From 814a4b6bd10d6cdd1b61941e549246b6cb1d0476 Mon Sep 17 00:00:00 2001 From: Gold KingZ <48490385+oqyh@users.noreply.github.com> Date: Tue, 29 Oct 2024 03:35:12 +0400 Subject: [PATCH] Update README.md --- README.md | 116 +++++++++++++++++++++++++++++++++++++++++------------- 1 file changed, 89 insertions(+), 27 deletions(-) diff --git a/README.md b/README.md index 6ef017d..96d82ee 100644 --- a/README.md +++ b/README.md @@ -2,12 +2,11 @@ *** -# [CS2] Game-Manager-GoldKingZ (2.0.5) +# [CS2] Game-Manager-GoldKingZ (2.0.6) ### Block/Hide Unnecessaries In Game - ![blockchatwheel](https://github.com/oqyh/cs2-Game-Manager/assets/48490385/bbd0bd16-fb65-49f9-b008-cecb190bb4bd) ![decay](https://github.com/oqyh/cs2-Game-Manager/assets/48490385/6960136b-4aef-467e-b1ad-e4ec8c6baf8a) @@ -43,12 +42,6 @@ //Enable MySql? Located In Game-Manager-GoldKingZ/config/MySql_Settings.json "Enable_UseMySql": false, - //Make All Gun Sound: - //(1) = Completely Mute - //(2) = m4 Silencer - //(3) = Usp Silencer - "Mute_GunShotsMode": 0, - //Disable Radio "DisableRadio": false, @@ -61,7 +54,7 @@ //Disable Ping "DisablePing": false, - //Disable Grenade Radio + //Disable Grenade Radio + Message "DisableGrenadeRadio": false, //Disable Radar @@ -70,9 +63,6 @@ //Disable Cash Awards And Money HUD "DisableCashAwardsAndMoneyHUD": false, - //Disable Jump Land Sound - "DisableJumpLandSound": false, - //Disable Fall Damage "DisableFallDamage": false, @@ -82,8 +72,6 @@ //Disable C4 ( Will Remove C4 ) "DisableC4": false, - //Disable MPV Sound At End - "DisableMPVSound": false, //Disable Blood And HeadShot Spark Decals/Effects "DisableBloodAndHsSpark": false, @@ -149,7 +137,60 @@ //Auto Delete Inactive Players Cookies Older Than X Days In MySql "Toggle_AutoRemovePlayerMySqlOlderThanXDays": 7, -//----------------------------------------------------------------------------------------- +//----------------------------[ ↓ Default CS2 Sounds ↓ ]--------------------------------- + + //Disable MPV Sound At End + "DisableMPVSound": false, + + //Disable Jump Land Sound + "DisableJumpLandSound": false, + + //Make All Gun Sound: + //(1) = Completely Mute + //(2) = m4 Silencer + //(3) = Usp Silencer + //(4) = Custom Mode4_Sounds_GunShots_weapon_id , Mode4_Sounds_GunShots_sound_type , Mode4_Sounds_GunShots_item_def_index + "Sounds_MuteGunShotsMode": 0, + + //If Sounds_MuteGunShotsMode = 4 Whats (weapon_id , sound_type , item_def_index) + "Mode4_Sounds_GunShots_weapon_id": 0, + "Mode4_Sounds_GunShots_sound_type": 9, + "Mode4_Sounds_GunShots_item_def_index": 61, + + //(1) = Mute Knife Stab + //(2) = Mute Knife Stab Only If Stab TeamMates + "Sounds_MuteKnifesMode": 0, + + //Mute HeadShot Hit Sounds + "Sounds_MuteHeadShot": false, + + //Mute BodyShots Hit Sounds + "Sounds_MuteBodyShot": false, + + //Mute After Player Death Voice Sounds + "Sounds_MutePlayerDeathVoice": false, + + //Mute After Player Death Crackling Sounds + "Sounds_MuteAfterDeathCrackling": false, + + //Mute When Switch Semi To Auto Or Opposite + "Sounds_MuteSwitchModeSemiToAuto": false, + + //Which Weapons Do You Want To Mute On Drop Weaponds: + //A = C4 + //B = Pistol And Taser + //C = Shotguns + //D = SMGs + //E = AssaultRifles + //F = Snipers + //G = Flash And Decoy + //H = Smoke And Incendiary Grenade + //I = HE Grenade + //J = Molotov + //Example How to Use "Sounds_MuteDropWeapons": "abcdef" + "Sounds_MuteDropWeapons": "", + +//----------------------------[ ↓ Default CS2 Messages ↓ ]------------------------------- //Ignore Default Bomb Planted Announce "IgnoreDefaultBombPlantedAnnounce": false, @@ -173,9 +214,7 @@ //(2) = Ignore Default Disconnect Messages + Remove Disconnect Icon In Killfeed "IgnoreDefaultDisconnectMessagesMode": 