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resources/tilesets/tileset_dungeon_isometric_walls_template.tres
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[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://darvph80wx354"] | ||
|
||
[ext_resource type="Texture2D" uid="uid://bvr8lo74hofur" path="res://assets/images/tilesets/tileset_dungeon_isometric_walls.png" id="1_jlbr5"] | ||
|
||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_vf00h"] | ||
texture = ExtResource("1_jlbr5") | ||
0:0/0 = 0 | ||
0:0/0/texture_origin = Vector2i(0, 4) | ||
0:0/0/terrain_set = 0 | ||
0:0/0/terrain = 0 | ||
0:0/0/terrains_peering_bit/bottom_right_side = 0 | ||
0:0/0/terrains_peering_bit/bottom_corner = 0 | ||
0:0/0/terrains_peering_bit/bottom_left_side = 0 | ||
1:0/0 = 0 | ||
1:0/0/texture_origin = Vector2i(0, 4) | ||
1:0/0/terrain_set = 0 | ||
1:0/0/terrain = 0 | ||
1:0/0/terrains_peering_bit/bottom_right_side = 0 | ||
1:0/0/terrains_peering_bit/bottom_corner = 0 | ||
1:0/0/terrains_peering_bit/bottom_left_side = 0 | ||
1:0/0/terrains_peering_bit/left_corner = 0 | ||
1:0/0/terrains_peering_bit/top_left_side = 0 | ||
2:0/0 = 0 | ||
2:0/0/texture_origin = Vector2i(0, 4) | ||
2:0/0/terrain_set = 0 | ||
2:0/0/terrain = 0 | ||
2:0/0/terrains_peering_bit/bottom_left_side = 0 | ||
2:0/0/terrains_peering_bit/left_corner = 0 | ||
2:0/0/terrains_peering_bit/top_left_side = 0 | ||
3:0/0 = 0 | ||
3:0/0/texture_origin = Vector2i(0, 4) | ||
3:0/0/terrain_set = 0 | ||
3:0/0/terrain = 0 | ||
3:0/0/terrains_peering_bit/bottom_left_side = 0 | ||
4:0/0 = 0 | ||
4:0/0/texture_origin = Vector2i(0, 4) | ||
4:0/0/terrain_set = 0 | ||
4:0/0/terrain = 0 | ||
4:0/0/terrains_peering_bit/bottom_right_side = 0 | ||
4:0/0/terrains_peering_bit/bottom_left_side = 0 | ||
5:0/0 = 0 | ||
5:0/0/texture_origin = Vector2i(0, 4) | ||
5:0/0/terrain_set = 0 | ||
5:0/0/terrain = 0 | ||
5:0/0/terrains_peering_bit/bottom_right_side = 0 | ||
5:0/0/terrains_peering_bit/bottom_corner = 0 | ||
5:0/0/terrains_peering_bit/bottom_left_side = 0 | ||
5:0/0/terrains_peering_bit/top_left_side = 0 | ||
6:0/0 = 0 | ||
6:0/0/texture_origin = Vector2i(0, 4) | ||
6:0/0/terrain_set = 0 | ||
6:0/0/terrain = 0 | ||
6:0/0/terrains_peering_bit/bottom_right_side = 0 | ||
6:0/0/terrains_peering_bit/bottom_left_side = 0 | ||
6:0/0/terrains_peering_bit/left_corner = 0 | ||
6:0/0/terrains_peering_bit/top_left_side = 0 | ||
7:0/0 = 0 | ||
7:0/0/texture_origin = Vector2i(0, 4) | ||
7:0/0/terrain_set = 0 | ||
7:0/0/terrain = 0 | ||
7:0/0/terrains_peering_bit/bottom_left_side = 0 | ||
7:0/0/terrains_peering_bit/top_left_side = 0 | ||
0:1/0 = 0 | ||
