From c26d654154be3fdd289d808abbe6247513149ea4 Mon Sep 17 00:00:00 2001 From: seungmkim Date: Wed, 14 Feb 2024 14:40:23 +0900 Subject: [PATCH] make all s bold using css --- .../alignment-and-description.html | 12 +- .../carrying-movement-and-exploration.html | 72 +--- .../character-classes-i.html | 46 +-- basic-rules-and-legal/combat-i-basics.html | 56 +-- ...ovement-modifiers-and-special-actions.html | 100 ++---- basic-rules-and-legal/equipment.html | 320 +++++------------- basic-rules-and-legal/feats.html | 20 +- basic-rules-and-legal/skills-i.html | 80 ++--- basic-rules-and-legal/skills-ii.html | 49 +-- .../special-abilities-and-conditions.html | 20 +- .../wilderness-weather-and-environment.html | 69 +--- epic/epic-magic-items-1.html | 216 +++--------- epic/epic-magic-items-2.html | 129 ++----- epic/epic-spells.html | 12 +- .../magic-items-i-basics-and-creation.html | 40 +-- .../magic-items-ii-armor-and-weapons.html | 240 ++++--------- ...gic-items-iv-scrolls-staffs-and-wands.html | 44 +-- magic-items/magic-items-v-wondrous-items.html | 8 +- ...s-vi-intelligent-cursed-and-artifacts.html | 44 +-- main.css | 1 + psionics/psionic-items.html | 200 +++-------- psionics/psionic-powers-list.html | 8 +- psionics/psionic-powers-overview.html | 4 +- psionics/psionic-races.html | 12 +- psionics/psionic-skills.html | 20 +- psionics/psionic-spells.html | 20 +- spells/magic-overview.html | 4 +- spells/spells-c.html | 4 +- spells/spells-d-e.html | 10 +- spells/spells-m-o.html | 8 +- spells/spells-p-r.html | 12 +- spells/spells-s.html | 131 ++----- 32 files changed, 497 insertions(+), 1514 deletions(-) diff --git a/basic-rules-and-legal/alignment-and-description.html b/basic-rules-and-legal/alignment-and-description.html index 02dba69..17b6315 100644 --- a/basic-rules-and-legal/alignment-and-description.html +++ b/basic-rules-and-legal/alignment-and-description.html @@ -318,15 +318,9 @@

Age

Race - - Middle Age1 - - - Old2 - - - Venerable3 - + Middle Age1 + Old2 + Venerable3 Maximum Age diff --git a/basic-rules-and-legal/carrying-movement-and-exploration.html b/basic-rules-and-legal/carrying-movement-and-exploration.html index f869282..d38d12a 100644 --- a/basic-rules-and-legal/carrying-movement-and-exploration.html +++ b/basic-rules-and-legal/carrying-movement-and-exploration.html @@ -515,9 +515,7 @@

Overland Movement

40 feet - - One Round (Tactical)1 - + One Round (Tactical)1 @@ -767,16 +765,12 @@

Overland Movement

48 miles - -     Light horse (151–450 lb.)1 - +     Light horse (151–450 lb.)1 4 miles 32 miles - -     Light warhorse (231–690 lb.)1 - +     Light warhorse (231–690 lb.)1 4 miles 32 miles @@ -786,16 +780,12 @@

Overland Movement

40 miles - -     Heavy horse (201–600 lb.)1 - +     Heavy horse (201–600 lb.)1 3-1/2 miles 28 miles - -     Heavy warhorse (301–900 lb.)1 - +     Heavy warhorse (301–900 lb.)1 3-1/2 miles 28 miles @@ -805,16 +795,12 @@

Overland Movement

32 miles - -     Pony (76–225 lb.)1 - +     Pony (76–225 lb.)1 3 miles 24 miles - -     Warpony (101–300 lb.)1 - +     Warpony (101–300 lb.)1 3 miles 24 miles @@ -824,16 +810,12 @@

Overland Movement

24 miles - -     Donkey (51–150 lb.)1 - +     Donkey (51–150 lb.)1 2 miles 16 miles - -     Mule (231–690 lb.)1 - +     Mule (231–690 lb.)1 2 miles 16 miles @@ -843,9 +825,7 @@

Overland Movement

32 miles - -     Dog, riding (101–300 lb.)1 - +     Dog, riding (101–300 lb.)1 3 miles 24 miles @@ -860,23 +840,17 @@

Overland Movement

- -     Raft or barge (poled or towed)2 - +     Raft or barge (poled or towed)2 1/2 mile 5 miles - -     Keelboat (rowed)2 - +     Keelboat (rowed)2 1 mile 10 miles - -     Rowboat (rowed)2 - +     Rowboat (rowed)2 1-1/2 miles 15 miles @@ -1132,9 +1106,7 @@

Vision and Light

Candle - - n/a1 - + n/a1 5 ft. 1 hr. @@ -1151,9 +1123,7 @@

Vision and Light

6 hr./pint - - Lantern, bullseye2 - + Lantern, bullseye2 60-ft. cone 120-ft. cone 6 hr./pint @@ -1306,9 +1276,7 @@

Breaking Items

Weapon or Shield Hardness - - HP1 - + HP1 Light blade @@ -1357,9 +1325,7 @@

Breaking Items

Armor - - special2 - + special2 armor bonus x 5 @@ -1640,9 +1606,7 @@

Breaking Items

Condition - - DC Adjustment1 - + DC Adjustment1 Hold portal diff --git a/basic-rules-and-legal/character-classes-i.html b/basic-rules-and-legal/character-classes-i.html index 9f05021..f48e659 100644 --- a/basic-rules-and-legal/character-classes-i.html +++ b/basic-rules-and-legal/character-classes-i.html @@ -1160,9 +1160,7 @@

Class Skills

- - Spells per Day1 - + Spells per Day1 Level @@ -2373,18 +2371,13 @@

4th Level or Higher (Level –3)

  • Bison (animal)
  • Boar (animal)
  • Cheetah (animal)
  • -
  • - Crocodile (animal)1 -
  • +
  • Crocodile (animal)1
  • Dire badger
  • Dire bat
  • Dire weasel
  • Leopard (animal)
  • Lizard, monitor (animal)
  • -
  • - Shark, Large1(animal) -
  • +
  • Shark, Large1(animal)
  • Snake, constrictor (animal)
  • Snake, Large viper (animal)
  • Wolverine (animal)
  • @@ -2398,10 +2391,7 @@

    7th Level or Higher (Level –6)

  • Dire ape
  • Dire boar
  • Dire wolf
  • -
  • - Elasmosaurus1(dinosaur) -
  • +
  • Elasmosaurus1(dinosaur)
  • Lion (animal)
  • Rhinoceros (animal)
  • Snake, Huge viper (animal)
  • @@ -2412,35 +2402,21 @@

    10th Level or Higher (Level –9)

  • Bear, polar (animal)
  • Dire lion
  • Megaraptor (dinosaur)
  • -
  • - Shark, Huge1(animal) -
  • +
  • Shark, Huge1(animal)
  • Snake, giant constrictor (animal)
  • -
  • - Whale, orca1(animal) -
  • +
  • Whale, orca1(animal)
  • 13th Level or Higher (Level –12)

    16th Level or Higher (Level –15)

    @@ -2672,9 +2648,7 @@

    Class Skills

    Will Save Special Flurry of Blows Attack Bonus - - Unarmed Damage1 - + Unarmed Damage1 AC Bonus Unarmored Speed Bonus diff --git a/basic-rules-and-legal/combat-i-basics.html b/basic-rules-and-legal/combat-i-basics.html index e475a32..aae5cbd 100644 --- a/basic-rules-and-legal/combat-i-basics.html +++ b/basic-rules-and-legal/combat-i-basics.html @@ -510,9 +510,7 @@

    Action Types

    Standard Action - - Attack of Opportunity1 - + Attack of Opportunity1 Attack (melee) @@ -532,9 +530,7 @@

    Action Types

    Aid another - - Maybe2 - + Maybe2 Bull rush @@ -598,9 +594,7 @@

    Action Types

    Sunder an object (attack) - - Maybe3 - + Maybe3 Total defense @@ -628,9 +622,7 @@

    Action Types

    Move Action - - Attack of Opportunity1 - + Attack of Opportunity1 Move @@ -677,9 +669,7 @@

    Action Types

    Yes - - Ready or loose a shield4 - + Ready or loose a shield4 No @@ -688,9 +678,7 @@

    Action Types

    Full-Round Action - - Attack of Opportunity1 - + Attack of Opportunity1 Full attack @@ -741,16 +729,12 @@

    Action Types

    Yes - - Withdraw5 - + Withdraw5 No Free Action - - Attack of Opportunity1 - + Attack of Opportunity1 Cast a quickened spell @@ -769,9 +753,7 @@

    Action Types

    No - - Prepare spell components to cast a spell6 - + Prepare spell components to cast a spell6 No @@ -780,9 +762,7 @@

    Action Types

    No Action - - Attack of Opportunity1 - + Attack of Opportunity1 Delay @@ -797,27 +777,19 @@

