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level_6.js
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function display () {
this.container.css({
left: this.x + 'px',
top: this.y + 'px'
});
}
var player = {
x: 200,
y: 100,
speed: 20,
display: display
};
function Monster () {
this.x = 300;
this.y = 150;
this.speed = 30;
}
Monster.prototype.display = display;
Monster.prototype.move = function () {
var dx = this.x - player.x;
var dy = this.y - player.y;
var distance = Math.sqrt(dx * dx + dy * dy);
if (distance < 150) {
dx = dx / distance;
dy = dy / distance;
this.x += dx * this.speed;
this.y += dy * this.speed;
this.display();
}
};
function addKeyListeners () {
$('body').keydown(function (event) {
if (event.keyCode === 37) {
player.x -= player.speed;
}
if (event.keyCode === 39) {
player.x += player.speed;
}
if (event.keyCode === 40) {
event.preventDefault(); // to avoid page scrolling
player.y += player.speed;
}
if (event.keyCode === 38) {
event.preventDefault(); // to avoid page scrolling
player.y -= player.speed;
}
monster.move();
player.display();
});
}
var monster = new Monster();
function init () {
player.container = $('#player');
monster.container = $('.monster');
player.display();
monster.display();
addKeyListeners();
}
$(init);