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Update README.md
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oqyh authored Oct 28, 2024
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116 changes: 89 additions & 27 deletions README.md
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<a href="https://discord.com/invite/U7AuQhu"><img src="https://discord.com/api/guilds/651838917687115806/widget.png?style=banner2"></a>

***
# [CS2] Game-Manager-GoldKingZ (2.0.5)
# [CS2] Game-Manager-GoldKingZ (2.0.6)

### Block/Hide Unnecessaries In Game



![blockchatwheel](https://github.com/oqyh/cs2-Game-Manager/assets/48490385/bbd0bd16-fb65-49f9-b008-cecb190bb4bd)

![decay](https://github.com/oqyh/cs2-Game-Manager/assets/48490385/6960136b-4aef-467e-b1ad-e4ec8c6baf8a)
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//Enable MySql? Located In Game-Manager-GoldKingZ/config/MySql_Settings.json
"Enable_UseMySql": false,

//Make All Gun Sound:
//(1) = Completely Mute
//(2) = m4 Silencer
//(3) = Usp Silencer
"Mute_GunShotsMode": 0,

//Disable Radio
"DisableRadio": false,

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//Disable Ping
"DisablePing": false,

//Disable Grenade Radio
//Disable Grenade Radio + Message
"DisableGrenadeRadio": false,

//Disable Radar
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//Disable Cash Awards And Money HUD
"DisableCashAwardsAndMoneyHUD": false,

//Disable Jump Land Sound
"DisableJumpLandSound": false,

//Disable Fall Damage
"DisableFallDamage": false,

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//Disable C4 ( Will Remove C4 )
"DisableC4": false,

//Disable MPV Sound At End
"DisableMPVSound": false,

//Disable Blood And HeadShot Spark Decals/Effects
"DisableBloodAndHsSpark": false,
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//Auto Delete Inactive Players Cookies Older Than X Days In MySql
"Toggle_AutoRemovePlayerMySqlOlderThanXDays": 7,

//-----------------------------------------------------------------------------------------
//----------------------------[ ↓ Default CS2 Sounds ↓ ]---------------------------------

//Disable MPV Sound At End
"DisableMPVSound": false,

//Disable Jump Land Sound
"DisableJumpLandSound": false,

//Make All Gun Sound:
//(1) = Completely Mute
//(2) = m4 Silencer
//(3) = Usp Silencer
//(4) = Custom Mode4_Sounds_GunShots_weapon_id , Mode4_Sounds_GunShots_sound_type , Mode4_Sounds_GunShots_item_def_index
"Sounds_MuteGunShotsMode": 0,

//If Sounds_MuteGunShotsMode = 4 Whats (weapon_id , sound_type , item_def_index)
"Mode4_Sounds_GunShots_weapon_id": 0,
"Mode4_Sounds_GunShots_sound_type": 9,
"Mode4_Sounds_GunShots_item_def_index": 61,

//(1) = Mute Knife Stab
//(2) = Mute Knife Stab Only If Stab TeamMates
"Sounds_MuteKnifesMode": 0,

//Mute HeadShot Hit Sounds
"Sounds_MuteHeadShot": false,

//Mute BodyShots Hit Sounds
"Sounds_MuteBodyShot": false,

//Mute After Player Death Voice Sounds
"Sounds_MutePlayerDeathVoice": false,

//Mute After Player Death Crackling Sounds
"Sounds_MuteAfterDeathCrackling": false,

//Mute When Switch Semi To Auto Or Opposite
"Sounds_MuteSwitchModeSemiToAuto": false,

//Which Weapons Do You Want To Mute On Drop Weaponds:
//A = C4
//B = Pistol And Taser
//C = Shotguns
//D = SMGs
//E = AssaultRifles
//F = Snipers
//G = Flash And Decoy
//H = Smoke And Incendiary Grenade
//I = HE Grenade
//J = Molotov
//Example How to Use "Sounds_MuteDropWeapons": "abcdef"
"Sounds_MuteDropWeapons": "",

//----------------------------[ ↓ Default CS2 Messages ↓ ]-------------------------------

//Ignore Default Bomb Planted Announce
"IgnoreDefaultBombPlantedAnnounce": false,
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//(2) = Ignore Default Disconnect Messages + Remove Disconnect Icon In Killfeed
"IgnoreDefaultDisconnectMessagesMode": 0,

//-----------------------------------------------------------------------------------------

//Custom Messages Located In Lang Folder
//----------------------------[ ↓ Custom Messages ↓ ]------------------------------------