    Action Types

    - - Disarm7 - + Disarm7 Yes - - Grapple7 - + Grapple7 Yes - - Trip an opponent7 - + Trip an opponent7 Yes - - Use feat8 - + Use feat8 Varies diff --git a/basic-rules-and-legal/combat-ii-movement-modifiers-and-special-actions.html b/basic-rules-and-legal/combat-ii-movement-modifiers-and-special-actions.html index 295444d..b236355 100644 --- a/basic-rules-and-legal/combat-ii-movement-modifiers-and-special-actions.html +++ b/basic-rules-and-legal/combat-ii-movement-modifiers-and-special-actions.html @@ -327,12 +327,8 @@

    Big and Little Creatures in Combat Creature Size - - Space1 - - - Natural Reach1 - + Space1 + Natural Reach1 Fine @@ -423,12 +419,8 @@

    Favorable and Unfavorable Conditio Entangled - - –21 - - - –21 - + –21 + –21 Flanking defender @@ -437,12 +429,8 @@

    Favorable and Unfavorable Conditio Invisible - - +22 - - - +22 - + +22 + +22 On higher ground @@ -452,9 +440,7 @@

    Favorable and Unfavorable Conditio Prone –4 - - —3 - + —3 Shaken or frightened @@ -501,12 +487,8 @@

    Favorable and Unfavorable Conditio Blinded - - –21 - - - –21 - + –21 + –21 Concealed or invisible @@ -514,48 +496,28 @@

    Favorable and Unfavorable Conditio Cowering - - –21 - - - –21 - + –21 + –21 Entangled - - +02 - - - +02 - + +02 + +02 Flat-footed (such as surprised, balancing, climbing) - - +01 - - - +01 - + +01 + +01 Grappling (but attacker is not) - - +01 - - - +01, 3 - + +01 + +01, 3 Helpless (such as paralyzed, sleeping, or bound) - - –44 - - - +04 - + –44 + +04 Kneeling or sitting @@ -564,12 +526,8 @@

    Favorable and Unfavorable Conditio Pinned - - –44 - - - +04 - + –44 + +04 Prone @@ -583,12 +541,8 @@

    Favorable and Unfavorable Conditio Stunned - - –21 - - - –21 - + –21 + –21 1 The defender loses any Dexterity bonus to AC. @@ -1252,9 +1206,7 @@

    Sunder

    Weapon or Shield Hardness - - HP1 - + HP1 Light blade @@ -1303,9 +1255,7 @@

    Sunder

    Armor - - special2 - + special2 armor bonus x 5 diff --git a/basic-rules-and-legal/equipment.html b/basic-rules-and-legal/equipment.html index 3d3e7f6..4677364 100644 --- a/basic-rules-and-legal/equipment.html +++ b/basic-rules-and-legal/equipment.html @@ -466,12 +466,8 @@

    Weapon Descriptions

    Dmg (M) Critical Range Increment - - Weight1 - - - Type2 - + Weight1 + Type2 Unarmed Attacks @@ -489,12 +485,8 @@

    Weapon Descriptions

      Unarmed strike — - - 1d23 - - - 1d33 - + 1d23 + 1d33 x2 — — @@ -600,9 +592,7 @@

    Weapon Descriptions

    Two-Handed Melee Weapons - -   Longspear4 - +   Longspear4 5 gp 1d6 1d8 @@ -612,9 +602,7 @@

    Weapon Descriptions

    Piercing - -   Quarterstaff5 - +   Quarterstaff5 — 1d4/1d4 1d6/1d6 @@ -724,9 +712,7 @@

    Weapon Descriptions

    Critical Range Increment Weight1 - - Type2 - + Type2 Light Melee Weapons @@ -784,12 +770,8 @@

    Weapon Descriptions

      Sap 1 gp - - 1d43 - - - 1d63 - + 1d43 + 1d63 x2 — 2 lb. @@ -952,9 +934,7 @@

    Weapon Descriptions

    Slashing - -   Glaive4 - +   Glaive4 8 gp 1d8 1d10 @@ -1004,9 +984,7 @@

    Weapon Descriptions

    Slashing - -   Guisarme4 - +   Guisarme4 9 gp 1d6 2d4 @@ -1026,9 +1004,7 @@

    Weapon Descriptions

    Piercing or slashing - -   Lance4 - +   Lance4 10 gp 1d6 1d8 @@ -1038,9 +1014,7 @@

    Weapon Descriptions

    Piercing - -   Ranseur4 - +   Ranseur4 10 gp 1d6 2d4 @@ -1149,12 +1123,8 @@

    Weapon Descriptions

    Dmg (M) Critical Range Increment - - Weight1 - - - Type2 - + Weight1 + Type2 Light Melee Weapons @@ -1223,16 +1193,10 @@

    Weapon Descriptions

    Slashing - -   Whip4 - +   Whip4 1 gp - - 1d23 - - - 1d33 - + 1d23 + 1d33 x2 2 lb. @@ -1242,9 +1206,7 @@

    Weapon Descriptions

    Two-Handed Melee Weapons - -   Axe, orc double5 - +   Axe, orc double5 60 gp 1d6/1d6 1d8/1d8 @@ -1254,9 +1216,7 @@

    Weapon Descriptions

    Slashing - -   Chain, spiked4 - +   Chain, spiked4 25 gp 1d6 2d4 @@ -1266,9 +1226,7 @@

    Weapon Descriptions

    Piercing - -   Flail, dire5 - +   Flail, dire5 90 gp 1d6/1d6 1d8/1d8 @@ -1278,9 +1236,7 @@

    Weapon Descriptions

    Bludgeoning - -   Hammer,
      gnome hooked5 - +   Hammer,
      gnome hooked5 20 gp 1d6/1d4 1d8/1d6 @@ -1290,9 +1246,7 @@

    Weapon Descriptions

    Bludgeoning and piercing - -   Sword, two-bladed5 - +   Sword, two-bladed5 100 gp 1d6/1d6 1d8/1d8 @@ -1302,9 +1256,7 @@

    Weapon Descriptions

    Slashing - -   Urgrosh, dwarven5 - +   Urgrosh, dwarven5 50 gp 1d6/1d4 1d8/1d6 @@ -1319,12 +1271,8 @@

    Weapon Descriptions

      Bolas 5 gp - - 1d33 - - - 1d43 - + 1d33 + 1d43 x2 10 ft. 2 lb. @@ -1936,9 +1884,7 @@

    Armor Qualities

    Arcane Spell
    Failure Chance (30 ft.) (20 ft.) - - Weight1 - + Weight1 Light armor @@ -2068,12 +2014,8 @@

    Armor Qualities

    +0 –7 40% - - 20 ft.2 - - - 15 ft.2 - + 20 ft.2 + 15 ft.2 45 lb. @@ -2083,12 +2025,8 @@

    Armor Qualities

    +1 –6 35% - - 20 ft.2 - - - 15 ft.2 - + 20 ft.2 + 15 ft.2 35 lb. @@ -2098,12 +2036,8 @@

    Armor Qualities

    +0 –7 40% - - 20 ft.2 - - - 15 ft.2 - + 20 ft.2 + 15 ft.2 50 lb. @@ -2113,12 +2047,8 @@

    Armor Qualities

    +1 –6 35% - - 20 ft.2 - - - 15 ft.2 - + 20 ft.2 + 15 ft.2 50 lb. @@ -2190,9 +2120,7 @@

    Armor Qualities

    Shield, tower 30 gp - - +43 - + +43 +2 –10 50% @@ -2410,9 +2338,7 @@

    Armor for Unusual Creatures

    Weight - - Tiny or smaller1 - + Tiny or smaller1 x1/2 x1/10 x1 @@ -2500,31 +2426,19 @@

    Getting Into and Out of Armor

    Padded, leather, hide, studded leather, or chain shirt 1 minute 5 rounds - - 1 minute1 - + 1 minute1 Breastplate, scale mail, chainmail, banded mail, or splint mail - - 4 minutes1 - + 4 minutes1 1 minute - - 1 minute1 - + 1 minute1 Half-plate or full plate - - 4 minutes2 - - - 4 minutes1 - - - 1d4+1 minutes1 - + 4 minutes2 + 4 minutes1 + 1d4+1 minutes1 @@ -2558,9 +2472,7 @@

    Goods and Services

    Backpack (empty) 2 gp - - 2 lb.1 - + 2 lb.1 Barrel (empty) @@ -2575,9 +2487,7 @@

    Goods and Services

    Bedroll 1 sp - - 5 lb.1 - + 5 lb.1 Bell @@ -2587,9 +2497,7 @@

    Goods and Services

    Blanket, winter 5 sp - - 3 lb.1 - + 3 lb.1 Block and tackle @@ -2804,9 +2712,7 @@

    Goods and Services

    Pouch, belt (empty) 1 gp - - 1/2 lb.1 - + 1/2 lb.1 Ram, portable @@ -2816,9 +2722,7 @@

    Goods and Services

    Rations, trail (per day) 5 sp - - 1 lb.1 - + 1 lb.1 Rope, hempen (50 ft.) @@ -2833,9 +2737,7 @@