0, -//----------------------------------------------------------------------------------------- - - //Custom Messages Located In Lang Folder +//----------------------------[ ↓ Custom Messages ↓ ]------------------------------------ //(1) = Custom Join Team Messages + Exclude Bots //(2) = Custom Join Team Messages + Include Bots @@ -187,7 +226,7 @@ //(4) = Custom Throw Nade Messages + Show Nade Message To All When (mp_teammates_are_enemies true) "CustomThrowNadeMessagesMode": 0, -//----------------------------------------------------------------------------------------- +//----------------------------[ ↓ Auto Clean Drop Weapons ↓ ]---------------------------- //(1) = Clear Only On Every Round Start With Delay Clear Mode1_TimeXSecsDelayClean //(2) = Clear Only On Every Spawn Or Death With Delay Clear Mode2_TimeXSecsDelayClean @@ -213,8 +252,8 @@ //If AutoCleanDropWeaponsMode 3 How Many In Secs "Mode3_EveryTimeXSecs": 10, -//----------------------------------------------------------------------------------------- - +//----------------------------[ ↓ Debug ↓ ]---------------------------------------------- + //Enable Debug Will Print Server Console If You Face Any Issue "EnableDebug": false, } @@ -256,18 +295,41 @@ "custom.jointeam.t": "{green}Gold KingZ {grey}| {purple}{0} {grey}is joining the {lime}Terrorists", "custom.jointeam.ct": "{green}Gold KingZ {grey}| {purple}{0} {grey}is joining the {lime}Counter-Terrorists", - "custom.hegrenade": "{green}Gold KingZ {grey}| {purple}{0} {grey}Threw {red}☄ HE Grenade! ☄", - "custom.smokegrenade": "{green}Gold KingZ {grey}| {purple}{0} {grey}Threw {Olive}☁︎ Smoke! ☁︎", - "custom.molotov": "{green}Gold KingZ {grey}| {purple}{0} {grey}Threw {orange}♨ Molotov! ♨", - "custom.flashbang": "{green}Gold KingZ {grey}| {purple}{0} {grey}Threw {Blue}˗ˏˋ★ Flashbang! ★ˎˊ˗", - "custom.incgrenade": "{green}Gold KingZ {grey}| {purple}{0} {grey}Threw {orange} ♨ Incendiary! ♨", - "custom.decoy": "{green}Gold KingZ {grey}| {purple}{0} {grey}Threw {grey}✦ Decoy! ✦" + //========================== + //{0} = Player Name + //{1} = Location + //========================== + + "custom.hegrenade": "{green}Gold KingZ {grey}| {purple}{0} {green}@ {1}{grey}: {grey}Threw {red}☄ HE Grenade! ☄", + "custom.smokegrenade": "{green}Gold KingZ {grey}| {purple}{0} {green}@ {1}{grey}: {grey}Threw {Olive}☁︎ Smoke! ☁︎", + "custom.molotov": "{green}Gold KingZ {grey}| {purple}{0} {green}@ {1}{grey}: {grey}Threw {orange}♨ Molotov! ♨", + "custom.flashbang": "{green}Gold KingZ {grey}| {purple}{0} {green}@ {1}{grey}: {grey}Threw {Blue}˗ˏˋ★ Flashbang! ★ˎˊ˗", + "custom.incgrenade": "{green}Gold KingZ {grey}| {purple}{0} {green}@ {1}{grey}: {grey}Threw {orange} ♨ Incendiary! ♨", + "custom.decoy": "{green}Gold KingZ {grey}| {purple}{0} {green}@ {1}{grey}: {grey}Threw {grey}✦ Decoy! ✦" } ``` ## .:[ Change Log ]:. ``` +(2.0.6) +-Fix Some Bugs +-Fix DisableDeadBodyMode 3 System.ArgumentException: Value of '-1' is not valid for 'alpha' +-Fix DisableDeadBodyMode 1 2 3 Custom Gloves Not Disappear +-Added CustomThrowNadeMessagesMode Location Nade In lang {1} +-Added Sounds_MuteGunShotsMode 4 +-Added Mode4_Sounds_GunShots_weapon_id +-Added Mode4_Sounds_GunShots_sound_type +-Added Mode4_Sounds_GunShots_item_def_index +-Added Sounds_MuteKnifesMode 1 Mute Knife Sounds (Stab RightClick + Stab LeftClick + Stab Swing Air) +-Added Sounds_MuteKnifesMode 2 Mute Knife Sounds Only On TeamMates +-Added Sounds_MuteHeadShot +-Added Sounds_MuteBodyShot +-Added Sounds_MutePlayerDeathVoice +-Added Sounds_MuteAfterDeathCrackling +-Added Sounds_MuteSwitchModeSemiToAuto +-Added Sounds_MuteDropWeapons + (2.0.5) -Fix DisableDeadBodyMode (1) (2) (3) Gloves Not Cleared -Added DisableBloodAndHsSpark