROCK_BASE_PATH_B6F 356 -#define LAYOUT_NAVEL_ROCK_BASE_PATH_B7F 357 -#define LAYOUT_NAVEL_ROCK_BASE_PATH_B8F 358 -#define LAYOUT_NAVEL_ROCK_BASE_PATH_B9F 359 -#define LAYOUT_NAVEL_ROCK_BASE_PATH_B10F 360 -#define LAYOUT_NAVEL_ROCK_BASE_PATH_B11F 361 -#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_RIXY_CHAMBER 362 -#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_VIAPOIS_CHAMBER 363 -#define LAYOUT_NAVEL_ROCK_B1F 364 -#define LAYOUT_NAVEL_ROCK_FORK 365 -#define LAYOUT_TRAINER_TOWER_1F_DOUBLES 366 -#define LAYOUT_TRAINER_TOWER_2F_DOUBLES 367 -#define LAYOUT_TRAINER_TOWER_3F_DOUBLES 368 -#define LAYOUT_TRAINER_TOWER_4F_DOUBLES 369 -#define LAYOUT_TRAINER_TOWER_5F_DOUBLES 370 -#define LAYOUT_TRAINER_TOWER_6F_DOUBLES 371 -#define LAYOUT_TRAINER_TOWER_7F_DOUBLES 372 -#define LAYOUT_TRAINER_TOWER_8F_DOUBLES 373 -#define LAYOUT_TRAINER_TOWER_1F_KNOCKOUT 374 -#define LAYOUT_TRAINER_TOWER_2F_KNOCKOUT 375 -#define LAYOUT_TRAINER_TOWER_3F_KNOCKOUT 376 -#define LAYOUT_TRAINER_TOWER_4F_KNOCKOUT 377 -#define LAYOUT_TRAINER_TOWER_5F_KNOCKOUT 378 -#define LAYOUT_TRAINER_TOWER_6F_KNOCKOUT 379 -#define LAYOUT_TRAINER_TOWER_7F_KNOCKOUT 380 -#define LAYOUT_TRAINER_TOWER_8F_KNOCKOUT 381 -#define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM1 382 -#define LAYOUT_ONE_ISLAND_KINDLE_ROAD_EMBER_SPA 383 - -#endif // GUARD_CONSTANTS_LAYOUTS_H diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h deleted file mode 100644 index b6f38b3656..0000000000 --- a/include/constants/map_groups.h +++ /dev/null @@ -1,521 +0,0 @@ -#ifndef GUARD_CONSTANTS_MAP_GROUPS_H -#define GUARD_CONSTANTS_MAP_GROUPS_H - -// -// DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json -// - -// gMapGroup_Link -#define MAP_BATTLE_COLOSSEUM_2P (0 | (0 << 8)) -#define MAP_TRADE_CENTER (1 | (0 << 8)) -#define MAP_RECORD_CORNER (2 | (0 << 8)) -#define MAP_BATTLE_COLOSSEUM_4P (3 | (0 << 8)) -#define MAP_UNION_ROOM (4 | (0 << 8)) - -// gMapGroup_Dungeons -#define MAP_VIRIDIAN_FOREST (0 | (1 << 8)) -#define MAP_MT_MOON_1F (1 | (1 << 8)) -#define MAP_MT_MOON_B1F (2 | (1 << 8)) -#define MAP_MT_MOON_B2F (3 | (1 << 8)) -#define MAP_SSANNE_EXTERIOR (4 | (1 << 8)) -#define MAP_SSANNE_1F_CORRIDOR (5 | (1 << 8)) -#define MAP_SSANNE_2F_CORRIDOR (6 | (1 << 8)) -#define MAP_SSANNE_3F_CORRIDOR (7 | (1 << 8)) -#define MAP_SSANNE_B1F_CORRIDOR (8 | (1 << 8)) -#define MAP_SSANNE_DECK (9 | (1 << 8)) -#define MAP_SSANNE_KITCHEN (10 | (1 << 8)) -#define MAP_SSANNE_CAPTAINS_OFFICE (11 | (1 << 8)) -#define MAP_SSANNE_1F_ROOM1 (12 | (1 << 8)) -#define MAP_SSANNE_1F_ROOM2 (13 | (1 << 8)) -#define MAP_SSANNE_1F_ROOM3 (14 | (1 << 8)) -#define MAP_SSANNE_1F_ROOM4 (15 | (1 << 8)) -#define MAP_SSANNE_1F_ROOM5 (16 | (1 << 8)) -#define MAP_SSANNE_1F_ROOM7 (17 | (1 << 8)) -#define MAP_SSANNE_2F_ROOM1 (18 | (1 << 8)) -#define MAP_SSANNE_2F_ROOM2 (19 | (1 << 8)) -#define MAP_SSANNE_2F_ROOM3 (20 | (1 << 8)) -#define MAP_SSANNE_2F_ROOM4 (21 | (1 << 8)) -#define MAP_SSANNE_2F_ROOM5 (22 | (1 << 8)) -#define MAP_SSANNE_2F_ROOM6 (23 | (1 << 8)) -#define MAP_SSANNE_B1F_ROOM1 (24 | (1 << 8)) -#define MAP_SSANNE_B1F_ROOM2 (25 | (1 << 8)) -#define MAP_SSANNE_B1F_ROOM3 (26 | (1 << 8)) -#define MAP_SSANNE_B1F_ROOM4 (27 | (1 << 8)) -#define MAP_SSANNE_B1F_ROOM5 (28 | (1 << 8)) -#define MAP_SSANNE_1F_ROOM6 (29 | (1 << 8)) -#define MAP_UNDERGROUND_PATH_NORTH_ENTRANCE (30 | (1 << 8)) -#define MAP_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL (31 | (1 << 8)) -#define MAP_UNDERGROUND_PATH_SOUTH_ENTRANCE (32 | (1 << 8)) -#define MAP_UNDERGROUND_PATH_WEST_ENTRANCE (33 | (1 << 8)) -#define MAP_UNDERGROUND_PATH_EAST_WEST_TUNNEL (34 | (1 << 8)) -#define MAP_UNDERGROUND_PATH_EAST_ENTRANCE (35 | (1 << 8)) -#define MAP_DIGLETTS_CAVE_NORTH_ENTRANCE (36 | (1 << 8)) -#define MAP_DIGLETTS_CAVE_B1F (37 | (1 << 8)) -#define MAP_DIGLETTS_CAVE_SOUTH_ENTRANCE (38 | (1 << 8)) -#define MAP_VICTORY_ROAD_1F (39 | (1 << 8)) -#define MAP_VICTORY_ROAD_2F (40 | (1 << 8)) -#define MAP_VICTORY_ROAD_3F (41 | (1 << 8)) -#define MAP_ROCKET_HIDEOUT_B1F (42 | (1 << 8)) -#define MAP_ROCKET_HIDEOUT_B2F (43 | (1 << 8)) -#define MAP_ROCKET_HIDEOUT_B3F (44 | (1 << 8)) -#define MAP_ROCKET_HIDEOUT_B4F (45 | (1 << 8)) -#define MAP_ROCKET_HIDEOUT_ELEVATOR (46 | (1 << 8)) -#define MAP_SILPH_CO_1F (47 | (1 << 8)) -#define MAP_SILPH_CO_2F (48 | (1 << 8)) -#define MAP_SILPH_CO_3F (49 | (1 << 8)) -#define MAP_SILPH_CO_4F (50 | (1 << 8)) -#define MAP_SILPH_CO_5F (51 | (1 << 8)) -#define MAP_SILPH_CO_6F (52 | (1 << 8)) -#define MAP_SILPH_CO_7F (53 | (1 << 8)) -#define MAP_SILPH_CO_8F (54 | (1 << 8)) -#define MAP_SILPH_CO_9F (55 | (1 << 8)) -#define MAP_SILPH_CO_10F (56 | (1 << 8)) -#define MAP_SILPH_CO_11F (57 | (1 << 8)) -#define MAP_SILPH_CO_ELEVATOR (58 | (1 << 8)) -#define MAP_POKEMON_MANSION_1F (59 | (1 << 8)) -#define MAP_POKEMON_MANSION_2F (60 | (1 << 8)) -#define MAP_POKEMON_MANSION_3F (61 | (1 << 8)) -#define MAP_POKEMON_MANSION_B1F (62 | (1 << 8)) -#define MAP_SAFARI_ZONE_CENTER (63 | (1 << 8)) -#define MAP_SAFARI_ZONE_EAST (64 | (1 << 8)) -#define MAP_SAFARI_ZONE_NORTH (65 | (1 << 8)) -#define MAP_SAFARI_ZONE_WEST (66 | (1 << 8)) -#define MAP_SAFARI_ZONE_CENTER_REST_HOUSE (67 | (1 << 8)) -#define MAP_SAFARI_ZONE_EAST_REST_HOUSE (68 | (1 << 8)) -#define MAP_SAFARI_ZONE_NORTH_REST_HOUSE (69 | (1 << 8)) -#define MAP_SAFARI_ZONE_WEST_REST_HOUSE (70 | (1 << 8)) -#define MAP_SAFARI_ZONE_SECRET_HOUSE (71 | (1 << 8)) -#define MAP_CERULEAN_CAVE_1F (72 | (1 << 8)) -#define MAP_CERULEAN_CAVE_2F (73 | (1 << 8)) -#define MAP_CERULEAN_CAVE_B1F (74 | (1 << 8)) -#define MAP_POKEMON_LEAGUE_LORELEIS_ROOM (75 | (1 << 8)) -#define MAP_POKEMON_LEAGUE_BRUNOS_ROOM (76 | (1 << 8)) -#define MAP_POKEMON_LEAGUE_AGATHAS_ROOM (77 | (1 << 8)) -#define MAP_POKEMON_LEAGUE_LANCES_ROOM (78 | (1 << 8)) -#define MAP_POKEMON_LEAGUE_CHAMPIONS_ROOM (79 | (1 << 8)) -#define MAP_POKEMON_LEAGUE_HALL_OF_FAME (80 | (1 << 8)) -#define MAP_ROCK_TUNNEL_1F (81 | (1 << 8)) -#define MAP_ROCK_TUNNEL_B1F (82 | (1 << 8)) -#define MAP_SEAFOAM_ISLANDS_1F (83 | (1 << 8)) -#define MAP_SEAFOAM_ISLANDS_B1F (84 | (1 << 8)) -#define MAP_SEAFOAM_ISLANDS_B2F (85 | (1 << 8)) -#define MAP_SEAFOAM_ISLANDS_B3F (86 | (1 << 8)) -#define MAP_SEAFOAM_ISLANDS_B4F (87 | (1 << 8)) -#define MAP_POKEMON_TOWER_1F (88 | (1 << 8)) -#define MAP_POKEMON_TOWER_2F (89 | (1 << 8)) -#define MAP_POKEMON_TOWER_3F (90 | (1 << 8)) -#define MAP_POKEMON_TOWER_4F (91 | (1 << 8)) -#define MAP_POKEMON_TOWER_5F (92 | (1 << 8)) -#define MAP_POKEMON_TOWER_6F (93 | (1 << 8)) -#define MAP_POKEMON_TOWER_7F (94 | (1 << 8)) -#define MAP_POWER_PLANT (95 | (1 << 8)) -#define MAP_MT_EMBER_RUBY_PATH_B4F (96 | (1 << 8)) -#define MAP_MT_EMBER_EXTERIOR (97 | (1 << 8)) -#define MAP_MT_EMBER_SUMMIT_PATH_1F (98 | (1 << 8)) -#define MAP_MT_EMBER_SUMMIT_PATH_2F (99 | (1 << 8)) -#define MAP_MT_EMBER_SUMMIT_PATH_3F (100 | (1 << 8)) -#define MAP_MT_EMBER_SUMMIT (101 | (1 << 8)) -#define MAP_MT_EMBER_RUBY_PATH_B5F (102 | (1 << 8)) -#define MAP_MT_EMBER_RUBY_PATH_1F (103 | (1 << 8)) -#define MAP_MT_EMBER_RUBY_PATH_B1F (104 | (1 << 8)) -#define MAP_MT_EMBER_RUBY_PATH_B2F (105 | (1 << 8)) -#define MAP_MT_EMBER_RUBY_PATH_B3F (106 | (1 << 8)) -#define MAP_MT_EMBER_RUBY_PATH_B1F_STAIRS (107 | (1 << 8)) -#define MAP_MT_EMBER_RUBY_PATH_B2F_STAIRS (108 | (1 << 8)) -#define MAP_THREE_ISLAND_BERRY_FOREST (109 | (1 << 8)) -#define MAP_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE (110 | (1 << 8)) -#define