    Goods and Services

    Sack (empty) 1 sp - - 1/2 lb.1 - + 1/2 lb.1 Sealing wax @@ -2880,9 +2782,7 @@

    Goods and Services

    Tent 10 gp - - 20 lb.1 - + 20 lb.1 Torch @@ -2897,9 +2797,7 @@

    Goods and Services

    Waterskin 1 gp - - 4 lb.1 - + 4 lb.1 Whetstone @@ -2994,16 +2892,12 @@

    Goods and Services

    Climber’s kit 80 gp - - 5 lb.1 - + 5 lb.1 Disguise kit 50 gp - - 8 lb.1 - + 8 lb.1 Healer’s kit @@ -3038,16 +2932,12 @@

    Goods and Services

    Musical instrument, common 5 gp - - 3 lb.1 - + 3 lb.1 Musical instrument, masterwork 100 gp - - 3 lb.1 - + 3 lb.1 Scale, merchant’s @@ -3097,86 +2987,62 @@

    Goods and Services

    Artisan’s outfit 1 gp - - 4 lb.1 - + 4 lb.1 Cleric’s vestments 5 gp - - 6 lb.1 - + 6 lb.1 Cold weather outfit 8 gp - - 7 lb.1 - + 7 lb.1 Courtier’s outfit 30 gp - - 6 lb.1 - + 6 lb.1 Entertainer’s outfit 3 gp - - 4 lb.1 - + 4 lb.1 Explorer’s outfit 10 gp - - 8 lb.1 - + 8 lb.1 Monk’s outfit 5 gp - - 2 lb.1 - + 2 lb.1 Noble’s outfit 75 gp - - 10 lb.1 - + 10 lb.1 Peasant’s outfit 1 sp - - 2 lb.1 - + 2 lb.1 Royal outfit 200 gp - - 15 lb.1 - + 15 lb.1 Scholar’s outfit 5 gp - - 6 lb.1 - + 6 lb.1 Traveler’s outfit 1 gp - - 5 lb.1 - + 5 lb.1 Food, Drink, and Lodging @@ -3513,63 +3379,43 @@

    Goods and Services

    Spell, 0-level - - Caster level x 5 gp2 - + Caster level x 5 gp2 Spell, 1st-level - - Caster level x 10 gp2 - + Caster level x 10 gp2 Spell, 2nd-level - - Caster level x 20 gp2 - + Caster level x 20 gp2 Spell, 3rd-level - - Caster level x 30 gp2 - + Caster level x 30 gp2 Spell, 4th-level - - Caster level x 40 gp2 - + Caster level x 40 gp2 Spell, 5th-level - - Caster level x 50 gp2 - + Caster level x 50 gp2 Spell, 6th-level - - Caster level x 60 gp2 - + Caster level x 60 gp2 Spell, 7th-level - - Caster level x 70 gp2 - + Caster level x 70 gp2 Spell, 8th-level - - Caster level x 80 gp2 - + Caster level x 80 gp2 Spell, 9th-level - - Caster level x 90 gp2 - + Caster level x 90 gp2 — No weight, or no weight worth noting. @@ -3969,15 +3815,9 @@ Heavy - - 30 ft.1 - - - 35 ft.1 - - - 40 ft.1 - + 30 ft.1 + 35 ft.1 + 40 ft.1 diff --git a/basic-rules-and-legal/feats.html b/basic-rules-and-legal/feats.html index 2adc9f4..8231c01 100644 --- a/basic-rules-and-legal/feats.html +++ b/basic-rules-and-legal/feats.html @@ -883,16 +883,12 @@

    Improved Familiar [General]

    Arcane Spellcaster Level - - Celestial hawk1 - + Celestial hawk1 Good 3rd - - Fiendish Tiny viper snake2 - + Fiendish Tiny viper snake2 Evil 3rd @@ -922,9 +918,7 @@

    Improved Familiar [General]

    5th - - Homunculus3 - + Homunculus3 Undead 7th @@ -1896,9 +1890,7 @@

    Track [General]

    –1 - - Size of creature or creatures being tracked:1 - + Size of creature or creatures being tracked:1 @@ -1950,9 +1942,7 @@

    Track [General]

    +10 - - Poor visibility:2 - + Poor visibility:2 diff --git a/basic-rules-and-legal/skills-i.html b/basic-rules-and-legal/skills-i.html index 434e2d5..91e4775 100644 --- a/basic-rules-and-legal/skills-i.html +++ b/basic-rules-and-legal/skills-i.html @@ -493,13 +493,9 @@

    Balance (Dex; Armor Check Penalty)

    Narrow Surface - - Balance DC1 - + Balance DC1 Difficult Surface - - Balance DC1 - + Balance DC1 7–12 inches wide @@ -538,9 +534,7 @@

    Balance (Dex; Armor Check Penalty)

    Surface - - DC Modifier1 - + DC Modifier1 Lightly obstructed @@ -758,9 +752,7 @@

    Climb (Str; Armor Check Penalty)

    - + @@ -866,28 +858,20 @@

    Concentration (Con)

    - Climb DC Modifier1 - Climb DC Modifier1 Example Surface or Activity
    - + - + - + - + @@ -928,9 +912,7 @@

    Concentration (Con)

    - + - + - + - + @@ -1129,9 +1105,7 @@

    Craft (Int)

    - + @@ -1355,9 +1329,7 @@

    Disable Device (Int; Trained Only)

    - + @@ -1461,24 +1433,16 @@

    Disguise (Cha)

    - + - + - - + + @@ -1731,15 +1695,11 @@

    Handle Animal (Cha; Trained Only)

    - + - + diff --git a/basic-rules-and-legal/skills-ii.html b/basic-rules-and-legal/skills-ii.html index 1944cda..db8960e 100644 --- a/basic-rules-and-legal/skills-ii.html +++ b/basic-rules-and-legal/skills-ii.html @@ -246,9 +246,7 @@

    Jump (Str; Armor Check Penalty)

    - + @@ -292,12 +290,8 @@

    Jump (Str; Armor Check Penalty)

    - Concentration DC1 - Concentration DC1 Distraction
    10 + damage dealt - Damaged during the action.2 - Damaged during the action.2
    10 + half of continuous - Taking continuous damage during the damage last dealt action.3 - Taking continuous damage during the damage last dealt action.3
    Distracting spell’s save DC - Distracted by nondamaging spell.4 - Distracted by nondamaging spell.4
    10
    Distracting spell’s save DC - Weather caused by a spell, such as storm of vengeance.4 - Weather caused by a spell, such as storm of vengeance.4
    @@ -1067,23 +1049,17 @@

    Craft (Int)

    Acid - Alchemy1 - Alchemy1 15
    Alchemist’s fire, smokestick, or tindertwig - Alchemy1 - Alchemy1 20
    Antitoxin, sunrod, tanglefoot bag, or thunderstone - Alchemy1 - Alchemy1 25
    Mechanical trap Trapmaking - Varies2 - Varies2
    Very simple item (wooden spoon)
    Device Time - Disable Device DC1 - Disable Device DC1 Example
    +5
    - Disguised as different gender1 - Disguised as different gender1 –2
    - Disguised as different race1 - Disguised as different race1 –2
    - Disguised as different age category1 - - –22 - Disguised as different age category1–22
    1These modifiers are cumulative; use any that apply.
    Teach an animal a trick - 15 or 201 - 15 or 201
    Train an animal for a general purpose - 15 or 201 - 15 or 201
    Rear a wild animal
    Long Jump Distance - Jump DC1 - Jump DC1
    5 feet
    - - + + @@ -512,9 +506,7 @@

    Listen (Wis)

    - + @@ -530,9 +522,7 @@

    Listen (Wis)

    - + @@ -805,9 +795,7 @@

    Ride (Dex)

    - + @@ -901,15 +889,11 @@ - + - + @@ -918,9 +902,7 @@ - + - + - + @@ -1820,9 +1797,7 @@

    Use Rope (Dex)

    - + diff --git a/basic-rules-and-legal/special-abilities-and-conditions.html b/basic-rules-and-legal/special-abilities-and-conditions.html index 0ec05eb..2aa0d14 100644 --- a/basic-rules-and-legal/special-abilities-and-conditions.html +++ b/basic-rules-and-legal/special-abilities-and-conditions.html @@ -460,9 +460,7 @@

    Disease Descriptions

    - + @@ -474,14 +472,10 @@

    Disease Descriptions

    - + - + @@ -499,9 +493,7 @@

    Disease Descriptions

    - + @@ -522,9 +514,7 @@

    Disease Descriptions

    - + - + @@ -322,15 +320,11 @@

    Walls

    - + - + @@ -553,24 +547,16 @@

    Doors

    - - + + - - + + @@ -1998,9 +1984,7 @@

    Underwater Combat

    - + @@ -2018,19 +2002,13 @@

    Underwater Combat

    - + - + - + @@ -2548,18 +2526,14 @@

    Weather

    - + - + @@ -2580,19 +2554,14 @@

    Weather

    - + - + @@ -2745,12 +2714,8 @@

    Winds

    - - + + diff --git a/epic/epic-magic-items-1.html b/epic/epic-magic-items-1.html index d8d3e8f..7a016c3 100644 --- a/epic/epic-magic-items-1.html +++ b/epic/epic-magic-items-1.html @@ -166,72 +166,52 @@

