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Update changelog.md (#1095)
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Trysha-rbrn authored Jan 30, 2025
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---
title: Changelog
description: open.mp development progress and changelog.

---

## **[v1.3.1.2748](https://github.com/openmultiplayer/open.mp/releases/tag/v1.3.1.2748) (Latest)**
## **[v1.4.0.2779](https://github.com/openmultiplayer/open.mp/releases/tag/v1.4.0.2779) (Latest)**

We're excited to announce the release of out latest server version!

This update brings several important fixes and introduces an exciting new feature: **openmp Packet Encryption**.

For changelog please read it from here: [https://github.com/openmultiplayer/launcher/releases/tag/v1.4.0](https://github.com/openmultiplayer/open.mp/releases/tag/v1.4.0.2779)

**Added:**

- Implement open.mp encryption to be used with the open.mp launcher. Must be enabled in `config.json` first (`network.use_omp_encryption`).
- open.mp player detection using [IsPlayerUsingOmp](scripting/functions/IsPlayerUsingOmp) native.
- Recursively load components in folders.
- Load components starting with $ sooner than others and load them with RTLD_GLOBAL on Linux.

**Changes:**

- Camera mode validity check.
- Disable dynamic DLL loading for AMX runtime, especially when the user has the default Pawn installed from the Compuphase website.

**Fixes:**

- Fix a small issue for SetPlayerSkin in mobile clients.
- Fix GetTickCount return value for Windows.
- Fix crash when destroying a vehicle in some events and Pawn callbacks.
- Fix inverted return value in GetVehicleLandingGearState.
- Fix players randomly staying in the player list in launchers even if they leave the server.
- More validity checks for trailers and trailer sync.
- Fix crash related to moving objects.
- Fix player vehicle data resetting before OnPlayerDeath is called.

## **[v1.3.1.2748](https://github.com/openmultiplayer/open.mp/releases/tag/v1.3.1.2748)**

A new version of open.mp server is finally out, there has been a lot of fixes, bunch of performance improvements, and a few additions.

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