MAP_FOUR_ISLAND_ICEFALL_CAVE_1F (111 | (1 << 8)) -#define MAP_FOUR_ISLAND_ICEFALL_CAVE_B1F (112 | (1 << 8)) -#define MAP_FOUR_ISLAND_ICEFALL_CAVE_BACK (113 | (1 << 8)) -#define MAP_FIVE_ISLAND_ROCKET_WAREHOUSE (114 | (1 << 8)) -#define MAP_SIX_ISLAND_DOTTED_HOLE_1F (115 | (1 << 8)) -#define MAP_SIX_ISLAND_DOTTED_HOLE_B1F (116 | (1 << 8)) -#define MAP_SIX_ISLAND_DOTTED_HOLE_B2F (117 | (1 << 8)) -#define MAP_SIX_ISLAND_DOTTED_HOLE_B3F (118 | (1 << 8)) -#define MAP_SIX_ISLAND_DOTTED_HOLE_B4F (119 | (1 << 8)) -#define MAP_SIX_ISLAND_DOTTED_HOLE_SAPPHIRE_ROOM (120 | (1 << 8)) -#define MAP_SIX_ISLAND_PATTERN_BUSH (121 | (1 << 8)) -#define MAP_SIX_ISLAND_ALTERING_CAVE (122 | (1 << 8)) - -// gMapGroup_SpecialArea -#define MAP_NAVEL_ROCK_EXTERIOR (0 | (2 << 8)) -#define MAP_TRAINER_TOWER_1F (1 | (2 << 8)) -#define MAP_TRAINER_TOWER_2F (2 | (2 << 8)) -#define MAP_TRAINER_TOWER_3F (3 | (2 << 8)) -#define MAP_TRAINER_TOWER_4F (4 | (2 << 8)) -#define MAP_TRAINER_TOWER_5F (5 | (2 << 8)) -#define MAP_TRAINER_TOWER_6F (6 | (2 << 8)) -#define MAP_TRAINER_TOWER_7F (7 | (2 << 8)) -#define MAP_TRAINER_TOWER_8F (8 | (2 << 8)) -#define MAP_TRAINER_TOWER_ROOF (9 | (2 << 8)) -#define MAP_TRAINER_TOWER_LOBBY (10 | (2 << 8)) -#define MAP_TRAINER_TOWER_ELEVATOR (11 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE (12 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM1 (13 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM2 (14 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM3 (15 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM4 (16 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM5 (17 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM6 (18 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM7 (19 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM8 (20 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM9 (21 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM10 (22 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM11 (23 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM12 (24 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM13 (25 | (2 << 8)) -#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM14 (26 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER (27 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TANOBY_RUINS_LIPTOO_CHAMBER (28 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TANOBY_RUINS_WEEPTH_CHAMBER (29 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TANOBY_RUINS_DILFORD_CHAMBER (30 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TANOBY_RUINS_SCUFIB_CHAMBER (31 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TANOBY_RUINS_RIXY_CHAMBER (32 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TANOBY_RUINS_VIAPOIS_CHAMBER (33 | (2 << 8)) -#define MAP_THREE_ISLAND_DUNSPARCE_TUNNEL (34 | (2 << 8)) -#define MAP_SEVEN_ISLAND_SEVAULT_CANYON_TANOBY_KEY (35 | (2 << 8)) -#define MAP_NAVEL_ROCK_1F (36 | (2 << 8)) -#define MAP_NAVEL_ROCK_SUMMIT (37 | (2 << 8)) -#define MAP_NAVEL_ROCK_BASE (38 | (2 << 8)) -#define MAP_NAVEL_ROCK_SUMMIT_PATH_2F (39 | (2 << 8)) -#define MAP_NAVEL_ROCK_SUMMIT_PATH_3F (40 | (2 << 8)) -#define MAP_NAVEL_ROCK_SUMMIT_PATH_4F (41 | (2 << 8)) -#define MAP_NAVEL_ROCK_SUMMIT_PATH_5F (42 | (2 << 8)) -#define MAP_NAVEL_ROCK_BASE_PATH_B1F (43 | (2 << 8)) -#define MAP_NAVEL_ROCK_BASE_PATH_B2F (44 | (2 << 8)) -#define MAP_NAVEL_ROCK_BASE_PATH_B3F (45 | (2 << 8)) -#define MAP_NAVEL_ROCK_BASE_PATH_B4F (46 | (2 << 8)) -#define MAP_NAVEL_ROCK_BASE_PATH_B5F (47 | (2 << 8)) -#define MAP_NAVEL_ROCK_BASE_PATH_B6F (48 | (2 << 8)) -#define MAP_NAVEL_ROCK_BASE_PATH_B7F (49 | (2 << 8)) -#define MAP_NAVEL_ROCK_BASE_PATH_B8F (50 | (2 << 8)) -#define MAP_NAVEL_ROCK_BASE_PATH_B9F (51 | (2 << 