A pixel adventure themed 2D platformer game made using Unity Engine
- 2D platformer character with all basic mechanics i.e. movement, flipping, jump-extra jump, wall grab & wall jump, dash, animations
- 2D patrolling & basic shooting AI for enemies
- Multiple physics & joint based traps
- Character selection with unique movement abilities for each character
- AudioManager to play specific or randomised background music, to play sound effects, to change music on level change etc.
- Level system
- Checkpoint system & respawn
- Simple PlayerPrefs based save system covering all necessary fields
- UI/UX for game states (win, lose, pause), health, title screen etc.
- Upgrade to new input system
- Gamepad support for UI/UX
- Input rebinding
- Wall Climb & Jump
- More unique enemies
- Background scrolling
- Player character with combat support
- Screen Transition Fade In/out
- https://pixelfrog-assets.itch.io/pixel-adventure-1
- https://pixelfrog-assets.itch.io/pixel-adventure-2
- https://kenney.nl/assets/cursor-pack
This project uses various assets obtained from different sources. While efforts have been made to ensure proper attribution, if any attribution is missing or incorrect, please contact me immediately so that proper credit can be given or the asset can be removed if necessary.
This project is under license from MIT. For more details, see the LICENSE file.