Magicsim 2 - Harder, Better, Faster, Stronger
They say not to change that which isn't broken, but sometimes if you want to things better, you need to make drastic changes. Following this philosophy, it's time to release a brand new version of magicsim, completely rewritten to be faster, more featured, more reliable, and better general usability. There are a lot of features here to be excited about:
- Sim runs are saved now and can be reviewed at any time.
- Sim runs can now contain multiple characters and will show percent differences in damages between characters.
- A brand new set of SimC profiles modeled after Heroic Antorus created by Publik for better accuracy and performance.
- Antorus classic composite has been optimized for significantly better performance.
- Fixed-error sims are now active by default which should provide significantly better performance for most specs. Fixed-iteration sims are still available for more precise simming.
- Direct support for controlling raid pantheon trinkets to better model personal empowerment procs.
- The first SimC runner with native stat plotting support including a 3-D viewer to interactively plot DPS graphs across stat ranges. Implemented through SimC's reforge support and some open source 3-D libraries (Helix Toolkit and MIConvexHull).
- Native support for editing crucible, tier, item level, and raid buffs.
- Support for character imports from SimC addon, Blizzard Armory, or batched actor runs (from a list of SimC profiles separated by empty newlines)
- As before, Magicsim is designed to automatically use the newest version of SimC directly from their daily builds.
- ... however Magicsim also has a built-in updater now that can download and install new versions of Magicsim for you (with your permission)!
- Better support for high-end CPUs including automatic thread guessing and a slider for concurrent SimC processes (especially relevant for multi-CPU machines).
- HTML results are now also generated for each individual profile ran and can be viewed inside the corresponding folder inside savedResults.
- Dungeon sims revisited to be substantially more accurate and hopefully a little bit faster (don't let the sim count scare you).
- Supported for all DPS specs. There is a worthwhile caveat here: The efficacy of the models, especially the multitarget ones, heavily depends on the thoroughness of your respective class APLs. Not all APLs handle AoE and mechanics equally.
- More to come.
Please report bugs to semicolondash#3014 on HowToPriest discord (https://discord.gg/HowToPriest) or on the handy github Issues section (https://github.com/phroph/magicsim/issues). The more information you can provide, the better (input, contents of sim run folder inside the "sims" or "results" folder (depending on the error, error messages, etc)).