0:1/0/texture_origin = Vector2i(0, 4) | ||
0:1/0/terrain_set = 0 | ||
0:1/0/terrain = 0 | ||
0:1/0/terrains_peering_bit/right_corner = 0 | ||
0:1/0/terrains_peering_bit/bottom_right_side = 0 | ||
0:1/0/terrains_peering_bit/bottom_corner = 0 | ||
0:1/0/terrains_peering_bit/bottom_left_side = 0 | ||
0:1/0/terrains_peering_bit/top_right_side = 0 | ||
1:1/0 = 0 | ||
1:1/0/texture_origin = Vector2i(0, -4) | ||
1:1/0/terrain_set = 0 | ||
1:1/0/terrain = 0 | ||
1:1/0/probability = 0.75 | ||
1:1/0/terrains_peering_bit/right_corner = 0 | ||
1:1/0/terrains_peering_bit/bottom_right_side = 0 | ||
1:1/0/terrains_peering_bit/bottom_corner = 0 | ||
1:1/0/terrains_peering_bit/bottom_left_side = 0 | ||
1:1/0/terrains_peering_bit/left_corner = 0 | ||
1:1/0/terrains_peering_bit/top_left_side = 0 | ||
1:1/0/terrains_peering_bit/top_corner = 0 | ||
1:1/0/terrains_peering_bit/top_right_side = 0 | ||
2:1/0 = 0 | ||
2:1/0/texture_origin = Vector2i(0, 4) | ||
2:1/0/terrain_set = 0 | ||
2:1/0/terrain = 0 | ||
2:1/0/terrains_peering_bit/bottom_left_side = 0 | ||
2:1/0/terrains_peering_bit/left_corner = 0 | ||
2:1/0/terrains_peering_bit/top_left_side = 0 | ||
2:1/0/terrains_peering_bit/top_corner = 0 | ||
2:1/0/terrains_peering_bit/top_right_side = 0 | ||
3:1/0 = 0 | ||
3:1/0/texture_origin = Vector2i(0, 4) | ||
3:1/0/terrain_set = 0 | ||
3:1/0/terrain = 0 | ||
3:1/0/terrains_peering_bit/bottom_left_side = 0 | ||
3:1/0/terrains_peering_bit/top_right_side = 0 | ||
4:1/0 = 0 | ||
4:1/0/texture_origin = Vector2i(0, 4) | ||
4:1/0/terrain_set = 0 | ||
4:1/0/terrain = 0 | ||
4:1/0/terrains_peering_bit/bottom_right_side = 0 | ||
4:1/0/terrains_peering_bit/bottom_corner = 0 | ||
4:1/0/terrains_peering_bit/bottom_left_side = 0 | ||
4:1/0/terrains_peering_bit/top_right_side = 0 | ||
5:1/0 = 0 | ||
5:1/0/texture_origin = Vector2i(0, 4) | ||
5:1/0/terrain_set = 0 | ||
5:1/0/terrain = 0 | ||
5:1/0/terrains_peering_bit/right_corner = 0 | ||
5:1/0/terrains_peering_bit/bottom_right_side = 0 | ||
5:1/0/terrains_peering_bit/bottom_corner = 0 | ||
5:1/0/terrains_peering_bit/bottom_left_side = 0 | ||
5:1/0/terrains_peering_bit/left_corner = 0 | ||
5:1/0/terrains_peering_bit/top_left_side = 0 | ||
5:1/0/terrains_peering_bit/top_right_side = 0 | ||
6:1/0 = 0 | ||
6:1/0/texture_origin = Vector2i(0, 4) | ||
6:1/0/terrain_set = 0 | ||
6:1/0/terrain = 0 | ||
6:1/0/terrains_peering_bit/bottom_right_side = 0 | ||
6:1/0/terrains_peering_bit/bottom_corner = 0 | ||
6:1/0/terrains_peering_bit/bottom_left_side = 0 | ||
6:1/0/terrains_peering_bit/left_corner = 0 | ||
6:1/0/terrains_peering_bit/top_left_side = 0 | ||
6:1/0/terrains_peering_bit/top_corner = 0 | ||