    Epic Armor and Shield Base Price

    - + - + - + - + - + - + - + - + - + - + @@ -286,34 +266,26 @@

    Epic Armor and Shield Base Price

    - + - + - + - + @@ -396,7 +368,7 @@

    Epic Armor and Shield Base Price

    @@ -420,9 +392,7 @@

    Epic Armor and Shield Base Price

    - + @@ -446,58 +416,42 @@

    Epic Armor and Shield Base Price

    - + - + - + - + - + - + - + - + @@ -526,9 +480,7 @@

    Epic Armor and Shield Base Price

    - + @@ -537,37 +489,27 @@

    Epic Armor and Shield Base Price

    - + - + - + - + - + @@ -601,9 +543,7 @@

    Epic Armor and Shield Base Price

    - + @@ -685,9 +625,7 @@

    Epic Armor and Shield Base Price

    - + - + @@ -806,9 +742,7 @@

    Epic Armor and Shield Base Price

    - + - + @@ -1259,21 +1191,15 @@

    Epic Weapon Base Price

    - + - + - + @@ -1355,9 +1281,7 @@

    Epic Weapon Base Price

    - + @@ -1401,12 +1325,8 @@

    Epic Weapon Base Price

    - - + + @@ -1450,9 +1370,7 @@

    Epic Weapon Base Price

    - + @@ -1520,18 +1438,12 @@

    Epic Weapon Base Price

    - - + + - + @@ -1571,9 +1483,7 @@

    Epic Weapon Base Price

    - + @@ -1623,9 +1533,7 @@

    Epic Weapon Base Price

    - + @@ -1705,9 +1613,7 @@

    Epic Weapon Base Price

    - + @@ -1717,9 +1623,7 @@

    Epic Weapon Base Price

    - + @@ -1763,9 +1667,7 @@

    Epic Weapon Base Price

    - + @@ -1883,9 +1785,7 @@

    Epic Weapon Base Price

    - + @@ -1959,9 +1859,7 @@

    Epic Weapon Base Price

    - + @@ -1982,9 +1880,7 @@

    Epic Weapon Base Price

    - + @@ -2063,9 +1959,7 @@

    Epic Weapon Base Price

    - + diff --git a/epic/epic-magic-items-2.html b/epic/epic-magic-items-2.html index be24edb..4e1741e 100644 --- a/epic/epic-magic-items-2.html +++ b/epic/epic-magic-items-2.html @@ -100,9 +100,7 @@

    Scrolls

    - + @@ -177,9 +175,7 @@

    Scrolls

    - + @@ -1677,9 +1673,7 @@

    Intelligent Items

    - + @@ -1725,9 +1719,7 @@

    Intelligent Item Alignment

    - + @@ -1735,9 +1727,7 @@

    Intelligent Item Alignment

    - + @@ -1749,15 +1739,11 @@

    Intelligent Item Alignment

    - + - + @@ -1790,37 +1776,27 @@

    Item Communication

    - + - + - + - + - + @@ -2021,10 +1997,7 @@

    Intelligent Item Abilities

    - + @@ -2099,10 +2072,7 @@

    Intelligent Item Abilities

    - + @@ -2161,10 +2131,7 @@

    Intelligent Item Abilities

    - + @@ -2184,10 +2151,7 @@

    Intelligent Item Abilities

    - + @@ -2212,18 +2176,12 @@

    Intelligent Item Abilities

    - + - + @@ -2238,10 +2196,7 @@

    Intelligent Item Abilities

    - + @@ -2295,9 +2250,7 @@

    Purpose

    - + @@ -2365,45 +2318,27 @@

    Special Purpose Power

    - + - + - + - + - + - + @@ -2455,21 +2390,15 @@

    Item Ego

    - + - + - + diff --git a/epic/epic-spells.html b/epic/epic-spells.html index e634b84..dffce4d 100644 --- a/epic/epic-spells.html +++ b/epic/epic-spells.html @@ -1954,9 +1954,7 @@

    Developing Epic Spells

    - + @@ -1964,15 +1962,11 @@

    Developing Epic Spells

    - + - + diff --git a/magic-items/magic-items-i-basics-and-creation.html b/magic-items/magic-items-i-basics-and-creation.html index 02924f2..36b76a5 100644 --- a/magic-items/magic-items-i-basics-and-creation.html +++ b/magic-items/magic-items-i-basics-and-creation.html @@ -504,16 +504,10 @@

    Creating Magic Items

    - - + + - + @@ -662,9 +656,7 @@

    Creating Magic Items

    - + @@ -679,9 +671,7 @@

    Creating Magic Items

    - + @@ -727,9 +717,7 @@

    Creating Magic Items

    - + @@ -743,16 +731,12 @@

    Creating Magic Items

    - + - + @@ -778,16 +762,12 @@

    Creating Magic Items

    - + - + diff --git a/magic-items/magic-items-ii-armor-and-weapons.html b/magic-items/magic-items-ii-armor-and-weapons.html index 8abb68b..330b197 100644 --- a/magic-items/magic-items-ii-armor-and-weapons.html +++ b/magic-items/magic-items-ii-armor-and-weapons.html @@ -138,72 +138,56 @@

    Armor

    - + - + - + - + - + - + - + - + @@ -231,9 +215,7 @@

    Armor

    - + @@ -311,9 +293,7 @@

    Armor

    - + @@ -421,9 +401,7 @@

    - + @@ -451,9 +429,7 @@

    - + @@ -516,45 +492,35 @@

    - + - + - + - + - + @@ -617,9 +583,7 @@

    - + @@ -640,18 +604,14 @@

    - + - + @@ -692,9 +652,7 @@

    - + @@ -725,63 +683,49 @@

    - + - + - + - + - + - + - + @@ -823,36 +767,28 @@

    - + - + - + - + @@ -894,9 +830,7 @@

    - + @@ -910,27 +844,21 @@

    - + - + - + @@ -1750,9 +1678,7 @@

    Weapons

    - + @@ -1793,63 +1719,49 @@

    Weapons

    - + - + - + - + - + - + - + @@ -1903,9 +1815,7 @@

    Weapons

    - + @@ -1949,9 +1859,7 @@

    Weapons

    - + @@ -2011,15 +1919,11 @@

    Weapons

    - + - + @@ -2059,9 +1963,7 @@

    Weapons

    - + @@ -2111,9 +2013,7 @@

    Weapons

    - + @@ -2188,9 +2088,7 @@

    Weapons

    - + @@ -2200,9 +2098,7 @@

    Weapons

    - + @@ -2237,9 +2133,7 @@

    Weapons

    - + @@ -2362,9 +2256,7 @@

    Weapons

    - + @@ -2412,9 +2304,7 @@

    Weapons

    - + @@ -2484,9 +2374,7 @@

    Weapons

    - + @@ -2556,18 +2444,14 @@

    Weapons

    - + - + @@ -2602,9 +2486,7 @@

    Weapons

    - + @@ -2736,9 +2618,7 @@

    Weapons

    - + diff --git a/magic-items/magic-items-iv-scrolls-staffs-and-wands.html b/magic-items/magic-items-iv-scrolls-staffs-and-wands.html index 38e5933..656b00f 100644 --- a/magic-items/magic-items-iv-scrolls-staffs-and-wands.html +++ b/magic-items/magic-items-iv-scrolls-staffs-and-wands.html @@ -181,9 +181,7 @@

    Scrolls

    - + @@ -1541,9 +1539,7 @@

    Scrolls

    - + @@ -1962,9 +1958,7 @@

    Scrolls

    - + @@ -2024,9 +2018,7 @@

    Scrolls

    - + @@ -2100,9 +2092,7 @@

    Scrolls

    - + @@ -2262,9 +2252,7 @@

    Scrolls

    - + @@ -2395,9 +2383,7 @@

    Scrolls

    - + - + @@ -3663,9 +3647,7 @@

    Scrolls

    - + @@ -5258,18 +5240,14 @@

    Wands

    - + - + diff --git a/magic-items/magic-items-v-wondrous-items.html b/magic-items/magic-items-v-wondrous-items.html index 10a6650..a1b154b 100644 --- a/magic-items/magic-items-v-wondrous-items.html +++ b/magic-items/magic-items-v-wondrous-items.html @@ -3694,9 +3694,7 @@

    Wondrous Item Descriptions

    - + @@ -3720,9 +3718,7 @@

    Wondrous Item Descriptions

    - + diff --git a/magic-items/magic-items-vi-intelligent-cursed-and-artifacts.html b/magic-items/magic-items-vi-intelligent-cursed-and-artifacts.html index ac005d8..b59c109 100644 --- a/magic-items/magic-items-vi-intelligent-cursed-and-artifacts.html +++ b/magic-items/magic-items-vi-intelligent-cursed-and-artifacts.html @@ -161,9 +161,7 @@

    Languages Spoken by Item

    - + @@ -171,9 +169,7 @@

    Languages Spoken by Item

    - + @@ -181,9 +177,7 @@

    Languages Spoken by Item

    - + @@ -191,9 +185,7 @@

    Languages Spoken by Item

    - + @@ -201,9 +193,7 @@

    Languages Spoken by Item

    - + @@ -211,36 +201,24 @@

    Languages Spoken by Item

    - - + + - - + + - - + + diff --git a/main.css b/main.css index 37ed686..8dbe8c1 100644 --- a/main.css +++ b/main.css @@ -12,6 +12,7 @@ ol { } sup { + font-weight: 700; line-height: 0; } diff --git a/psionics/psionic-items.html b/psionics/psionic-items.html index e450a0c..bb0b6a5 100644 --- a/psionics/psionic-items.html +++ b/psionics/psionic-items.html @@ -297,15 +297,11 @@

