4.5.0
- Three.js r169
- Three-mesh-bvh 0.8.1
- Transform gizmo attached to imported voxels
- Exported meshes are not attached to the JSON file (ensuring data safety on save)
- Importing and stacking meshes in the export tab is confusing and removed
- You can export baked meshes or import voxels from baked GLB
- Keeping the exported GLB file means you have the voxel data!
(exported binary file isn't changed, it's raycast magic and slower than JSON)
- Remove quick access buttons from the top bar (prevent accidental touches)
- Fix and update voxel transforms
An almost ruined playground (SPS engine fallout) that came to life in 20 versions.