6:1/0/terrains_peering_bit/top_right_side = 0 | ||
7:1/0 = 0 | ||
7:1/0/texture_origin = Vector2i(0, 4) | ||
7:1/0/terrain_set = 0 | ||
7:1/0/terrain = 0 | ||
7:1/0/terrains_peering_bit/bottom_left_side = 0 | ||
7:1/0/terrains_peering_bit/left_corner = 0 | ||
7:1/0/terrains_peering_bit/top_left_side = 0 | ||
7:1/0/terrains_peering_bit/top_right_side = 0 | ||
0:2/0 = 0 | ||
0:2/0/texture_origin = Vector2i(0, 4) | ||
0:2/0/terrain_set = 0 | ||
0:2/0/terrain = 0 | ||
0:2/0/terrains_peering_bit/right_corner = 0 | ||
0:2/0/terrains_peering_bit/bottom_right_side = 0 | ||
0:2/0/terrains_peering_bit/top_right_side = 0 | ||
1:2/0 = 0 | ||
1:2/0/texture_origin = Vector2i(0, 4) | ||
1:2/0/terrain_set = 0 | ||
1:2/0/terrain = 0 | ||
1:2/0/terrains_peering_bit/right_corner = 0 | ||
1:2/0/terrains_peering_bit/bottom_right_side = 0 | ||
1:2/0/terrains_peering_bit/top_left_side = 0 | ||
1:2/0/terrains_peering_bit/top_corner = 0 | ||
1:2/0/terrains_peering_bit/top_right_side = 0 | ||
2:2/0 = 0 | ||
2:2/0/texture_origin = Vector2i(0, 4) | ||
2:2/0/terrain_set = 0 | ||
2:2/0/terrain = 0 | ||
2:2/0/terrains_peering_bit/top_left_side = 0 | ||
2:2/0/terrains_peering_bit/top_corner = 0 | ||
2:2/0/terrains_peering_bit/top_right_side = 0 | ||
3:2/0 = 0 | ||
3:2/0/texture_origin = Vector2i(0, 4) | ||
3:2/0/terrain_set = 0 | ||
3:2/0/terrain = 0 | ||
3:2/0/terrains_peering_bit/top_right_side = 0 | ||
4:2/0 = 0 | ||
4:2/0/texture_origin = Vector2i(0, 4) | ||
4:2/0/terrain_set = 0 | ||
4:2/0/terrain = 0 | ||
4:2/0/terrains_peering_bit/right_corner = 0 | ||
4:2/0/terrains_peering_bit/bottom_right_side = 0 | ||
4:2/0/terrains_peering_bit/bottom_left_side = 0 | ||
4:2/0/terrains_peering_bit/top_right_side = 0 | ||
5:2/0 = 0 | ||
5:2/0/texture_origin = Vector2i(0, 4) | ||
5:2/0/terrain_set = 0 | ||
5:2/0/terrain = 0 | ||
5:2/0/terrains_peering_bit/right_corner = 0 | ||
5:2/0/terrains_peering_bit/bottom_right_side = 0 | ||
5:2/0/terrains_peering_bit/bottom_corner = 0 | ||
5:2/0/terrains_peering_bit/bottom_left_side = 0 | ||
5:2/0/terrains_peering_bit/top_left_side = 0 | ||
5:2/0/terrains_peering_bit/top_corner = 0 | ||
5:2/0/terrains_peering_bit/top_right_side = 0 | ||
6:2/0 = 0 | ||
6:2/0/texture_origin = Vector2i(0, 4) | ||
6:2/0/terrain_set = 0 | ||
6:2/0/terrain = 0 | ||
6:2/0/terrains_peering_bit/right_corner = 0 | ||
6:2/0/terrains_peering_bit/bottom_right_side = 0 | ||
6:2/0/terrains_peering_bit/bottom_left_side = 0 | ||
6:2/0/terrains_peering_bit/left_corner = 0 | ||
6:2/0/terrains_peering_bit/top_left_side = 0 | ||
6:2/0/terrains_peering_bit/top_corner = 0 | ||
6:2/0/terrains_peering_bit/top_right_side = 0 | ||