8)) -#define MAP_NAVEL_ROCK_BASE_PATH_B10F (52 | (2 << 8)) -#define MAP_NAVEL_ROCK_BASE_PATH_B11F (53 | (2 << 8)) -#define MAP_NAVEL_ROCK_B1F (54 | (2 << 8)) -#define MAP_NAVEL_ROCK_FORK (55 | (2 << 8)) -#define MAP_BIRTH_ISLAND_EXTERIOR (56 | (2 << 8)) -#define MAP_ONE_ISLAND_KINDLE_ROAD_EMBER_SPA (57 | (2 << 8)) -#define MAP_BIRTH_ISLAND_HARBOR (58 | (2 << 8)) -#define MAP_NAVEL_ROCK_HARBOR (59 | (2 << 8)) - -// gMapGroup_TownsAndRoutes -#define MAP_PALLET_TOWN (0 | (3 << 8)) -#define MAP_VIRIDIAN_CITY (1 | (3 << 8)) -#define MAP_PEWTER_CITY (2 | (3 << 8)) -#define MAP_CERULEAN_CITY (3 | (3 << 8)) -#define MAP_LAVENDER_TOWN (4 | (3 << 8)) -#define MAP_VERMILION_CITY (5 | (3 << 8)) -#define MAP_CELADON_CITY (6 | (3 << 8)) -#define MAP_FUCHSIA_CITY (7 | (3 << 8)) -#define MAP_CINNABAR_ISLAND (8 | (3 << 8)) -#define MAP_INDIGO_PLATEAU_EXTERIOR (9 | (3 << 8)) -#define MAP_SAFFRON_CITY (10 | (3 << 8)) -#define MAP_SAFFRON_CITY_CONNECTION (11 | (3 << 8)) -#define MAP_ONE_ISLAND (12 | (3 << 8)) -#define MAP_TWO_ISLAND (13 | (3 << 8)) -#define MAP_THREE_ISLAND (14 | (3 << 8)) -#define MAP_FOUR_ISLAND (15 | (3 << 8)) -#define MAP_FIVE_ISLAND (16 | (3 << 8)) -#define MAP_SEVEN_ISLAND (17 | (3 << 8)) -#define MAP_SIX_ISLAND (18 | (3 << 8)) -#define MAP_ROUTE1 (19 | (3 << 8)) -#define MAP_ROUTE2 (20 | (3 << 8)) -#define MAP_ROUTE3 (21 | (3 << 8)) -#define MAP_ROUTE4 (22 | (3 << 8)) -#define MAP_ROUTE5 (23 | (3 << 8)) -#define MAP_ROUTE6 (24 | (3 << 8)) -#define MAP_ROUTE7 (25 | (3 << 8)) -#define MAP_ROUTE8 (26 | (3 << 8)) -#define MAP_ROUTE9 (27 | (3 << 8)) -#define MAP_ROUTE10 (28 | (3 << 8)) -#define MAP_ROUTE11 (29 | (3 << 8)) -#define MAP_ROUTE12 (30 | (3 << 8)) -#define MAP_ROUTE13 (31 | (3 << 8)) -#define MAP_ROUTE14 (32 | (3 << 8)) -#define MAP_ROUTE15 (33 | (3 << 8)) -#define MAP_ROUTE16 (34 | (3 << 8)) -#define MAP_ROUTE17 (35 | (3 << 8)) -#define MAP_ROUTE18 (36 | (3 << 8)) -#define MAP_ROUTE19 (37 | (3 << 8)) -#define MAP_ROUTE20 (38 | (3 << 8)) -#define MAP_ROUTE21_NORTH (39 | (3 << 8)) -#define MAP_ROUTE21_SOUTH (40 | (3 << 8)) -#define MAP_ROUTE22 (41 | (3 << 8)) -#define MAP_ROUTE23 (42 | (3 << 8)) -#define MAP_ROUTE24 (43 | (3 << 8)) -#define MAP_ROUTE25 (44 | (3 << 8)) -#define MAP_ONE_ISLAND_KINDLE_ROAD (45 | (3 << 8)) -#define MAP_ONE_ISLAND_TREASURE_BEACH (46 | (3 << 8)) -#define MAP_TWO_ISLAND_CAPE_BRINK (47 | (3 << 8)) -#define MAP_THREE_ISLAND_BOND_BRIDGE (48 | (3 << 8)) -#define MAP_THREE_ISLAND_PORT (49 | (3 << 8)) -#define MAP_PROTOTYPE_SEVII_ISLE_6 (50 | (3 << 8)) -#define MAP_PROTOTYPE_SEVII_ISLE_7 (51 | (3 << 8)) -#define MAP_PROTOTYPE_SEVII_ISLE_8 (52 | (3 << 8)) -#define MAP_PROTOTYPE_SEVII_ISLE_9 (53 | (3 << 8)) -#define MAP_FIVE_ISLAND_RESORT_GORGEOUS (54 | (3 << 8)) -#define MAP_FIVE_ISLAND_WATER_LABYRINTH (55 | (3 << 8)) -#define MAP_FIVE_ISLAND_MEADOW (56 | (3 << 8)) -#define MAP_FIVE_ISLAND_MEMORIAL_PILLAR (57 | (3 << 8)) -#define MAP_SIX_ISLAND_OUTCAST_ISLAND (58 | (3 << 8)) -#define MAP_SIX_ISLAND_GREEN_PATH (59 | (3 << 8)) -#define MAP_SIX_ISLAND_WATER_PATH (60 | (3 << 8)) -#define MAP_SIX_ISLAND_RUIN_VALLEY (61 | (3 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER (62 | (3 << 8)) -#define MAP_SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE (63 | (3 << 8)) -#define MAP_SEVEN_ISLAND_SEVAULT_CANYON (64 | (3 << 8)) -#define MAP_SEVEN_ISLAND_TANOBY_RUINS (65 | (3 << 8)) - -// gMapGroup_IndoorPallet -#define MAP_PALLET_TOWN_PLAYERS_HOUSE_1F (0 | (4 << 8)) -#define MAP_PALLET_TOWN_PLAYERS_HOUSE_2F (1 | (4 << 8)) -#define MAP_PALLET_TOWN_RIVALS_HOUSE (2 | (4 << 8)) -#define MAP_PALLET_TOWN_PROFESSOR_OAKS_LAB (3 | (4 << 8)) - -// gMapGroup_IndoorViridian -#define MAP_VIRIDIAN_CITY_HOUSE (0 | (5 << 8)) -#define