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game.rb
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class Game
attr_reader :letters, :errors, :good_letters, :bad_letters, :status
def initialize(slovo)
@letters = get_letters(slovo)
@errors = 0
@good_letters = []
@bad_letters = []
@status = 0
end
def get_letters(slovo)
if slovo == nil || slovo == ""
abort "Загадано пустое слово, нечего отгадывать. Закрываемся"
end
slovo.encode('UTF-8').split("")
end
def next_step(bukva)
if @letters.include?(bukva) ||
(bukva == "е" && @letters.include?("ё")) ||
(bukva == "ё" && @letters.include?("е")) ||
(bukva == "и" && @letters.include?("й")) ||
(bukva == "й" && @letters.include?("и"))
@good_letters << bukva
@good_letters << "е" if bukva == "е"
@good_letters << "е" if bukva == "ё"
@good_letters << "и" if bukva == "и"
@good_letters << "и" if bukva == "й"
@status = 1 if (@letters - @good_letters).empty?
else
@bad_letters << bukva
@errors += 1
end
@status = -1 if @errors >= 7
end
def ask_next_letter
puts "\nВведите следующую букву"
letter = ''
letter = STDIN.gets.chomp[0].downcase while letter == ''
puts letter
next_step(letter)
end
end