0:3/0 = 0 | ||
0:3/0/texture_origin = Vector2i(0, 4) | ||
0:3/0/terrain_set = 0 | ||
0:3/0/terrain = 0 | ||
0:3/0/terrains_peering_bit/bottom_right_side = 0 | ||
1:3/0 = 0 | ||
1:3/0/texture_origin = Vector2i(0, 4) | ||
1:3/0/terrain_set = 0 | ||
1:3/0/terrain = 0 | ||
1:3/0/terrains_peering_bit/bottom_right_side = 0 | ||
1:3/0/terrains_peering_bit/top_left_side = 0 | ||
2:3/0 = 0 | ||
2:3/0/texture_origin = Vector2i(0, 4) | ||
2:3/0/terrain_set = 0 | ||
2:3/0/terrain = 0 | ||
2:3/0/terrains_peering_bit/top_left_side = 0 | ||
3:3/0 = 0 | ||
3:3/0/texture_origin = Vector2i(0, 4) | ||
3:3/0/terrain_set = 0 | ||
3:3/0/terrain = 0 | ||
4:3/0 = 0 | ||
4:3/0/texture_origin = Vector2i(0, 4) | ||
4:3/0/terrain_set = 0 | ||
4:3/0/terrain = 0 | ||
4:3/0/terrains_peering_bit/bottom_right_side = 0 | ||
4:3/0/terrains_peering_bit/top_right_side = 0 | ||
5:3/0 = 0 | ||
5:3/0/texture_origin = Vector2i(0, 4) | ||
5:3/0/terrain_set = 0 | ||
5:3/0/terrain = 0 | ||
5:3/0/terrains_peering_bit/right_corner = 0 | ||
5:3/0/terrains_peering_bit/bottom_right_side = 0 | ||
5:3/0/terrains_peering_bit/top_left_side = 0 | ||
5:3/0/terrains_peering_bit/top_right_side = 0 | ||
6:3/0 = 0 | ||
6:3/0/texture_origin = Vector2i(0, 4) | ||
6:3/0/terrain_set = 0 | ||
6:3/0/terrain = 0 | ||
6:3/0/terrains_peering_bit/bottom_right_side = 0 | ||
6:3/0/terrains_peering_bit/top_left_side = 0 | ||
6:3/0/terrains_peering_bit/top_corner = 0 | ||
6:3/0/terrains_peering_bit/top_right_side = 0 | ||
7:3/0 = 0 | ||
7:3/0/texture_origin = Vector2i(0, 4) | ||
7:3/0/terrain_set = 0 | ||
7:3/0/terrain = 0 | ||
7:3/0/terrains_peering_bit/top_left_side = 0 | ||
7:3/0/terrains_peering_bit/top_right_side = 0 | ||
0:4/0 = 0 | ||
0:4/0/texture_origin = Vector2i(0, 4) | ||
0:4/0/terrain_set = 0 | ||
0:4/0/terrain = 0 | ||
0:4/0/terrains_peering_bit/bottom_right_side = 0 | ||
0:4/0/terrains_peering_bit/bottom_left_side = 0 | ||
0:4/0/terrains_peering_bit/left_corner = 0 | ||
0:4/0/terrains_peering_bit/top_left_side = 0 | ||
1:4/0 = 0 | ||
1:4/0/texture_origin = Vector2i(0, 4) | ||
1:4/0/terrain_set = 0 | ||
1:4/0/terrain = 0 | ||
1:4/0/terrains_peering_bit/bottom_left_side = 0 | ||
1:4/0/terrains_peering_bit/top_left_side = 0 | ||
1:4/0/terrains_peering_bit/top_corner = 0 | ||
1:4/0/terrains_peering_bit/top_right_side = 0 | ||
2:4/0 = 0 | ||
2:4/0/texture_origin = Vector2i(0, 4) | ||
2:4/0/terrain_set = 0 | ||
2:4/0/terrain = 0 | ||
2:4/0/terrains_peering_bit/bottom_right_side = 0 | ||
2:4/0/terrains_peering_bit/bottom_corner = 0 | ||
2:4/0/terrains_peering_bit/bottom_left_side = 0 | ||
2:4/0/terrains_peering_bit/left_corner = 0 | ||