//(1) = Custom Join Team Messages + Exclude Bots
//(2) = Custom Join Team Messages + Include Bots
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//(4) = Custom Throw Nade Messages + Show Nade Message To All When (mp_teammates_are_enemies true)
"CustomThrowNadeMessagesMode": 0,

//-----------------------------------------------------------------------------------------
//----------------------------[ ↓ Auto Clean Drop Weapons ↓ ]----------------------------

//(1) = Clear Only On Every Round Start With Delay Clear Mode1_TimeXSecsDelayClean
//(2) = Clear Only On Every Spawn Or Death With Delay Clear Mode2_TimeXSecsDelayClean
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//If AutoCleanDropWeaponsMode 3 How Many In Secs
"Mode3_EveryTimeXSecs": 10,

//-----------------------------------------------------------------------------------------
//----------------------------[ ↓ Debug ↓ ]----------------------------------------------
//Enable Debug Will Print Server Console If You Face Any Issue
"EnableDebug": false,
}
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"custom.jointeam.t": "{green}Gold KingZ {grey}| {purple}{0} {grey}is joining the {lime}Terrorists",
"custom.jointeam.ct": "{green}Gold KingZ {grey}| {purple}{0} {grey}is joining the {lime}Counter-Terrorists",

"custom.hegrenade": "{green}Gold KingZ {grey}| {purple}{0} {grey}Threw {red}☄ HE Grenade! ☄",
"custom.smokegrenade": "{green}Gold KingZ {grey}| {purple}{0} {grey}Threw {Olive}☁︎ Smoke! ☁︎",
"custom.molotov": "{green}Gold KingZ {grey}| {purple}{0} {grey}Threw {orange}♨ Molotov! ♨",
"custom.flashbang": "{green}Gold KingZ {grey}| {purple}{0} {grey}Threw {Blue}˗ˏˋ★ Flashbang! ★ˎˊ˗",
"custom.incgrenade": "{green}Gold KingZ {grey}| {purple}{0} {grey}Threw {orange} ♨ Incendiary! ♨",
"custom.decoy": "{green}Gold KingZ {grey}| {purple}{0} {grey}Threw {grey}✦ Decoy! ✦"
//==========================
//{0} = Player Name
//{1} = Location
//==========================

"custom.hegrenade": "{green}Gold KingZ {grey}| {purple}{0} {green}@ {1}{grey}: {grey}Threw {red}☄ HE Grenade! ☄",
"custom.smokegrenade": "{green}Gold KingZ {grey}| {purple}{0} {green}@ {1}{grey}: {grey}Threw {Olive}☁︎ Smoke! ☁︎",
"custom.molotov": "{green}Gold KingZ {grey}| {purple}{0} {green}@ {1}{grey}: {grey}Threw {orange}♨ Molotov! ♨",
"custom.flashbang": "{green}Gold KingZ {grey}| {purple}{0} {green}@ {1}{grey}: {grey}Threw {Blue}˗ˏˋ★ Flashbang! ★ˎˊ˗",
"custom.incgrenade": "{green}Gold KingZ {grey}| {purple}{0} {green}@ {1}{grey}: {grey}Threw {orange} ♨ Incendiary! ♨",
"custom.decoy": "{green}Gold KingZ {grey}| {purple}{0} {green}@ {1}{grey}: {grey}Threw {grey}✦ Decoy! ✦"
}
```


## .:[ Change Log ]:.
```
(2.0.6)
-Fix Some Bugs
-Fix DisableDeadBodyMode 3 System.ArgumentException: Value of '-1' is not valid for 'alpha'
-Fix DisableDeadBodyMode 1 2 3 Custom Gloves Not Disappear
-Added CustomThrowNadeMessagesMode Location Nade In lang {1}
-Added Sounds_MuteGunShotsMode 4
-Added Mode4_Sounds_GunShots_weapon_id
-Added Mode4_Sounds_GunShots_sound_type
-Added Mode4_Sounds_GunShots_item_def_index
-Added Sounds_MuteKnifesMode 1 Mute Knife Sounds (Stab RightClick + Stab LeftClick + Stab Swing Air)
-Added Sounds_MuteKnifesMode 2 Mute Knife Sounds Only On TeamMates
-Added Sounds_MuteHeadShot
-Added Sounds_MuteBodyShot
-Added Sounds_MutePlayerDeathVoice
-Added Sounds_MuteAfterDeathCrackling
-Added Sounds_MuteSwitchModeSemiToAuto
-Added Sounds_MuteDropWeapons
(2.0.5)
-Fix DisableDeadBodyMode (1) (2) (3) Gloves Not Cleared
-Added DisableBloodAndHsSpark
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