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Metatable:ItemType

Christian Johansson edited this page Aug 20, 2014 · 8 revisions

No description available at the moment. ###Available methods: getArmor()
getArticle()
getAttack()
getCapacity()
getDecayId()
getDefense()
getDescription()
getElementDamage()
getElementType()
getExtraDefense()
getFluidSource()
getId()
getName()
getPluralName()
getSlotPosition()
getTransformDeEquipId()
getTransformEquipId()
getType()
getWeaponType()
getWeight()
hasSubType()
isContainer()
isCorpse()
isDoor()
isFluidContainer()
isMovable()
isReadable()
isRune()
isStackable()
isWritable()


###### getArmor() ```Lua local itemtype = ItemType(...) itemtype:getArmor() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getArticle() ```Lua local itemtype = ItemType(...) itemtype:getArticle() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getAttack() ```Lua local itemtype = ItemType(...) itemtype:getAttack() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getCapacity() ```Lua local itemtype = ItemType(...) itemtype:getCapacity() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getDecayId() ```Lua local itemtype = ItemType(...) itemtype:getDecayId() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getDefense() ```Lua local itemtype = ItemType(...) itemtype:getDefense() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getDescription() ```Lua local itemtype = ItemType(...) itemtype:getDescription() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getElementDamage() ```Lua local itemtype = ItemType(...) itemtype:getElementDamage() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getElementType() ```Lua local itemtype = ItemType(...) itemtype:getElementType() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getExtraDefense() ```Lua local itemtype = ItemType(...) itemtype:getExtraDefense() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getFluidSource() ```Lua local itemtype = ItemType(...) itemtype:getFluidSource() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getId() ```Lua local itemtype = ItemType(...) itemtype:getId() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getName() ```Lua local itemtype = ItemType(...) itemtype:getName() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getPluralName() ```Lua local itemtype = ItemType(...) itemtype:getPluralName() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getSlotPosition() ```Lua local itemtype = ItemType(...) itemtype:getSlotPosition() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getTransformDeEquipId() ```Lua local itemtype = ItemType(...) itemtype:getTransformDeEquipId() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getTransformEquipId() ```Lua local itemtype = ItemType(...) itemtype:getTransformEquipId() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getType() ```Lua local itemtype = ItemType(...) itemtype:getType() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getWeaponType() ```Lua local itemtype = ItemType(...) itemtype:getWeaponType() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### getWeight() ```Lua local itemtype = ItemType(...) itemtype:getWeight() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### hasSubType() ```Lua local itemtype = ItemType(...) itemtype:hasSubType() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### isContainer() ```Lua local itemtype = ItemType(...) itemtype:isContainer() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### isCorpse() ```Lua local itemtype = ItemType(...) itemtype:isCorpse() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### isDoor() ```Lua local itemtype = ItemType(...) itemtype:isDoor() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### isFluidContainer() ```Lua local itemtype = ItemType(...) itemtype:isFluidContainer() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### isMovable() ```Lua local itemtype = ItemType(...) itemtype:isMovable() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### isReadable() ```Lua local itemtype = ItemType(...) itemtype:isReadable() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### isRune() ```Lua local itemtype = ItemType(...) itemtype:isRune() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### isStackable() ```Lua local itemtype = ItemType(...) itemtype:isStackable() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
###### isWritable() ```Lua local itemtype = ItemType(...) itemtype:isWritable() ``` > **Description:** N/A > **Parameters:** N/A > **Returns:** N/A > **Example:** ```Lua N/A ``` Added in version: 1.0
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