    Magic Items for Psionic CharactersAbsorbs powers up to 4th level (burns out as normal)

    - + - + @@ -541,9 +537,7 @@

    Armor and Shields

    - + @@ -578,9 +572,7 @@

    Armor and Shields

    - + @@ -594,27 +586,21 @@

    Armor and Shields

    - + - + - + @@ -628,18 +614,14 @@

    Armor and Shields

    - + - + @@ -653,9 +635,7 @@

    Armor and Shields

    - + @@ -668,9 +648,7 @@

    Armor and Shields

    - + @@ -708,9 +686,7 @@

    Armor and Shields

    - + @@ -724,9 +700,7 @@

    Armor and Shields

    - + @@ -747,18 +721,14 @@

    Armor and Shields

    - + - + @@ -779,9 +749,7 @@

    Armor and Shields

    - + @@ -795,26 +763,20 @@

    Armor and Shields

    - + - + - + @@ -1082,90 +1044,70 @@

    Weapons

    - + - + - + - + - + - + - + - + - + - + @@ -1186,27 +1128,21 @@

    Weapons

    - + - + - + @@ -1220,17 +1156,13 @@

    Weapons

    - + - + @@ -1262,54 +1194,42 @@

    Weapons

    - + - + - + - + - + - + @@ -1323,35 +1243,27 @@

    Weapons

    - + - + - + - + @@ -1755,12 +1667,8 @@

    Dorjes

    - - + + @@ -1947,9 +1855,7 @@

    Power Stones

    - + @@ -1997,27 +1903,21 @@

    Power Stones

    - + - + - + diff --git a/psionics/psionic-powers-list.html b/psionics/psionic-powers-list.html index 948c15e..f4b43cf 100644 --- a/psionics/psionic-powers-list.html +++ b/psionics/psionic-powers-list.html @@ -13,9 +13,8 @@

    POWER LIST

    - An Aappearing at the end of a power’s name in the power lists denotes an augmentable power. An Xdenotes a power with an XP component paid by the manifester. + An Aappearing at the end of a power’s name in the power lists denotes an augmentable power. An + Xdenotes a power with an XP component paid by the manifester.

    Power Chains: Some powers reference other powers that they are based upon. Only information in a @@ -601,8 +600,7 @@

    Nomad (Psychoportation) Discipl

    diff --git a/psionics/psionic-powers-overview.html b/psionics/psionic-powers-overview.html index 731cfd3..2429d87 100644 --- a/psionics/psionic-powers-overview.html +++ b/psionics/psionic-powers-overview.html @@ -1006,9 +1006,7 @@

    Saving Throw

    - + diff --git a/psionics/psionic-races.html b/psionics/psionic-races.html index 2577918..bf6cb1d 100644 --- a/psionics/psionic-races.html +++ b/psionics/psionic-races.html @@ -304,15 +304,9 @@

    Age, Height, and Weight

    - - - + + + diff --git a/psionics/psionic-skills.html b/psionics/psionic-skills.html index d553762..d5806e0 100644 --- a/psionics/psionic-skills.html +++ b/psionics/psionic-skills.html @@ -172,22 +172,16 @@

    Concentration(Con)

    - High Jump Distance1 - - Jump DC2 - High Jump Distance1Jump DC2
    1 foot
    0 - People talking1 - People talking1
    5
    15 - People whispering1 - People whispering1
    19 Cover 15 Fast mount or dismount - 201 - 201
    Soft fall 20
    - Find a difficult nonmagical trap (rogue only)1 - Find a difficult nonmagical trap (rogue only)1 21 or higher
    - Find a magic trap (rogue only)1 - Find a magic trap (rogue only)1 25 + level of spell used to create trap
    Find a footprint - Varies2 - Varies2
    @@ -1537,9 +1519,7 @@

    Swim (Str; Armor Check Penalty)

    Stormy water - 201 - 201
    @@ -1619,10 +1599,7 @@

    Tumble (Dex; Trained Only; Armor Check Penalty)DC Modifier

    - Lightly obstructed (scree, light rubble, shallow bog1, undergrowth) - Lightly obstructed (scree, light rubble, shallow bog1, undergrowth) +2
    Tie a firm knot
    - 101 - 101 Secure a grappling hook
    Blinding sickness Ingested 16 1d3 days - 1d4 Str1 - 1d4 Str1
    Cackle fever Demon fever Injury 18 1 day - 1d6 Con2 - 1d6 Con2
    - Devil chills3 - Devil chills3 Injury 14 1d4 days 1d4 Str 1d4 Int
    - Mummy rot4 - Mummy rot4 Contact 20 1 day 1d6 Con Slimy doom Contact 14 1 day - 1d4 Con2 - 1d4 Con2
    diff --git a/basic-rules-and-legal/wilderness-weather-and-environment.html b/basic-rules-and-legal/wilderness-weather-and-environment.html index 66d894f..0510da5 100644 --- a/basic-rules-and-legal/wilderness-weather-and-environment.html +++ b/basic-rules-and-legal/wilderness-weather-and-environment.html @@ -252,9 +252,7 @@

    Walls

    Typical Thickness Break DC Hardness - Hit Points1 - Hit Points1 Climb DC
    21
    - Magically treated2 - Magically treated2 +20 ×2 - ×23 - ×23
    3 in 5 30 hp - 251 - - 251 - 251251
    Portcullis, iron 2 in. 10 60 hp - 251 - - 251 - 251251
    Lock Slashing or Bludgeoning Tail Movement - Off Balance?4 - Off Balance?4
    Freedom of movement
    Successful Swim check - –2/half1 - –2/half1 –2/half - quarter or half2 - quarter or half2 No
    - Firm footing3 - Firm footing3 –2/half –2/half half d% Weather Cold Climate - Temperate Climate1 - Temperate Climate1 Desert
    01–70 Normal weather Cold, calm - Normal for season2 - Normal for season2 Hot, calm
    91–99 Storm Snowstorm - Thunderstorm, snowstorm3 - Thunderstorm, snowstorm3 Duststorm
    100 Powerful storm Blizzard - Windstorm, blizzard4, hurricane, tornado - Windstorm, blizzard4, hurricane, tornado Downpour
    Wind Force Wind Speed - Ranged Attacks Normal/Siege Weapons1 - - Creature Size2 - Ranged Attacks Normal/Siege Weapons1Creature Size2 Wind Effect on Creatures Fort Save DC
    01 - +1 shield 1 - +1 shield 1 +1,000 gp
    02 - +1 armor 2 - +1 armor 2 +1,000 gp
    03 - +2 shield 1 - +2 shield 1 +4,000 gp
    04 - +2 armor 2 - +2 armor 2 +4,000 gp
    05–06 - +3 shield 1 - +3 shield 1 +9,000 gp
    07–08 - +3 armor 2 - +3 armor 2 +9,000 gp
    09–12 - +4 shield 1 - +4 shield 1 +16,000 gp
    13–16 - +4 armor 2 - +4 armor 2 +16,000 gp
    17–21 - +5 shield 1 - +5 shield 1 +25,000 gp
    22–26 - +5 armor 2 - +5 armor 2 +25,000 gp
    57–62 - Specific armor or shield 3 - Specific armor or shield 3
    63–75 Armor with special ability and roll again - 4 + 4
    76–98 - Shield with special ability and roll again4 - Shield with special ability and roll again4
    99 - Epic shield 5 - Epic shield 5
    100 - Epic armor 5 - Epic armor 5
    1 Roll also on nonepic magic item Table: Shield Special Abilities. 100 Roll again and add +10 to bonus - 1 + 1 2
    d% Armor - Armor Cost1 - Armor Cost1
    01
    28–42 - Chain shirt 2 - Chain shirt 2 +250 gp
    43 - Scale mail 2 - Scale mail 2 +200 gp
    44 - Chainmail 2 - Chainmail 2 +300 gp
    45–57 - Breastplate 2 - Breastplate 2 +350 gp
    58 - Splint mail 2 - Splint mail 2 +350 gp
    59 - Banded mail 2 - Banded mail 2 +400 gp
    60 - Half-plate 2 - Half-plate 2 +750 gp
    61–100 - Full plate 2 - Full plate 2 +1,650 gp
    d% Shield - Shield Cost1 - Shield Cost1
    01–10
    11–15 - Shield, light wooden 2 - Shield, light wooden 2 +153 gp
    16–20 - Shield, light steel 3 - Shield, light steel 3 +159 gp
    21–30 - Shield, heavy wooden 2 - Shield, heavy wooden 2 +157 gp
    31–95 - Shield, heavy steel 3 - Shield, heavy steel 3 +170 gp
    96–100 - Shield, tower 2 - Shield, tower 2 +180 gp
    d% Special Ability - Market Price Modifier 1 - Market Price Modifier 1
    01–06
    96–100 - Roll twice again 2 - Roll twice again 2
    @@ -710,9 +648,7 @@

