NVIDIA DesignWorks Samples
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- vk_minimal_latest Public
A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.
nvpro-samples/vk_minimal_latest’s past year of commit activity - vk_animated_clusters Public
Sample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracing
nvpro-samples/vk_animated_clusters’s past year of commit activity - vk_lod_clusters Public
Sample for cluster-based continuous level of detail rasterization or ray tracing
nvpro-samples/vk_lod_clusters’s past year of commit activity - vk_displacement_micromaps Public
This sample showcases rasterizing and ray tracing displaced NVIDIA Micro-Mesh assets in Vulkan with and without the VK_NV_displacement_micromap extension.
nvpro-samples/vk_displacement_micromaps’s past year of commit activity
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