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VolumeRenderable.h
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// ________ ____ ___
// | \ / | / /
// +---+ \/ |/ /
// +--+| |\ /| <
// | || | \ / | |\ \
// | | \/ | | \ \
// \_____| |__| \__\
// Copyright 2001
// Joe Michael Kniss
// "All Your Base are Belong to Us"
//
// VolumeRenderable.h: interface for the VolumeRenderable class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_VOLUMERENDERABLE_H__24608745_6DD6_48D4_AA5D_AE8B79E48437__INCLUDED_)
#define AFX_VOLUMERENDERABLE_H__24608745_6DD6_48D4_AA5D_AE8B79E48437__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "gluvvPrimitive.h"
#include "VolumeRenderer.h"
#include "TLUT.h"
class VolumeRenderable : public gluvvPrimitive
{
public:
VolumeRenderable();
virtual ~VolumeRenderable();
void draw();
void init();
private:
VolumeRenderer *volren;
TLUT tlut;
};
#endif // !defined(AFX_VOLUMERENDERABLE_H__24608745_6DD6_48D4_AA5D_AE8B79E48437__INCLUDED_)