    Epic Armor and Shield Base Price

    d% Shield Special Ability - Market Price Modifier 1 - Market Price Modifier 1
    01–06
    96–100 - Roll twice again2 - Roll twice again2
    @@ -1203,9 +1137,7 @@

    Epic Weapon Base Price

    d% Enhancement Bonus - Market Price1 - Market Price1
    01–03
    57–61 - Specific weapon2 - Specific weapon2
    62–80 - Melee weapon with special ability and roll again3 - Melee weapon with special ability and roll again3
    81–99 - Ranged weapon with special ability and roll again3 - Ranged weapon with special ability and roll again3
    100
    100 - Roll again and add +10 to bonus1 - Roll again and add +10 to bonus1 2
    d% - Weapon1 - - Weapon Cost2 - Weapon1Weapon Cost2
    01–04
    55–57 - Quarterstaff 3 - Quarterstaff 3 +600 gp
    d% - Weapon1 - - Weapon Cost 2 - Weapon1Weapon Cost 2
    01–03 - Axe, orc double3 - Axe, orc double3 +660 gp
    24–26 - Flail, dire 3 - Flail, dire 3 +690 gp
    52–54 - Hammer, gnome hooked 3 - Hammer, gnome hooked 3 +620 gp
    87–89 - Sword, two-bladed 3 - Sword, two-bladed 3 +700 gp
    92–94 - Urgrosh, dwarven 3 - Urgrosh, dwarven 3 +650 gp
    d% Weapon - Weapon Cost1 - Weapon Cost1
    01–10
    d% Special Ability - Market Price Modifier1 - Market Price Modifier1
    01–08
    98–100 - Roll twice again2 - Roll twice again2
    1 Add to enhancement bonus on Table: Epic Weapons to determine total market price.
    d% Special Ability - Market Price Modifier1 - Market Price Modifier1
    01–07
    97–100 - Roll twice again2 - Roll twice again2
    1 Add to enhancement bonus on Table: Weapons to determine total market price. d% Spell Level Spell’s Caster Level - Market Price1 - Market Price1 XP Cost
    100 - Roll again and add +102 - Roll again and add +102 Spell level +11 Varies Varies
    74 - Roll again, but add 1d6 to each ability score1 - Roll again, but add 1d6 to each ability score1
    75–100
    06–15 - Chaotic neutral1 - Chaotic neutral1
    16–20
    21–25 - Neutral evil1 - Neutral evil1
    26–30
    56–60 - Lawful neutral1 - Lawful neutral1
    61–80 - Neutral good1 - Neutral good1
    81–100
    01–10 - Semiempathy1 - Semiempathy1 +1,000 gp
    11–35 - Empathy2 - Empathy2 +2,000 gp
    36–75 - Speech3 - Speech3 +3,000 gp
    76–85 - Telepathy4 - Telepathy4 +5,000 gp
    86–100 - Speech3 and telepathy4 - Speech3 and telepathy4 +8,000 gp
    41–45 - Lightning bolt (8d6 points of damage, 200-ft. range, DC 131) - Lightning bolt (8d6 points of damage, 200-ft. range, DC 131) 1/day
    84 - Finger of death (100 ft. range, DC 171) - Finger of death (100 ft. range, DC 171) 1/day
    13–16 - Chain lightning (enhanced; 20d6 damage; DC 161) - Chain lightning (enhanced; 20d6 damage; DC 161) 1/day
    29–32 - Finger of death (heightened to 9th level; DC 191) - Finger of death (heightened to 9th level; DC 191) 1/day
    49–52 - Mass heal 1/day 53–56 Meteor swarm (DC 191) - Mass heal 1/day 53–56 Meteor swarm (DC 191) 1/day
    57–60 - Phase door 2/day 61–64 Prismatic sphere (DC 191) - Phase door 2/day 61–64 Prismatic sphere (DC 191) 1/day
    73–76 - Sunburst (heightened to 9th level; DC 191) - Sunburst (heightened to 9th level; DC 191) 2/day
    01–20 - Defeat/slay diametrically opposed alignment1 - Defeat/slay diametrically opposed alignment1
    21–30
    01–10 - Blindness1 (DC 172) for 2d6 rounds - Blindness1 (DC 172) for 2d6 rounds
    11–20 - Confusion1 (DC 192) for 2d6 rounds - Confusion1 (DC 192) for 2d6 rounds
    21–25 - Fear1 (DC 192) for 1d4 rounds - Fear1 (DC 192) for 1d4 rounds
    26–55 - Hold monster1 (DC 192) for 1d4 rounds - Hold monster1 (DC 192) for 1d4 rounds
    56–65 - Slay living1 (DC 202) - Slay living1 (DC 202)
    66–75 - Disintegrate1 (DC 212) - Disintegrate1 (DC 212)
    76–80 1
    - Each primary ability1 - Each primary ability1 1
    - Each extraordinary power1 - Each extraordinary power1 2
    - Each awesome power1 - Each awesome power1 6
    Spellcraft DC Modifier
    - Backlash 1d6 points of damage (max d6 = caster’s HD x2)1 - Backlash 1d6 points of damage (max d6 = caster’s HD x2)1 –1
    –1
    - Increase casting time by 1 minute (max 10 minutes)2 - Increase casting time by 1 minute (max 10 minutes)2 –2
    - Increase casting time by 1 day (max 100 days)2 - Increase casting time by 1 day (max 100 days)2 –2
    Magic Item Feat Item Cost - Material2 - - XP3 - Material2XP3 Magic Supplies Cost - Base Price4 - Base Price4
    Armor Ring of protection +3
    - AC bonus (other)1 - AC bonus (other)1 Bonus squared x 2,500 gp Ioun stone, dusty rose prism
    Cloak of resistance +5
    - Save bonus (other)1 - Save bonus (other)1 Bonus squared x 2,000 gp Stone of good luck
    Use-activated or continuous - Spell level x caster level x 2,000 gp2 - Spell level x caster level x 2,000 gp2 Lantern of revealing
    Boots of teleportation
    - Uncustomary space limitation3 - Uncustomary space limitation3 Multiply entire cost by 1.5 Helm of teleportation
    - No space limitation4 - No space limitation4 Multiply entire cost by 2 Ioun stone
    Spell has material component cost - Add directly into price of item per charge5 - Add directly into price of item per charge5 Wand of stoneskin
    Spell has XP cost - Add 5 gp per 1 XP per charge5 - Add 5 gp per 1 XP per charge5 Ring of three wishes
    - +6 armor/shield1 - +6 armor/shield1 36,000 gp
    - +7 armor/shield1 - +7 armor/shield1 49,000 gp
    - +8 armor/shield1 - +8 armor/shield1 64,000 gp
    - +9 armor/shield1 - +9 armor/shield1 81,000 gp
    - +10 armor/shield1 - +10 armor/shield1 100,000 gp
    88–89 58–60 58–60 - Specific armor2 - Specific armor2
    90–91 61–63 61–63 - Specific shield3 - Specific shield3
    92–100 64–100 64–100 - Special ability and roll again4 - Special ability and roll again4
    d% Armor - Armor Cost1 - Armor Cost1
    01
    d% Shield - Shield Cost1 - Shield Cost1
    01–1006–08 04 Fortification, light - +1 bonus1 - +1 bonus1
    33–5218–19 Spell resistance (13) - +2 bonus1 - +2 bonus1
    9775–79 29–33 Ghost touch - +3 bonus1 - +3 bonus1
    80–84 34–35 Invulnerability - +3 bonus1 - +3 bonus1
    85–89 36–40 Fortification, moderate - +3 bonus1 - +3 bonus1
    90–94 41–42 Spell resistance (15) - +3 bonus1 - +3 bonus1
    95–99 43 Wild - +3 bonus1 - +3 bonus1
    84–88 Spell resistance (17) - +4 bonus1 - +4 bonus1
    91–92 Fortification, heavy - +5 bonus1 - +5 bonus1
    93–94 Spell resistance (19) - +5 bonus1 - +5 bonus1
    100 100 100 - Roll twice again2 - Roll twice again2
    01–10 01–05 Arrow catching - +1 bonus1 - +1 bonus1
    21–40 11–20 06–08 Bashing - +1 bonus1 - +1 bonus1
    41–50 21–25 09–10 Blinding - +1 bonus1 - +1 bonus1
    51–75 26–40 11–15 Fortification, light - +1 bonus1 - +1 bonus1
    76–92 41–50 16–20 Arrow deflection - +2 bonus1 - +2 bonus1
    93–97 51–57 21–25 Animated - +2 bonus1 - +2 bonus1
    98–99 58–59 Spell resistance (13) - +2 bonus1 - +2 bonus1
    80–85 41–46 Ghost touch - +3 bonus1 - +3 bonus1
    86–95 47–56 Fortification, moderate - +3 bonus1 - +3 bonus1
    96–98 57–58 Spell resistance (15) - +3 bonus1 - +3 bonus1
    99 59 Wild - +3 bonus1 - +3 bonus1
    85–86 Spell resistance (17) - +4 bonus1 - +4 bonus1
    88–91 Fortification, heavy - +5 bonus1 - +5 bonus1
    92–93 Reflecting - +5 bonus1 - +5 bonus1
    94 Spell resistance (19) - +5 bonus1 - +5 bonus1
    Medium Major Weapon Bonus - Base Price1 - Base Price1
    01–70 - +62 - +62 72,000 gp
    - +72 - +72 98,000 gp
    - +82 - +82 128,000 gp
    - +92 - +92 162,000 gp
    - +102 - +102 200,000 gp
    86–90 63–68 50–63 - Specific weapon3 - Specific weapon3
    91–100 69–100 64–100 - Special ability and roll again4 - Special ability and roll again4
    d% Weapon - Weapon Cost1 - Weapon Cost1
    01–04
    55–57 - Quarterstaff2 - Quarterstaff2 +600 gp
    d% Weapon - Weapon Cost1 - Weapon Cost1
    01–03 - Axe, orc double2 - Axe, orc double2 +660 gp
    24–26 - Flail, dire2 - Flail, dire2 +690 gp
    52–54 - Hammer, gnome hooked2 - Hammer, gnome hooked2 +620 gp
    87–89 - Sword, two-bladed2 - Sword, two-bladed2 +700 gp
    92–94 - Urgrosh, dwarven2 - Urgrosh, dwarven2 +650 gp
    d% Weapon - Weapon Cost1 - Weapon Cost1
    01–10 Medium Major Special Ability - Base Price Modifier1 - Base Price Modifier1
    01–10 57–67 39–44 - Keen2 - Keen2 +1 bonus
    76–78 47–49 - Disruption3 - Disruption3 +2 bonus
    89–90 - Vorpal2 - Vorpal2 +5 bonus
    100 96–100 91–100 - Roll again twice4 - Roll again twice4
    Medium Major Special Ability - Base Price Modifier1 - Base Price Modifier1
    01–12 100 96–100 91–100 - Roll again twice2 - Roll again twice2
    Medium Major Spell Level - Spell’s Caster Level1 - Spell’s Caster Level1
    01–05
    61 permanency - 10,125 gp1 - 10,125 gp1
    62–63
    43 limited wish - 3,775 gp1 - 3,775 gp1
    44–45
    77 simulacrum - 7,275 gp2 - 7,275 gp2
    78–80
    06–08 binding - 8,500 gp1 - 8,500 gp1
    09–12
    99–100 trap the soul - 13,000 gp1 - 13,000 gp1
    1 Assumes a creature of 10 HD or less.
    100 wish - 28,825 gp1 - 28,825 gp1
    @@ -3562,9 +3548,7 @@

