-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathkernelev.cpp
120 lines (106 loc) · 2.6 KB
/
kernelev.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
/*
* kernelev.cpp
*
* Created on: Aug 23, 2018
* Author: OS1
*/
#include "kernelev.h"
#include "System.h"
#include "SCHEDULE.H"
#include "PCB.h"
#include "ivtentry.h"
#include "event.h"
volatile ID KernelEv::lastKernelevID = 0;
volatile KernelEv::KernelEvList* KernelEv::head=NULL;
volatile KernelEv::KernelEvList* KernelEv::tail=NULL;
void KernelEv::addToGlobalKernelEvList() {
KernelEvList* node = new KernelEvList(this);
if (KernelEv::head == NULL) {
KernelEv::head=node;
KernelEv::tail=node;
} else {
KernelEv::tail->next=node;
KernelEv::tail=node;
}
}
KernelEv* KernelEv::getKernelEvByID(ID id) {
for (KernelEvList* cur = (KernelEvList*)KernelEv::head; cur != NULL; cur=cur->next) {
if (cur->elem->myID == id) return cur->elem;
}
return NULL;
}
void KernelEv::removeFromGlobalKernelEvList() {
KernelEvList* cur = (KernelEvList*) head, *prev = NULL;
while (cur -> elem != this) {
prev=cur;
cur=cur->next;
}
if (prev == NULL) {
//deleting at head position
head=head->next;
if (head == NULL) tail = NULL;
cur->elem = NULL;
cur->next = NULL;
delete cur;
}
else if (cur->next == NULL) {
// deleting last element
tail=prev;
tail->next=NULL;
cur->elem=NULL;
delete cur;
}
else {
prev->next=cur->next;
cur->next=NULL;
cur->elem=NULL;
delete cur;
}
}
KernelEv::KernelEv() {
this->myID = ++ KernelEv::lastKernelevID;
this->addToGlobalKernelEvList();
creator=(PCB*)System::runningUserThread;
val=0;
blocked_creator=NULL;
}
KernelEv::~KernelEv() {
this->removeFromGlobalKernelEvList();
if (blocked_creator != NULL) {
creator->state=PCB::READY;
Scheduler::put(creator);
}
creator=NULL;
blocked_creator=NULL;
}
void KernelEv::wait() {
if ((PCB*)System::runningUserThread != creator) return;
if (val == 1) val = 0;
else {
//val == 0
creator->state=PCB::BLOCKED;
blocked_creator=creator;
System::demanded_context_switch=TRUE;
}
}
void KernelEv::signal () {
//this can be called as a :
// event.signal() - this will be a system call
//ivtentry.signal() - in regular code, we won't be on Kernel Thread stack
//intentry.signal() - in KernelThread stack - need to take care of it
if (blocked_creator == NULL) val = 1;
else {
creator->state = PCB::READY;
blocked_creator = NULL;
Scheduler::put(creator);
if (System::onKernelThread == TRUE) {
System::demanded_context_switch=TRUE;
}
else {
dispatch();
}
}
}
void KernelEv::connect(IVTNo ivtno, Event* ev) {
ev->myKernelEvID = IVTEntry::entries[ivtno]->myImpl->myID;
}