What's Changed
- [jak3] Fix for precd extraction by @water111 in #3744
- docs: Remove instructions to add go-task tap to Homebrew. by @mrpippy in #3751
- Fix sprite3_3d.vert on macOS by @mrpippy in #3750
- CI: Periodic Controller Database Update by @OpenGOALBot in #3749
- Support Apple Silicon via Rosetta2 on MacOS Sequoia and Above by @xTVaser in #3754
- deps: commit rapidjson with 8 year old fix by @xTVaser in #3755
- jak3:
subtitle3
,vag-player
by @Hat-Kid in #3758 - Fix crash in ocean-far with invalid DMA size by @water111 in #3746
- [jak2] Fix bug where spinning into grind doesnt break clasps in dig1 by @dallmeyer in #3740
- macOS: Fix issue causing only part of the window to be rendered to by @xTVaser in #3756
- CI: Periodic Controller Database Update by @OpenGOALBot in #3757
- [jak3] Fix overlord soundbank unload, fix warnings by @water111 in #3762
- [jak3] Fix stack layout for car spawn by @water111 in #3765
- jak3: speedrunner mode by @Hat-Kid in #3761
- [jak3] workaround for intro crash on screen filter by @water111 in #3770
- Create separate x86_64 and ARM64 macOS targets. by @mrpippy in #3760
- jak3: fix ragdolls settling too early by @Hat-Kid in #3775
- custom models: envmap support by @Hat-Kid in #3777
- Taskfile: Call 'python3' on non-Windows platforms by @mrpippy in #3752
- ci: update minimum macOS supported version to Ventura (13) by @xTVaser in #3780
- jak1, jak2: add
get-texture
macro by @Hat-Kid in #3778 - custom models: increase default joint count by @Hat-Kid in #3782
- jak3: fix music not pausing by @Hat-Kid in #3783
- custom models: better error for invalid envmap material by @Hat-Kid in #3784
- Remove 128 character buffer causing long filenames to crash gk by @massimilianodelliubaldini in #3771
- custom models: ignore invalid envmap material by @Hat-Kid in #3785
New Contributors
Full Changelog: v0.2.18...v0.2.20