    Scrolls

    90–91 unhallow - 6,125 gp1 - 6,125 gp1
    92–94
    44 forbiddance - 4,650 gp1 - 4,650 gp1
    45 98–99 - Restoration1 - Restoration1 26,000 gp
    100 - Stoneskin2 - Stoneskin2 33,500 gp
    Pale lavender Ellipsoid - Absorbs spells of 4th level or lower1 - Absorbs spells of 4th level or lower1 20,000 gp
    Lavender and green Ellipsoid - Absorbs spells of 8th level or lower2 - Absorbs spells of 8th level or lower2 40,000 gp
    01–34 Two at 12,
    one at 10
    - Empathy1 - Empathy1 One lesser power 30 ft. vision and hearing +1,000 gp
    35–59 Two at 13,
    one at 10
    - Empathy1 - Empathy1 Two lesser powers 60 ft. vision and hearing +2,000 gp
    60–79 Two at 14,
    one at 10
    - Speech2 - Speech2 Two lesser powers 120 ft. vision and hearing +4,000 gp
    80–91 Two at 15,
    one at 10
    - Speech2 - Speech2 Three lesser powers 60 ft. darkvision
    and hearing
    +5,000 gp
    92–97 Two at 16,
    one at 10
    - Speech2 3 - Speech2 3 Three lesser powers 60 ft. darkvision
    and hearing
    +6,000 gp
    98 Two at 17,
    one at 10
    - Speech, telepathy3 4 - - Three lesser powers
    and one greater power6 -
    Speech, telepathy3 4Three lesser powers
    and one greater power6
    120 ft. darkvision
    and hearing
    +9,000 gp
    99 Two at 18,
    one at 10
    - Speech, telepathy4 5 - - Three lesser powers
    and two greater powers6 -
    Speech, telepathy4 5Three lesser powers
    and two greater powers6
    120 ft. darkvision, blindsense, and hearing +12,000 gp
    100 Two at 19,
    one at 10
    - Speech, telepathy 4 5 - - Four lesser powers
    and three greater powers6 -
    Speech, telepathy 4 5Four lesser powers
    and three greater powers6
    120 ft. darkvision, blindsense, and hearing +15,000 gp
    - Rainbow1 - Rainbow1 Provides 5 power points per day (regenerates)
    - Dull gray2 - Dull gray2 Provides 1 power point to a psionic character, then disintegrates
    01–07 01–03 Quickness - +1 bonus1 - +1 bonus1
    31–74 67–75 31–40 Power resistance (13) - +2 bonus1 - +2 bonus1
    99 84–89 51–60 Gleaming - +3 bonus1 - +3 bonus1
    90–94 61–70 Power resistance (15) - +3 bonus1 - +3 bonus1
    95–98 71–77 Vanishing - +3 bonus1 - +3 bonus1
    84–89 Power resistance (17) - +4 bonus1 - +4 bonus1
    90–94 Radiant - +4 bonus1 - +4 bonus1
    97–98 Power resistance (19) - +5 bonus1 - +5 bonus1
    100 100 100 - Roll twice again2 - Roll twice again2
    06–10 04–05 Ranged - +1 bonus1 - +1 bonus1
    61–89 16–35 11–24 Power resistance (13) - +2 bonus1 - +2 bonus1
    98 89–92 45–54 Vanishing - +3 bonus1 - +3 bonus1
    93–96 55–64 Power resistance (15) - +3 bonus1 - +3 bonus1
    82–88 Power resistance (17) - +4 bonus1 - +4 bonus1
    94–96 Time buttress - +5 bonus1 - +5 bonus1
    97–99 Power resistance (19) - +5 bonus1 - +5 bonus1
    100 100 100 - Roll twice again2 - Roll twice again2
    01–10 Psychokinetic - +1 bonus1 - +1 bonus1
    16–45 11–25 01–09 Dissipater - +1 bonus1 - +1 bonus1
    46–55 26–30 10–12 Lucky - +1 bonus1 - +1 bonus1
    56–70 31–40 13–17 Sundering - +1 bonus1 - +1 bonus1
    71–80 41–46 18–21 Power storing - +1 bonus1 - +1 bonus1
    81–99 51–56 22–30 Collision - +2 bonus1 - +2 bonus1
    57–65 31–37 Mindcrusher - +2 bonus1 - +2 bonus1
    66–71 38–41 Psychokinetic burst - +2 bonus1 - +2 bonus1
    72–75 42–49 Suppression - +2 bonus1 - +2 bonus1
    76–78 50–58 Psibane - +2 bonus1 - +2 bonus1
    86–88 66–71 Bodyfeeder - +3 bonus1 - +3 bonus1
    89–91 72–77 Mindfeeder - +3 bonus1 - +3 bonus1
    92–93 78–83 Soulbreaker - +3 bonus1 - +3 bonus1
    95 87–90 Coup de grace - +5 bonus1 - +5 bonus1
    100 96–100 91–100 - Roll again twice2 - Roll again twice2
    01–15 Teleporting - +1 bonus1 - +1 bonus1
    21–40 16–30 Psychokinetic - +1 bonus1 - +1 bonus1
    41–100 31–45 01–30 Collision - +2 bonus1 - +2 bonus1
    46–50 31–40 Suppression - +2 bonus1 - +2 bonus1
    51–66 41–65 Psychokinetic burst - +2 bonus1 - +2 bonus1
    67–74 66–69 Psibane - +2 bonus1 - +2 bonus1
    79–82 74–79 Dislocator - +3 bonus1 - +3 bonus1
    83–98 80–90 Great dislocator - +4 bonus1 - +4 bonus1
    91–97 Coup de grace - +5 bonus1 - +5 bonus1
    99–100 98–100 - Roll again twice2 - Roll again twice2
    Minor Medium Major - Power Level1 - - Market Price2 - Power Level1Market Price2
    01–50 Medium Major Power Level - Market Price1 - Market Price1
    01–50 71–85 - 7th2 - 7th2 2,275 gp
    86–95 - 8th2 - 8th2 3,000 gp
    95–100 - 9th2 - 9th2 3,825 gp
    9 Teleportation Circle, Psionic: Circle teleports any creatures inside to designated spot.
    Time - RegressionX: Relive the last round. + RegressionX: Relive the last round.
    - Order1 - Order1 Item
    Race - Middle Age1 - - Old2 - - Venerable3 - Middle Age1Old2Venerable3 Maximum Age
    - + - + - + @@ -199,9 +193,7 @@

    Concentration(Con)

    - + @@ -213,9 +205,7 @@

    Concentration(Con)

