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I'm a bit late, but:
First, he calculates the "sameness" of each shape, which is the number of like neighbors over the number of total neighbors. This is a decimal between 0 and 1. Then he averages the sameness of all the shapes, subtracts 1/2, and divides by 2.
The actual function is called writeStats(), and can be found in polygons/play/automatic/automatic.js.
On Sun, Mar 29, 2020 at 12:18 PM Erin ***@***.***> wrote:
I'm a bit late, but:
First, he calculates the "sameness" of each shape, which is the number of
like neighbors over the number of total neighbors. This is a decimal
between 0 and 1. Then he averages the sameness of all the shapes, subtracts
1/2, and divides by 2.
The actual function is called writeStats(), and can be found in
polygons/play/automatic/automatic.js.
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How is the percentage of segregation calculated (y-axis)?
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