2:4/0/terrains_peering_bit/top_left_side = 0 | ||
2:4/0/terrains_peering_bit/top_right_side = 0 | ||
3:4/0 = 0 | ||
3:4/0/texture_origin = Vector2i(0, 4) | ||
3:4/0/terrain_set = 0 | ||
3:4/0/terrain = 0 | ||
3:4/0/terrains_peering_bit/bottom_right_side = 0 | ||
3:4/0/terrains_peering_bit/bottom_left_side = 0 | ||
3:4/0/terrains_peering_bit/left_corner = 0 | ||
3:4/0/terrains_peering_bit/top_left_side = 0 | ||
3:4/0/terrains_peering_bit/top_corner = 0 | ||
3:4/0/terrains_peering_bit/top_right_side = 0 | ||
4:4/0 = 0 | ||
4:4/0/texture_origin = Vector2i(0, 4) | ||
4:4/0/terrain_set = 0 | ||
4:4/0/terrain = 0 | ||
4:4/0/terrains_peering_bit/bottom_right_side = 0 | ||
4:4/0/terrains_peering_bit/bottom_corner = 0 | ||
4:4/0/terrains_peering_bit/bottom_left_side = 0 | ||
4:4/0/terrains_peering_bit/top_left_side = 0 | ||
4:4/0/terrains_peering_bit/top_right_side = 0 | ||
5:4/0 = 0 | ||
5:4/0/texture_origin = Vector2i(0, 4) | ||
5:4/0/terrain_set = 0 | ||
5:4/0/terrain = 0 | ||
5:4/0/terrains_peering_bit/bottom_right_side = 0 | ||
5:4/0/terrains_peering_bit/bottom_left_side = 0 | ||
5:4/0/terrains_peering_bit/left_corner = 0 | ||
5:4/0/terrains_peering_bit/top_left_side = 0 | ||
5:4/0/terrains_peering_bit/top_right_side = 0 | ||
6:4/0 = 0 | ||
6:4/0/texture_origin = Vector2i(0, 4) | ||
6:4/0/terrain_set = 0 | ||
6:4/0/terrain = 0 | ||
6:4/0/terrains_peering_bit/bottom_right_side = 0 | ||
6:4/0/terrains_peering_bit/bottom_corner = 0 | ||
6:4/0/terrains_peering_bit/bottom_left_side = 0 | ||
6:4/0/terrains_peering_bit/top_left_side = 0 | ||
6:4/0/terrains_peering_bit/top_corner = 0 | ||
6:4/0/terrains_peering_bit/top_right_side = 0 | ||
0:5/0 = 0 | ||
0:5/0/texture_origin = Vector2i(0, 4) | ||
0:5/0/terrain_set = 0 | ||
0:5/0/terrain = 0 | ||
0:5/0/terrains_peering_bit/bottom_right_side = 0 | ||
0:5/0/terrains_peering_bit/bottom_corner = 0 | ||
0:5/0/terrains_peering_bit/bottom_left_side = 0 | ||
0:5/0/terrains_peering_bit/top_right_side = 0 | ||
1:5/0 = 0 | ||
1:5/0/texture_origin = Vector2i(0, 4) | ||
1:5/0/terrain_set = 0 | ||
1:5/0/terrain = 0 | ||
1:5/0/terrains_peering_bit/right_corner = 0 | ||
1:5/0/terrains_peering_bit/bottom_right_side = 0 | ||
1:5/0/terrains_peering_bit/top_left_side = 0 | ||
1:5/0/terrains_peering_bit/top_right_side = 0 | ||
2:5/0 = 0 | ||
2:5/0/texture_origin = Vector2i(0, 4) | ||
2:5/0/terrain_set = 0 | ||
2:5/0/terrain = 0 | ||
2:5/0/terrains_peering_bit/right_corner = 0 | ||
2:5/0/terrains_peering_bit/bottom_right_side = 0 | ||
2:5/0/terrains_peering_bit/bottom_corner = 0 | ||
2:5/0/terrains_peering_bit/bottom_left_side = 0 | ||
