Releases
88
#5793 : Prompt Clean up (@NoahTheDuke )
#5933 : standardize waiting prompt messages (@NoahTheDuke , @francescopellegrini )
#5938 : use "choose" instead of "select" (@NoahTheDuke , @francescopellegrini )
#5942 : Fixes some stealth breakers not resetting strength (@NoahTheDuke , @jove-m )
#5955 : Test that Bran 1.0's install ice subroutine prints to the log correctly (@NoahTheDuke , @cardboardtech )
#5962 : Adds gain/lose-clicks (@NoahTheDuke , @jove-m )
#5966 : Mark abilities as Playable (@NoahTheDuke , @cardboardtech )
#5967 : Lighten faction colors to be more distinct from background (@NoahTheDuke , @cardboardtech )
#5970 : fix Mystic Maemi log message (@NoahTheDuke , @francescopellegrini )
#5971 : add link icon where it was missing (@NoahTheDuke , @francescopellegrini )
#5972 : fix uncapitalized ice header in deckbuilder (@NoahTheDuke , @francescopellegrini )
#5977 : added lobby filtering by format (@NoahTheDuke , @kjchiu )
#5979 : Implements gamenet. (@NoahTheDuke , @jove-m )
#5980 : Prevent using illegal decks outside of casual (@NoahTheDuke , @jove-m )
#5982 : Fix Command Pop-up (@NoahTheDuke , @cardboardtech )
#5984 : Various stability improvements (@NoahTheDuke , @jove-m )
#5985 : Fixes a bug in ignoring additional costs (@NoahTheDuke , @jove-m )
#5987 : Prevents an infinite loop in toasts (@NoahTheDuke , @jove-m )
#5996 : Auto pump and break variable cost and strength (@NoahTheDuke , @cardboardtech )
#5997 : Fix log messages. Fix gameboard cljs typos. (@NoahTheDuke , @jwarwick )
#5998 : Small clean-ups (@NoahTheDuke )
#5999 : Changes Select to Choose in a test (@jove-m , @jwarwick )
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