MAP_VIRIDIAN_CITY_GYM (1 | (5 << 8)) -#define MAP_VIRIDIAN_CITY_SCHOOL (2 | (5 << 8)) -#define MAP_VIRIDIAN_CITY_MART (3 | (5 << 8)) -#define MAP_VIRIDIAN_CITY_POKEMON_CENTER_1F (4 | (5 << 8)) -#define MAP_VIRIDIAN_CITY_POKEMON_CENTER_2F (5 | (5 << 8)) - -// gMapGroup_IndoorPewter -#define MAP_PEWTER_CITY_MUSEUM_1F (0 | (6 << 8)) -#define MAP_PEWTER_CITY_MUSEUM_2F (1 | (6 << 8)) -#define MAP_PEWTER_CITY_GYM (2 | (6 << 8)) -#define MAP_PEWTER_CITY_MART (3 | (6 << 8)) -#define MAP_PEWTER_CITY_HOUSE1 (4 | (6 << 8)) -#define MAP_PEWTER_CITY_POKEMON_CENTER_1F (5 | (6 << 8)) -#define MAP_PEWTER_CITY_POKEMON_CENTER_2F (6 | (6 << 8)) -#define MAP_PEWTER_CITY_HOUSE2 (7 | (6 << 8)) - -// gMapGroup_IndoorCerulean -#define MAP_CERULEAN_CITY_HOUSE1 (0 | (7 << 8)) -#define MAP_CERULEAN_CITY_HOUSE2 (1 | (7 << 8)) -#define MAP_CERULEAN_CITY_HOUSE3 (2 | (7 << 8)) -#define MAP_CERULEAN_CITY_POKEMON_CENTER_1F (3 | (7 << 8)) -#define MAP_CERULEAN_CITY_POKEMON_CENTER_2F (4 | (7 << 8)) -#define MAP_CERULEAN_CITY_GYM (5 | (7 << 8)) -#define MAP_CERULEAN_CITY_BIKE_SHOP (6 | (7 << 8)) -#define MAP_CERULEAN_CITY_MART (7 | (7 << 8)) -#define MAP_CERULEAN_CITY_HOUSE4 (8 | (7 << 8)) -#define MAP_CERULEAN_CITY_HOUSE5 (9 | (7 << 8)) - -// gMapGroup_IndoorLavender -#define MAP_LAVENDER_TOWN_POKEMON_CENTER_1F (0 | (8 << 8)) -#define MAP_LAVENDER_TOWN_POKEMON_CENTER_2F (1 | (8 << 8)) -#define MAP_LAVENDER_TOWN_VOLUNTEER_POKEMON_HOUSE (2 | (8 << 8)) -#define MAP_LAVENDER_TOWN_HOUSE1 (3 | (8 << 8)) -#define MAP_LAVENDER_TOWN_HOUSE2 (4 | (8 << 8)) -#define MAP_LAVENDER_TOWN_MART (5 | (8 << 8)) - -// gMapGroup_IndoorVermilion -#define MAP_VERMILION_CITY_HOUSE1 (0 | (9 << 8)) -#define MAP_VERMILION_CITY_POKEMON_CENTER_1F (1 | (9 << 8)) -#define MAP_VERMILION_CITY_POKEMON_CENTER_2F (2 | (9 << 8)) -#define MAP_VERMILION_CITY_POKEMON_FAN_CLUB (3 | (9 << 8)) -#define MAP_VERMILION_CITY_HOUSE2 (4 | (9 << 8)) -#define MAP_VERMILION_CITY_MART (5 | (9 << 8)) -#define MAP_VERMILION_CITY_GYM (6 | (9 << 8)) -#define MAP_VERMILION_CITY_HOUSE3 (7 | (9 << 8)) - -// gMapGroup_IndoorCeladon -#define MAP_CELADON_CITY_DEPARTMENT_STORE_1F (0 | (10 << 8)) -#define MAP_CELADON_CITY_DEPARTMENT_STORE_2F (1 | (10 << 8)) -#define MAP_CELADON_CITY_DEPARTMENT_STORE_3F (2 | (10 << 8)) -#define MAP_CELADON_CITY_DEPARTMENT_STORE_4F (3 | (10 << 8)) -#define MAP_CELADON_CITY_DEPARTMENT_STORE_5F (4 | (10 << 8)) -#define MAP_CELADON_CITY_DEPARTMENT_STORE_ROOF (5 | (10 << 8)) -#define MAP_CELADON_CITY_DEPARTMENT_STORE_ELEVATOR (6 | (10 << 8)) -#define MAP_CELADON_CITY_CONDOMINIUMS_1F (7 | (10 << 8)) -#define MAP_CELADON_CITY_CONDOMINIUMS_2F (8 | (10 << 8)) -#define MAP_CELADON_CITY_CONDOMINIUMS_3F (9 | (10 << 8)) -#define MAP_CELADON_CITY_CONDOMINIUMS_ROOF (10 | (10 << 8)) -#define MAP_CELADON_CITY_CONDOMINIUMS_ROOF_ROOM (11 | (10 << 8)) -#define MAP_CELADON_CITY_POKEMON_CENTER_1F (12 | (10 << 8)) -#define MAP_CELADON_CITY_POKEMON_CENTER_2F (13 | (10 << 8)) -#define MAP_CELADON_CITY_GAME_CORNER (14 | (10 << 8)) -#define MAP_CELADON_CITY_GAME_CORNER_PRIZE_ROOM (15 | (10 << 8)) -#define MAP_CELADON_CITY_GYM (16 | (10 << 8)) -#define MAP_CELADON_CITY_RESTAURANT (17 | (10 << 8)) -#define MAP_CELADON_CITY_HOUSE1 (18 | (10 << 8)) -#define MAP_CELADON_CITY_HOTEL (19 | (10 << 8)) - -// gMapGroup_IndoorFuchsia -#define MAP_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE (0 | (11 << 8)) -#define MAP_FUCHSIA_CITY_MART (1 | (11 << 8)) -#define MAP_FUCHSIA_CITY_SAFARI_ZONE_OFFICE (2 | (11 << 8)) -#define MAP_FUCHSIA_CITY_GYM (3 | (11 << 8)) -#define MAP_FUCHSIA_CITY_HOUSE1 (4 | (11 << 8)) -#define MAP_FUCHSIA_CITY_POKEMON_CENTER_1F (5 | (11 << 8)) -#define MAP_FUCHSIA_CITY_POKEMON_CENTER_2F (6 | (11 << 8)) -#define