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4.6.4 slightly bigger bullets
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moshix authored Jan 30, 2025
1 parent b1fbc6c commit 2e940ee
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions game.js
Original file line number Diff line number Diff line change
Expand Up @@ -73,8 +73,9 @@
// 4.6.1 restrict certain locales, adjust monster position
// 4.6.2 only advance speed of enemies by 9% between levels to make it more playable
// 4.6.3 limit enemy firing rate in new levels to make game more playable
// 4.6.4 make bullets a bit bigger

const VERSION = "v4.6.3G"; // version showing in index.html
const VERSION = "v4.6.4G"; // version showing in index.html


document.getElementById('version-info').textContent = VERSION;
Expand Down Expand Up @@ -474,7 +475,7 @@ function drawBullets() {
} else {
ctx.fillStyle = "white"; // Player bullets remain white
}
ctx.fillRect(bullet.x, bullet.y, 2.5, 5);
ctx.fillRect(bullet.x, bullet.y, 2.8, 5.2);
});
}

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