    - + - + diff --git a/spells/spells-c.html b/spells/spells-c.html index 723cbc0..4c78e55 100644 --- a/spells/spells-c.html +++ b/spells/spells-c.html @@ -1136,9 +1136,7 @@

    Contagion

    - + diff --git a/spells/spells-d-e.html b/spells/spells-d-e.html index 0643c94..4e47045 100644 --- a/spells/spells-d-e.html +++ b/spells/spells-d-e.html @@ -527,10 +527,7 @@

    Detect Evil

    - + @@ -551,10 +548,7 @@

    Detect Evil

    - + diff --git a/spells/spells-m-o.html b/spells/spells-m-o.html index 9a93e40..d37cdb0 100644 --- a/spells/spells-m-o.html +++ b/spells/spells-m-o.html @@ -741,9 +741,7 @@

    Major Creation

    - + @@ -1396,9 +1394,7 @@

    Nightmare

    - + diff --git a/spells/spells-p-r.html b/spells/spells-p-r.html index 0e0a1b7..b8a2adc 100644 --- a/spells/spells-p-r.html +++ b/spells/spells-p-r.html @@ -237,9 +237,7 @@

    Permanency

    - + @@ -865,9 +863,7 @@

    Polymorph Any Object

    - + @@ -1279,8 +1275,8 @@

    Prismatic Wall

    diff --git a/spells/spells-s.html b/spells/spells-s.html index 967ee0a..4b09715 100644 --- a/spells/spells-s.html +++ b/spells/spells-s.html @@ -268,9 +268,7 @@

    Scrying

    - + @@ -2199,9 +2197,7 @@

    Summon Monster IX

    - + @@ -2237,9 +2233,7 @@

    Summon Monster IX

    - + @@ -2271,9 +2265,7 @@

    Summon Monster IX

    - + @@ -2289,9 +2281,7 @@

    Summon Monster IX

    - + @@ -2407,9 +2397,7 @@

    Summon Monster IX

    - + @@ -2445,9 +2433,7 @@

    Summon Monster IX

    - + @@ -2511,9 +2497,7 @@

    Summon Monster IX

    - + @@ -2553,9 +2537,7 @@

    Summon Monster IX

    - + @@ -2579,9 +2561,7 @@

    Summon Monster IX

    - + @@ -2613,9 +2593,7 @@

    Summon Monster IX

    - + @@ -2631,9 +2609,7 @@

    Summon Monster IX

    - + @@ -2649,9 +2625,7 @@

    Summon Monster IX

    - + @@ -2703,9 +2677,7 @@

    Summon Monster IX

    - + @@ -2894,19 +2866,13 @@

    Summon Nature’s Ally IX

    - + - + @@ -2936,19 +2902,13 @@

    Summon Nature’s Ally IX

    - + - + @@ -2978,10 +2938,7 @@

    Summon Nature’s Ally IX

    - + @@ -3023,15 +2980,10 @@

    Summon Nature’s Ally IX

    - + - + @@ -3040,9 +2992,7 @@

    Summon Nature’s Ally IX

    - + @@ -3063,10 +3013,7 @@

    Summon Nature’s Ally IX

    - + @@ -3090,15 +3037,10 @@

    Summon Nature’s Ally IX

    - + - + @@ -3119,10 +3061,7 @@

    Summon Nature’s Ally IX

    - + @@ -3131,9 +3070,7 @@

    Summon Nature’s Ally IX

    - + @@ -3163,10 +3100,7 @@

    Summon Nature’s Ally IX

    - + @@ -3175,10 +3109,7 @@

    Summon Nature’s Ally IX

    - + @@ -3190,9 +3121,7 @@

    Summon Nature’s Ally IX

    - +
    - Concentration DC1 - Concentration DC1 Distraction
    10 + damage dealt - Damaged during the action.2 - Damaged during the action.2
    10 + half of continuous damage last dealt - Taking continuous damage during the action.3 - Taking continuous damage during the action.3
    15 + power level
    Distracting power’s save DC - Distracted by nondamaging power.4 - Distracted by nondamaging power.4
    20
    Distracting power’s save DC - Weather caused by power4 - Weather caused by power4
    diff --git a/psionics/psionic-spells.html b/psionics/psionic-spells.html index 44043b1..35c4c74 100644 --- a/psionics/psionic-spells.html +++ b/psionics/psionic-spells.html @@ -345,23 +345,11 @@

    Mental Pinnacle

    caster level, and access to the following powers.

      -
    • - Mind ThrustA: Deal 1d10 damage. -
    • -
    • - Ego WhipA: Deal 1d4 Cha damage and daze for 1 round. -
    • -
    • - Psionic BlastA: Stun creatures in 30-ft. cone for 1 round. -
    • +
    • Mind ThrustA: Deal 1d10 damage.
    • +
    • Ego WhipA: Deal 1d4 Cha damage and daze for 1 round.
    • +
    • Psionic BlastA: Stun creatures in 30-ft. cone for 1 round.
    • Id Insinuation: Swift tendrils of thought disrupt and confuse your target.
    • -
    • - Psychic CrushA: Brutally crush subject’s mental essence, reducing subject to –1 hit points. -
    • +
    • Psychic CrushA: Brutally crush subject’s mental essence, reducing subject to –1 hit points.

    You manifest the powers as a psion of your caster level does, creating displays as described in each power’s diff --git a/spells/magic-overview.html b/spells/magic-overview.html index 3aabc35..0f3c75d 100644 --- a/spells/magic-overview.html +++ b/spells/magic-overview.html @@ -964,9 +964,7 @@

    Saving Throw

    - Order1 - Order1 Item
    Blinding sickness 16 - 1d4 Str1 - 1d4 Str1
    Cackle fever Overwhelming
    - Evil creature1(HD) - Evil creature1(HD) 10 or lower 11–25 26–50 11 or higher
    - Cleric of an evil deity 2(class levels) - Cleric of an evil deity 2(class levels) 1 2–4 5–10 10 min./level
    - Rare metal1 - Rare metal1 1 round/level
    Will Save Modifier
    - None1 - None1 +10
    500 XP
    - Telepathic bond1 - Telepathic bond1 13th 2,500 XP
    Changed Subject Is: - Increase to Duration Factor1 - Increase to Duration Factor1
    Same kingdom (animal, vegetable, mineral) Violet 7th - Energy field destroys all objects and effects.1
    Creatures sent to another plane (Will negates). + Energy field destroys all objects and effects.1
    Creatures sent to another plane (Will + negates).
    Dispel magic
    Will Save Modifier
    - None1 - None1 +10
    NG
    - Celestial porpoise1 - Celestial porpoise1 NG
    CE
    - Fiendish octopus1 - Fiendish octopus1 CE
    LE
    - Fiendish squid1 - Fiendish squid1 LE
    NE
    - Fiendish shark, Medium1 - Fiendish shark, Medium1 NE
    NE
    - Fiendish shark, Large1 - Fiendish shark, Large1 NE
    NG
    - Celestial sea cat1 - Celestial sea cat1 NG
    LG
    - Celestial orca whale1 - Celestial orca whale1 NG
    NE
    - Fiendish elasmosaurus1 - Fiendish elasmosaurus1 CE
    NG
    - Celestial baleen whale1 - Celestial baleen whale1 NG
    CE
    - Fiendish giant octopus1 - Fiendish giant octopus1 CE
    LG
    - Celestial cachalot whale1 - Celestial cachalot whale1 NG
    N
    - Fiendish giant squid1 - Fiendish giant squid1 LE
    LE
    - Fiendish dire shark1 - Fiendish dire shark1 NE
    Monkey (animal)
    - Octopus1(animal) - Octopus1(animal)
    Owl (animal)
    - Porpoise1(animal) - Porpoise1(animal)
    Snake, Small viper (animal) Hippogriff
    - Shark, Medium1(animal) - Shark, Medium1(animal)
    Snake, Medium viper (animal)
    - Squid1(animal) - Squid1(animal)
    Wolverine (animal) Satyr [CN; without pipes]
    - Shark, Large1(animal) - Shark, Large1(animal)
    Snake, constrictor (animal) Salamander, flamebrother [NE]
    - Sea cat1 - Sea cat1
    - Shark, Huge1(animal) - Shark, Huge1(animal)
    Snake, Huge viper (animal) Tiger (animal)
    - Tojanida, juvenile1 - Tojanida, juvenile1
    Unicorn [CG] Dire lion
    - Elasmosaurus1(dinosaur) - Elasmosaurus1(dinosaur)
    Elemental, Large (any) Nixie (sprite)
    - Tojanida, adult1 - Tojanida, adult1
    - Whale, orca1(animal) - Whale, orca1(animal)
    6th Level Megaraptor (dinosaur)
    - Octopus, giant1(animal) - Octopus, giant1(animal)
    Pixie* (sprite) [NG; no special arrows] Salamander, average [NE]
    - Whale, baleen1 - Whale, baleen1
    Xorn, average Pixie* (sprite) [NG; with sleep arrows]
    - Squid, giant1(animal) - Squid, giant1(animal)
    Triceratops (dinosaur) Tyrannosaurus (dinosaur)
    - Whale, cachalot1(animal) - Whale, cachalot1(animal)
    Xorn, elder 8th Level
    - Dire shark1 - Dire shark1
    Roc