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settings.py
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class Settings():
"""A class to store all settings for Alien invasion"""
def __init__(self):
"""Initialize the game's static settings"""
# Screen Settings
self.screen_width = 1000
self.screen_height = 600
self.bg_color = (3, 10, 50)
# Ship settings
self.ship_limit = 2
# Bullet settings
self.bullet_width = 4
self.bullet_height = 15
self.bullet_color = 8, 230, 0
self.bullets_allowed = 2
# Enemy bullet settings
self.enemy_bullet_color = 230, 8, 0
self.enemy_bullets_allowed = 7
# Alien settings
self.fleet_drop_speed = 8
# How quickly the game speeds up.
self.speed_up_scale = 1.1
# How quickly the alien point values increase
self.score_scale = 1.5
self.initialize_dynamic_settings()
def initialize_dynamic_settings(self):
"""Initialize settings that change throughout the game."""
self.ship_speed_factor = 8
self.bullet_speed_factor = 17
self.alien_speed_factor = 4
self.enemy_bullet_speed_factor = 8
# Fleet_direction of 1 represents right; -1 represents left.
self.fleet_direction = 1
# Scoring
self.alien_points = 50
def increase_speed(self):
"""Increase speed settings."""
self.ship_speed_factor *= self.speed_up_scale
self.bullet_speed_factor *= self.speed_up_scale
self.alien_speed_factor *= self.speed_up_scale
self.enemy_bullet_speed_factor *= self.speed_up_scale
self.alien_points = int(self.alien_points * self.score_scale)