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HideUiMod.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>HideUiMod</AssemblyName>
<Description>A client mod to hide the game ui</Description>
<Version>2.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.Core" Version="6.0.0-be*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
<PackageReference Include="VRising.Bloodstone" Version="0.1.*" />
<PackageReference Include="VRising.Unhollowed.Client" Version="0.6.5.57575090" />
</ItemGroup>
<Target Name="CopyDLLsClient" AfterTargets="Build">
<Message Text="DLL to V Rising Client" Importance="High" />
<Copy SourceFiles="$(TargetDir)$(ProjectName).dll" DestinationFolder="D:\SteamLibrary\steamapps\common\VRising\BepInEx\plugins" />
<Message Text="DLL Client Copied OK" Importance="High" />
</Target>
</Project>