MAP_FUCHSIA_CITY_WARDENS_HOUSE (7 | (11 << 8)) -#define MAP_FUCHSIA_CITY_HOUSE2 (8 | (11 << 8)) -#define MAP_FUCHSIA_CITY_HOUSE3 (9 | (11 << 8)) - -// gMapGroup_IndoorCinnabar -#define MAP_CINNABAR_ISLAND_GYM (0 | (12 << 8)) -#define MAP_CINNABAR_ISLAND_POKEMON_LAB_ENTRANCE (1 | (12 << 8)) -#define MAP_CINNABAR_ISLAND_POKEMON_LAB_LOUNGE (2 | (12 << 8)) -#define MAP_CINNABAR_ISLAND_POKEMON_LAB_RESEARCH_ROOM (3 | (12 << 8)) -#define MAP_CINNABAR_ISLAND_POKEMON_LAB_EXPERIMENT_ROOM (4 | (12 << 8)) -#define MAP_CINNABAR_ISLAND_POKEMON_CENTER_1F (5 | (12 << 8)) -#define MAP_CINNABAR_ISLAND_POKEMON_CENTER_2F (6 | (12 << 8)) -#define MAP_CINNABAR_ISLAND_MART (7 | (12 << 8)) - -// gMapGroup_IndoorIndigoPlateau -#define MAP_INDIGO_PLATEAU_POKEMON_CENTER_1F (0 | (13 << 8)) -#define MAP_INDIGO_PLATEAU_POKEMON_CENTER_2F (1 | (13 << 8)) - -// gMapGroup_IndoorSaffron -#define MAP_SAFFRON_CITY_COPYCATS_HOUSE_1F (0 | (14 << 8)) -#define MAP_SAFFRON_CITY_COPYCATS_HOUSE_2F (1 | (14 << 8)) -#define MAP_SAFFRON_CITY_DOJO (2 | (14 << 8)) -#define MAP_SAFFRON_CITY_GYM (3 | (14 << 8)) -#define MAP_SAFFRON_CITY_HOUSE (4 | (14 << 8)) -#define MAP_SAFFRON_CITY_MART (5 | (14 << 8)) -#define MAP_SAFFRON_CITY_POKEMON_CENTER_1F (6 | (14 << 8)) -#define MAP_SAFFRON_CITY_POKEMON_CENTER_2F (7 | (14 << 8)) -#define MAP_SAFFRON_CITY_MR_PSYCHICS_HOUSE (8 | (14 << 8)) -#define MAP_SAFFRON_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (14 << 8)) - -// gMapGroup_IndoorRoute2 -#define MAP_ROUTE2_VIRIDIAN_FOREST_SOUTH_ENTRANCE (0 | (15 << 8)) -#define MAP_ROUTE2_HOUSE (1 | (15 << 8)) -#define MAP_ROUTE2_EAST_BUILDING (2 | (15 << 8)) -#define MAP_ROUTE2_VIRIDIAN_FOREST_NORTH_ENTRANCE (3 | (15 << 8)) - -// gMapGroup_IndoorRoute4 -#define MAP_ROUTE4_POKEMON_CENTER_1F (0 | (16 << 8)) -#define MAP_ROUTE4_POKEMON_CENTER_2F (1 | (16 << 8)) - -// gMapGroup_IndoorRoute5 -#define MAP_ROUTE5_POKEMON_DAY_CARE (0 | (17 << 8)) -#define MAP_ROUTE5_SOUTH_ENTRANCE (1 | (17 << 8)) - -// gMapGroup_IndoorRoute6 -#define MAP_ROUTE6_NORTH_ENTRANCE (0 | (18 << 8)) -#define MAP_ROUTE6_UNUSED_HOUSE (1 | (18 << 8)) - -// gMapGroup_IndoorRoute7 -#define MAP_ROUTE7_EAST_ENTRANCE (0 | (19 << 8)) - -// gMapGroup_IndoorRoute8 -#define MAP_ROUTE8_WEST_ENTRANCE (0 | (20 << 8)) - -// gMapGroup_IndoorRoute10 -#define MAP_ROUTE10_POKEMON_CENTER_1F (0 | (21 << 8)) -#define MAP_ROUTE10_POKEMON_CENTER_2F (1 | (21 << 8)) - -// gMapGroup_IndoorRoute11 -#define MAP_ROUTE11_EAST_ENTRANCE_1F (0 | (22 << 8)) -#define MAP_ROUTE11_EAST_ENTRANCE_2F (1 | (22 << 8)) - -// gMapGroup_IndoorRoute12 -#define MAP_ROUTE12_NORTH_ENTRANCE_1F (0 | (23 << 8)) -#define MAP_ROUTE12_NORTH_ENTRANCE_2F (1 | (23 << 8)) -#define MAP_ROUTE12_FISHING_HOUSE (2 | (23 << 8)) - -// gMapGroup_IndoorRoute15 -#define MAP_ROUTE15_WEST_ENTRANCE_1F (0 | (24 << 8)) -#define MAP_ROUTE15_WEST_ENTRANCE_2F (1 | (24 << 8)) - -// gMapGroup_IndoorRoute16 -#define MAP_ROUTE16_HOUSE (0 | (25 << 8)) -#define MAP_ROUTE16_NORTH_ENTRANCE_1F (1 | (25 << 8)) -#define MAP_ROUTE16_NORTH_ENTRANCE_2F (2 | (25 << 8)) - -// gMapGroup_IndoorRoute18 -#define MAP_ROUTE18_EAST_ENTRANCE_1F (0 | (26 << 8)) -#define MAP_ROUTE18_EAST_ENTRANCE_2F (1 | (26 << 8)) - -// gMapGroup_IndoorRoute19 -#define MAP_ROUTE19_UNUSED_HOUSE (0 | (27 << 8)) - -// gMapGroup_IndoorRoute22 -#define MAP_ROUTE22_NORTH_ENTRANCE (0 | (28 << 8)) - -// gMapGroup_IndoorRoute23 -#define MAP_ROUTE23_UNUSED_HOUSE (0 | (29 << 8)) - -// gMapGroup_IndoorRoute25 -#define MAP_ROUTE25_SEA_COTTAGE (0 | (30 << 8)) - -// gMapGroup_IndoorSevenIsland -#define MAP_SEVEN_ISLAND_HOUSE_ROOM1 (0 | (31 << 8)) -#define MAP_SEVEN_ISLAND_HOUSE_ROOM2 (1 | (31 << 8)) -#define MAP_SEVEN_ISLAND_MART (2 | (31 << 8)) -#define MAP_SEVEN_ISLAND_POKEMON_CENTER_1F (3 | (31 << 8)) -#define MAP_SEVEN_ISLAND_POKEMON_CENTER_2F (4 | (31 << 8)) -#define MAP_SEVEN_ISLAND_UNUSED_HOUSE (5 | (31 << 8)) -#define MAP_SEVEN_ISLAND_HARBOR (6 | (31 << 8)) - -// gMapGroup_IndoorOneIsland -#define MAP_ONE_ISLAND_POKEMON_CENTER_1F (0 | (32 << 8)) -#define MAP_ONE_ISLAND_POKEMON_CENTER_2F (1 | (32 << 8)) -#define MAP_ONE_ISLAND_HOUSE1 (2 | (32 << 8)) -#define MAP_ONE_ISLAND_HOUSE2 (3 | (32 << 8)) -#define MAP_ONE_ISLAND_HARBOR (4 | (32 << 8)) - -// gMapGroup_IndoorTwoIsland -#define MAP_TWO_ISLAND_JOYFUL_GAME_CORNER (0 | (33 << 8)) -#define MAP_TWO_ISLAND_HOUSE (1 | (33 << 8)) -#define MAP_TWO_ISLAND_POKEMON_CENTER_1F (2 | (33 << 8)) -#define MAP_TWO_ISLAND_POKEMON_CENTER_2F (3 | (33 << 8)) -#define MAP_TWO_ISLAND_HARBOR (4 | (33 << 8)) - -// gMapGroup_IndoorThreeIsland -#define MAP_THREE_ISLAND_HOUSE1 (0 | (34 << 8)) -#define MAP_THREE_ISLAND_POKEMON_CENTER_1F (1 | (34 << 8)) -#define MAP_THREE_ISLAND_POKEMON_CENTER_2F (2 | (34 << 8)) -#define MAP_THREE_ISLAND_MART (3 | (34 << 8)) -#define MAP_THREE_ISLAND_HOUSE2 (4 | (34 << 8)) -#define MAP_THREE_ISLAND_HOUSE3 (5 | (34 << 8)) -#define MAP_THREE_ISLAND_HOUSE4 (6 | (34 << 8)) -#define MAP_THREE_ISLAND_HOUSE5 (7 | (34 << 8)) - -// gMapGroup_IndoorFourIsland -#define MAP_FOUR_ISLAND_POKEMON_DAY_CARE (0 | (35 << 8)) -#define MAP_FOUR_ISLAND_POKEMON_CENTER_1F (1 | (35 << 8)) -#define MAP_FOUR_ISLAND_POKEMON_CENTER_2F (2 | (35 << 8)) -#define MAP_FOUR_ISLAND_HOUSE1 (3 | (35 << 8)) -#define MAP_FOUR_ISLAND_LORELEIS_HOUSE (4 | (35 << 8)) -#define MAP_FOUR_ISLAND_HARBOR (5 | (35 << 8)) -#define MAP_FOUR_ISLAND_HOUSE2 (6 | (35 << 8)) -#define MAP_FOUR_ISLAND_MART (7 | (35 << 8)) - -// gMapGroup_IndoorFiveIsland -#define MAP_FIVE_ISLAND_POKEMON_CENTER_1F (0 | (36 << 8)) -#define MAP_FIVE_ISLAND_POKEMON_CENTER_2F (1 | (36 << 8)) -#define MAP_FIVE_ISLAND_HARBOR (2 | (36 << 8)) -#define MAP_FIVE_ISLAND_HOUSE1 (3 | (36 << 8)) -#define MAP_FIVE_ISLAND_HOUSE2 (4 | (36 << 8)) - -// gMapGroup_IndoorSixIsland -#define MAP_SIX_ISLAND_POKEMON_CENTER_1F (0 | (37 << 8)) -#define MAP_SIX_ISLAND_POKEMON_CENTER_2F (1 | (37 << 8)) -#define MAP_SIX_ISLAND_HARBOR (2 | (37 << 8)) -#define MAP_SIX_ISLAND_HOUSE (3 | (37 << 8)) -#define MAP_SIX_ISLAND_MART (4 | (37 << 8)) - -// gMapGroup_IndoorThreeIslandRoute -#define MAP_THREE_ISLAND_HARBOR (0 | (38 << 8)) - -// gMapGroup_IndoorFiveIslandRoute -#define MAP_FIVE_ISLAND_RESORT_GORGEOUS_HOUSE (0 | (39 << 8)) - -// gMapGroup_IndoorTwoIslandRoute -#define MAP_TWO_ISLAND_CAPE_BRINK_HOUSE (0 | (40 << 8)) - -// gMapGroup_IndoorSixIslandRoute -#define MAP_SIX_ISLAND_WATER_PATH_HOUSE1 (0 | (41 << 8)) -#define MAP_SIX_ISLAND_WATER_PATH_HOUSE2 (1 | (41 << 8)) - -// gMapGroup_IndoorSevenIslandRoute -#define MAP_SEVEN_ISLAND_SEVAULT_CANYON_HOUSE (0 | (42 << 8)) - -#define MAP_GROUPS_COUNT 43 - -#endif // GUARD_CONSTANTS_MAP_GROUPS_H diff --git a/sound/songs/midi/midi.cfg b/sound/songs/midi/midi.cfg new file mode 100644 index 0000000000..4f0afd872a --- /dev/null +++ b/sound/songs/midi/midi.cfg @@ -0,0 +1,275 @@ +mus_berry_pick.mid: -E -R50 -G132 -V090 +mus_caught_intro.mid: -E -R50 -G179 -V094 -P5 +mus_caught.mid: -E -R50 -G170 -V100 +mus_celadon.mid: -E -R50 -G168 -V070 +mus_cinnabar.mid: -E -R50 -G138 -V090 +mus_credits.mid: -E -R50 -G149 -V090 +mus_cycling.mid: -E -R50 -G141 -V090 +mus_dex_rating.mid: -E -R50 -G175 -V070 -P5 +mus_dummy.mid: -E -R40 +mus_encounter_boy.mid: -E -R50 -G144 -V090 +mus_encounter_deoxys.mid: -E -R50 -G184 -V079 +mus_encounter_girl.mid: -E -R50 -G143 -V051 +mus_encounter_gym_leader.mid: -E -R50 -G144 -V090 +mus_encounter_rival.mid: -E -R50 -G174 -V079 +mus_encounter_rocket.mid: -E -R50 -G142 -V096 +mus_evolution_intro.mid: -E -R50 -G009 -V080 -P1 +mus_evolution.mid: -E -R50 -G009 -V080 -P1 +mus_evolved.mid: -E -R50 -G008 -V090 -P5 +mus_follow_me.mid: -E -R50 -G131 -V068 +mus_fuchsia.mid: -E -R50 -G167 -V090 +mus_game_corner.mid: -E -R50 -G132 -V090 +mus_game_freak.mid: -E -R50 -G181 -V075 +mus_gym.mid: -E -R50 -G134 -V090 +mus_hall_of_fame.mid: -E -R50 -G145 -V079 +mus_heal_unused.mid: -E -R50 -G140 -V090 +mus_heal.mid: -E -R50 -G008 -V090 -P5 +mus_intro_fight.mid: -E -R50 -G136 -V090 +mus_jigglypuff.mid: -E -R50 -G135 -V068 -P5 +mus_lavender.mid: -E -R50 -G139 -V090 +mus_level_up.mid: -E -R50 -G008 -V090 -P5 +mus_move_deleted.mid: -E -R50 -G008 -V090 -P5 +mus_mt_moon.mid: -E -R50 -G147 -V090 +mus_mystery_gift.mid: -E -R50 -G183 -V100 +mus_net_center.mid: -E -R50 -G162 -V096 +mus_new_game_exit.mid: -E -R50 -G182 -V088 +mus_new_game_instruct.mid: -E -R50 -G182 -V085 +mus_new_game_intro.mid: -E -R50 -G182 -V088 +mus_oak_lab.mid: -E -R50 -G160 -V075 +mus_oak.mid: -E -R50 -G161 -V086 +mus_obtain_badge.mid: -E -R50 -G008 -V090 -P5 +mus_obtain_berry.mid: -E -R50 -G008 -V090 -P5 +mus_obtain_item.mid: -E -R50 -G008 -V090 -P5 +mus_obtain_key_item.mid: -E -R50 -G178 -V077 -P5 +mus_obtain_tmhm.mid: -E -R50 -G008 -V090 -P5 +mus_pallet.mid: -E -R50 -G159 -V100 +mus_pewter.mid: -E -R50 -G173 -V084 +mus_photo.mid: -E -R50 -G180 -V100 -P5 +mus_poke_center.mid: -E -R50 -G162 -V096 +mus_poke_flute.mid: -E -R50 -G165 -V048 -P5 +mus_poke_jump.mid: -E -R50 -G132 -V090 +mus_poke_mansion.mid: -E -R50 -G148 -V090 +mus_poke_tower.mid: -E -R50 -G165 -V090 +mus_rival_exit.mid: -E -R50 -G174 -V079 +mus_rocket_hideout.mid: -E -R50 -G133 -V090 +mus_route1.mid: -E -R50 -G150 -V079 +mus_route11.mid: -E -R50 -G153 -V090 +mus_route24.mid: -E -R50 -G151 -V086 +mus_route3.mid: -E -R50 -G152 -V083 +mus_rs_vs_gym_leader.mid: -E -R50 -G010 -V080 +mus_rs_vs_trainer.mid: -E -R50 -G011 -V080 -P1 +mus_school.mid: -E -R50 -G012 -V100 -P1 +mus_sevii_123.mid: -E -R50 -G173 -V084 +mus_sevii_45.mid: -E -R50 -G188 -V084 +mus_sevii_67.mid: -E -R50 -G189 -V084 +mus_sevii_cave.mid: -E -R50 -G147 -V090 +mus_sevii_dungeon.mid: -E -R50 -G146 -V090 +mus_sevii_route.mid: -E -R50 -G187 -V080 +mus_silph.mid: -E -R50 -G166 -V076 +mus_slots_jackpot.mid: -E -R50 -G008 -V100 -P5 +mus_slots_win.mid: -E -R50 -G008 -V100 -P5 +mus_slow_pallet.mid: -E -R50 -G159 -V092 +mus_ss_anne.mid: -E -R50 -G163 -V090 +mus_surf.mid: -E -R50 -G164 -V071 +mus_teachy_tv_menu.mid: -E -R50 -G186 -V059 +mus_teachy_tv_show.mid: -E -R50 -G131 -V068 +mus_title.mid: -E -R50 -G137 -V090 +mus_too_bad.mid: -E -R50 -G008 -V090 -P5 +mus_trainer_tower.mid: -E -R50 -G134 -V090 +mus_union_room.mid: -E -R50 -G132 -V090 +mus_vermillion.mid: -E -R50 -G172 -V090 +mus_victory_gym_leader.mid: -E -R50 -G171 -V090 +mus_victory_road.mid: -E -R50 -G154 -V090 +mus_victory_trainer.mid: -E -R50 -G169 -V089 +mus_victory_wild.mid: -E -R50 -G170 -V090 +mus_viridian_forest.mid: -E -R50 -G146 -V090 +mus_vs_champion.mid: -E -R50 -G158 -V090 +mus_vs_deoxys.mid: -E -R50 -G185 -V080 +mus_vs_gym_leader.mid: -E -R50 -G155 -V090 +mus_vs_legend.mid: -E -R50 -G157 -V090 +mus_vs_mewtwo.mid: -E -R50 -G157 -V090 +mus_vs_trainer.mid: -E -R50 -G156 -V090 +mus_vs_wild.mid: -E -R50 -G157 -V090 +ph_choice_blend.mid: -E -G130 -P4 +ph_choice_held.mid: -E -G130 -P4 +ph_choice_solo.mid: -E -G130 -P4 +ph_cloth_blend.mid: -E -G130 -P4 +ph_cloth_held.mid: -E -G130 -P4 +ph_cloth_solo.mid: -E -G130 -P4 +ph_cure_blend.mid: -E -G130 -P4 +ph_cure_held.mid: -E -G130 -P4 +ph_cure_solo.mid: -E -G130 -P4 +ph_dress_blend.mid: -E -G130 -P4 +ph_dress_held.mid: -E -G130 -P4 +ph_dress_solo.mid: -E -G130 -P4 +ph_face_blend.mid: -E -G130 -P4 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-V090 -P4 \ No newline at end of file