A case study project on solving login or account registration issues in a game.
- Unity Game Engine
- C# programming language
- PlayFab (for microsoft Azure) for user authentication and managing the registration and login process
- The data would be sent to the PlayFab microsoft servers for storage and management.
I am an experienced Unity game developer with advanced skills in C# programming, and I am the co-founder of Planet Stars Game studio.
My expertise includes building and optimizing game engines, implementing game mechanics, and developing multiplayer games. I have a strong understanding of Unity's scripting API and how to use it to create engaging and immersive game experiences. I am always looking for new opportunities to collaborate and build exciting new projects, don't hesitate to reach out!