Releases: mtgred/netrunner
Releases · mtgred/netrunner
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89
- #6002: remove useless filter games button (@jwarwick, @kjchiu)
- #6004: Only list decks legal for the specified format in the deck selector (@jwarwick)
- #6006: Added game count in game lobby, plus indication of filtering (@jwarwick)
- #6007: Don't close discard/deck popup when clicking in the popup (@NoahTheDuke, @cardboardtech)
88
- #5793: Prompt Clean up (@NoahTheDuke)
- #5933: standardize waiting prompt messages (@NoahTheDuke, @francescopellegrini)
- #5938: use "choose" instead of "select" (@NoahTheDuke, @francescopellegrini)
- #5942: Fixes some stealth breakers not resetting strength (@NoahTheDuke, @jove-m)
- #5955: Test that Bran 1.0's install ice subroutine prints to the log correctly (@NoahTheDuke, @cardboardtech)
- #5962: Adds gain/lose-clicks (@NoahTheDuke, @jove-m)
- #5966: Mark abilities as Playable (@NoahTheDuke, @cardboardtech)
- #5967: Lighten faction colors to be more distinct from background (@NoahTheDuke, @cardboardtech)
- #5970: fix Mystic Maemi log message (@NoahTheDuke, @francescopellegrini)
- #5971: add link icon where it was missing (@NoahTheDuke, @francescopellegrini)
- #5972: fix uncapitalized ice header in deckbuilder (@NoahTheDuke, @francescopellegrini)
- #5977: added lobby filtering by format (@NoahTheDuke, @kjchiu)
- #5979: Implements gamenet. (@NoahTheDuke, @jove-m)
- #5980: Prevent using illegal decks outside of casual (@NoahTheDuke, @jove-m)
- #5982: Fix Command Pop-up (@NoahTheDuke, @cardboardtech)
- #5984: Various stability improvements (@NoahTheDuke, @jove-m)
- #5985: Fixes a bug in ignoring additional costs (@NoahTheDuke, @jove-m)
- #5987: Prevents an infinite loop in toasts (@NoahTheDuke, @jove-m)
- #5996: Auto pump and break variable cost and strength (@NoahTheDuke, @cardboardtech)
- #5997: Fix log messages. Fix gameboard cljs typos. (@NoahTheDuke, @jwarwick)
- #5998: Small clean-ups (@NoahTheDuke)
- #5999: Changes Select to Choose in a test (@jove-m, @jwarwick)
87
86
85
- #5932: add missing waiting prompt to Public Trail (@francescopellegrini, @jwarwick)
- #5937: standardize credit-related prompts (@francescopellegrini, @jwarwick)
- #5943: uncapizalize ICE (@francescopellegrini, @jwarwick)
- #5946: Adds better error handling to tick (@jove-m, @jwarwick)
- #5947: make Quetzal ability not repeatable (@francescopellegrini, @jwarwick)
- #5948: Fixed tag (and other warning) arrow (@jwarwick, @lostgeek)
- #5949: Centrally aligned counter number (@jwarwick, @lostgeek)
84
- #5908: Stealth credits (@NoahTheDuke, @jove-m)
- #5915: Fix Gatekeeper message. It now includes origin of chosen cards (issue 5753) (@NoahTheDuke, @h4pp7)
- #5934: Remove alpha of typeahead in the Deckbuilder (@NoahTheDuke, @cardboardtech)
- 6571c8b: Clean up indentation, use cost methods (@NoahTheDuke)
83
- #5872: chore (colors): consolidation of colors into variables (@jwarwick, @lallmon)
- #5885: Splitting of the right-pane into multiple parts (@NoahTheDuke, @lostgeek)
- #5887: Made click symbol click-through (@NoahTheDuke, @lostgeek)
- #5897: standardize credits vs [Credits] usage in messages (@NoahTheDuke, @francescopellegrini)
- #5901: Fix midway station ignoring break all abilities (@NoahTheDuke, @jove-m)
- #5904: Adding (start of turn) to additional cards (@NoahTheDuke, @cardboardtech)
- #5905: Create game as Any Side (@NoahTheDuke, @cardboardtech)
- #5906: Add clj-kondo settings (@NoahTheDuke)
- #5909: Runner can only spend virus counters on their cards (@NoahTheDuke, @cardboardtech)
- #5913: Rely on clojure to compile required code (@NoahTheDuke)
- #5914: Added show-discard flag to Attitude Adjustment (@NoahTheDuke, @cardboardtech)
- #5917: Updated Trick of Light to follow SU21 wording (@NoahTheDuke, @cardboardtech)
- #5918: Fix Keiko trigger condition (supersedes #5900 ) (@NoahTheDuke, @h4pp7)
- #5919: add MU icon where it was missing (@NoahTheDuke, @francescopellegrini)
- #5920: changed calls to is' with potential to print the whole state (@NoahTheDuke, @h4pp7)
- #5921: fix Chop Bot 3000's trigger condition (@NoahTheDuke, @h4pp7)
- #5922: Fixes atmans counters being payable with the wrong type of recurring credits (@NoahTheDuke, @jove-m)
- #5925: Add recurring credit reset to initialization (@NoahTheDuke, @jove-m)
- #5926: Makes giodarno aware of recurring credits (@NoahTheDuke, @jove-m)
- #5927: Rejigs the successful run logic to better account for sneakdoor/crisium (@NoahTheDuke, @jove-m)
- #5928: Adds some registrations to the turning wheel's bounce ability (@NoahTheDuke, @jove-m)
- #5930: Fix broken tests on master due to merges (@NoahTheDuke)
82
- #5796: Use icons for player stats (@dkellner, @jwarwick)
- #5847: Special handling of dynamic abilities (@jwarwick, @lostgeek)
- #5848: Fix for counter command and prompt showing scored cards (@jwarwick, @lostgeek)
- #5849: Fix importing decks (@jwarwick)
- #5850: Fixed subtypes obscuring card-preview (@jwarwick, @lostgeek)
- #5853: remove every reference of the "NVRAM" terminology (@francescopellegrini, @jwarwick)
- #5857: Add more card info to the game API (@jwarwick)
- #5859: Clean up compojure routes (@jwarwick)
- #5867: feature(REM): font sizing to rem units for UI scaling (@jwarwick, @lallmon)
- #5875: Fix merge breaking player stats icons (@dkellner, @jwarwick)
- #5876: Fix Macrophage (@jwarwick)
81
- #5757: API Access to Game State (@jwarwick)
- #5799: Convert server to Reload Workflow with Integrant (@NoahTheDuke, @jwarwick)
- #5826: Loki fixes (@jwarwick, @nathanj)
- #5827: Hide Archives from Spectators (@jwarwick)
- #5828: Add Currents back to state diff (@jwarwick)
- #5831: Mouseclick on command refocuses input. Faster command input (@jwarwick, @merrickbrown)
- #5832: Clarify fire subroutines wording (@jwarwick)
- #5835: Fix ability menus, keeping them open only in special cases (@jwarwick, @lostgeek)
- #5836: Show card preview in prompts of not-installed cards (@jwarwick, @lostgeek)
- #5837: Subtle one-shot animations for card borders (@jwarwick, @lostgeek)
- #5838: Added tooltips for replay icons (@jwarwick, @lostgeek)
- #5839: Fix Neutralize All Threads / Trebuchet interaction (@jwarwick, @nathanj)
- #5840: Adding command to report bugs more directly (@jwarwick, @lostgeek)
- #5841: Fixed black screen for players (@jwarwick, @lostgeek)