2:5/0/terrains_peering_bit/top_left_side = 0 | ||
2:5/0/terrains_peering_bit/top_right_side = 0 | ||
3:5/0 = 0 | ||
3:5/0/texture_origin = Vector2i(0, 4) | ||
3:5/0/terrain_set = 0 | ||
3:5/0/terrain = 0 | ||
3:5/0/terrains_peering_bit/right_corner = 0 | ||
3:5/0/terrains_peering_bit/bottom_right_side = 0 | ||
3:5/0/terrains_peering_bit/bottom_left_side = 0 | ||
3:5/0/terrains_peering_bit/top_left_side = 0 | ||
3:5/0/terrains_peering_bit/top_corner = 0 | ||
3:5/0/terrains_peering_bit/top_right_side = 0 | ||
4:5/0 = 0 | ||
4:5/0/texture_origin = Vector2i(0, 4) | ||
4:5/0/terrain_set = 0 | ||
4:5/0/terrain = 0 | ||
4:5/0/terrains_peering_bit/right_corner = 0 | ||
4:5/0/terrains_peering_bit/bottom_right_side = 0 | ||
4:5/0/terrains_peering_bit/bottom_left_side = 0 | ||
4:5/0/terrains_peering_bit/top_left_side = 0 | ||
4:5/0/terrains_peering_bit/top_right_side = 0 | ||
5:5/0 = 0 | ||
5:5/0/texture_origin = Vector2i(0, 4) | ||
5:5/0/terrain_set = 0 | ||
5:5/0/terrain = 0 | ||
5:5/0/terrains_peering_bit/bottom_right_side = 0 | ||
5:5/0/terrains_peering_bit/bottom_left_side = 0 | ||
5:5/0/terrains_peering_bit/top_left_side = 0 | ||
5:5/0/terrains_peering_bit/top_corner = 0 | ||
5:5/0/terrains_peering_bit/top_right_side = 0 | ||
6:5/0 = 0 | ||
6:5/0/texture_origin = Vector2i(0, 4) | ||
6:5/0/terrain_set = 0 | ||
6:5/0/terrain = 0 | ||
6:5/0/terrains_peering_bit/bottom_right_side = 0 | ||
6:5/0/terrains_peering_bit/bottom_left_side = 0 | ||
6:5/0/terrains_peering_bit/top_left_side = 0 | ||
6:5/0/terrains_peering_bit/top_right_side = 0 | ||
7:2/0 = 0 | ||
7:2/0/texture_origin = Vector2i(0, 4) | ||
7:2/0/terrain_set = 0 | ||
7:2/0/terrain = 0 | ||
7:2/0/terrains_peering_bit/bottom_left_side = 0 | ||
7:2/0/terrains_peering_bit/top_left_side = 0 | ||
7:2/0/terrains_peering_bit/top_corner = 0 | ||
7:2/0/terrains_peering_bit/top_right_side = 0 | ||
7:4/0 = 0 | ||
7:4/0/texture_origin = Vector2i(0, 4) | ||
7:4/0/terrain_set = 0 | ||
7:4/0/terrain = 0 | ||
7:4/0/terrains_peering_bit/right_corner = 0 | ||
7:4/0/terrains_peering_bit/bottom_right_side = 0 | ||
7:4/0/terrains_peering_bit/bottom_left_side = 0 | ||
7:4/0/terrains_peering_bit/left_corner = 0 | ||
7:4/0/terrains_peering_bit/top_left_side = 0 | ||
7:4/0/terrains_peering_bit/top_right_side = 0 | ||
|
||
[resource] | ||
tile_shape = 1 | ||
tile_layout = 5 | ||
tile_offset_axis = 1 | ||
tile_size = Vector2i(16, 8) | ||
terrain_set_0/mode = 0 | ||
terrain_set_0/terrain_0/name = "Isometric template" | ||
terrain_set_0/terrain_0/color = Color(0, 0.67, 0.2345, 1) | ||
sources/0 = SubResource("TileSetAtlasSource_vf00h") |
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