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Releases: moo-man/WFRP4e-FoundryVTT

7.2.3

28 Jun 02:01
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  • Add various localizations to vehicles (Thanks @txus)
  • Fix various V12 deprecations (#2087) (Thanks @Forien)
  • Fix tables not taking the max result when modifiers take it beyond that result (#2072)
  • Fix error on player side when rendering chat messages (#2119)
  • Clarify error when rolling a test with no GM connected (#2120)
  • Precise, Imprecise, and Accurate now apply to the dialog when no target is specified
  • Fix error when trying to render new Cargo item sheets (#2110)
  • The source of Fear is now added to the Fear Extended Test name (#2105)
  • Blackpowder weapons now show a chat button to apply the Cool test to prevent Broken
  • Fix error associated with opposed test swapping (#2127)
  • Fix Ranged weapons using WS instead of BS when the associated skill isn't found. (#2128)
  • Various CSS fixes for V12
  • Creature main tab now shows optional weapon properties just like the Combat tab (#2057)

Official Modules

All

  • Distracting no longer applies to Undead, Ethereal, Construct, or Daemonic creatures

Core Rulebook - 5.0.7

  • Fix Signet Ring/Coat text (#2098)
  • Fix Daemonbane filter (#2103)
  • Various Talents that have specification values now more reliably prompt for values (#2078)

Enemy in Shadows - 5.0.3

  • Fix Carnivorous snapper wounds (#2121)

Ubersreik Adventures I - 5.0.2

Death on the Reik - 5.0.5

Power Behind the Throne - 5.0.5

Altdorf - 5.0.3

Old World Bundle I - 5.0.3

  • Fix various Token paths (#2074)

Horned Rat - 5.0.4

Empire in Ruin - 5.0.4

Up In Arms - 5.0.3

  • Fix Coolheaded on Knight of the White Wolf (#2125)
  • Add Grapple effect and Gun Halberd link (#2099)

Winds of Magic - 5.0.4

  • Fix Daemonbane filter (#2103)

Imperial Zoo - 5.0.2

Salzenmund - 5.0.4

  • Fix Owler careers (#2118)

Old World Bundle II - 5.0.4

Sea of Claws - 5.0.1

  • Fix some tables referring to non-existing world items instead of the compendium
  • Weather macro now avoids showing rolled dice when Dice So Nice is used

7.2.2

21 Jun 23:08
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Fixes

  • Fix Extended Tests throwing an error when rolling.
  • [V12] Fix Career sheets not updating some properties of the Item
  • Fix inability to reorder Careers in the character sheet

Official Modules

Power Behind the Throne - 5.0.4

  • Fix Trade Gazetteer not showing up since Trade refactoring

Old World Bundle II - 5.0.3

  • Fix various Template scripts (#2021)

7.2.1

10 Jun 00:30
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Fixes

  • Rolling a vehicle's weapon now properly takes into account the rolling Actor's skills
  • Fix Hit Location remapping (when target has a different hit location table than normal)
  • Fix issue with applying effects from chat/sheet
  • Fix markdown journal being unreadable due to clashing CSS

Official Modules

Core Rulebook - 5.0.6

  • Fix Torn Muscles (Minor) giving the wrong penalty

Death on the Reik - 5.0.4

  • Removed old trade code

Power Behind the Throne - 5.0.2

  • Fix Gazetteer not showing up in trade

Up In Arms - 5.0.2

  • Fix Gazetteer not showing up in trade

Salzenmund - 5.0.3

  • Fix Gazetteer not showing up in trade

7.2.0

06 Jun 15:02
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Hello everyone! This update brings a much needed update to vehicles, specifically boats/ships. Can you guess which official module is also being released?

Features

  • Vehicles have been greatly refactored, now supporting more flexible Crew and Crew Test mechanics, Extended Tests, Vehicle Traits, Morale, and other features! (#2012, #1974, #1969, #1965, #1964, #1962, #1961, #2055)
  • Added buttons to quickly roll an defensive opposed test from the initial chat card (#1830)

Fixes

  • Fixed Movement rounding error (#2029)
  • Fix GM Description disappearing from vehicles (#2056)
  • Fix vehicle weapons not benefiting from ammunition qualities/flaws (#1737)
  • Fixed Homebrew Penetrating rules (#2008)
  • Fix some targeted effects applying twice (#2042)
  • Fix weapon encumbrance bugs (#2019)
  • Fix Petty spells causing Grimoire Miscasts (#2026)
  • Fix error messages caused by other users editing Group Advantage (#2041)
  • Fix error messages when gaining EXP (#2047)
  • Fix actor creation failing without the Core module
  • Fix possible issue with applying damage from opposed test

Official Modules

Sea of Claws is now available! The perfect starting point for a new campaign set on the high seas, detailing the northern coastlines of the Old World and the creatures and characters players may encounter there.

Core Rulebook - 5.0.5

  • More traits now prompt for a value when added (#2010)
  • Improve "Resistance" script (#2011)
  • Fix wrong Craftsman behavior (#2037)
  • Regenerate no longer applies twice (#2015)
  • Fix infighter talent being not found (#2031)
  • Fix Distracting applying its penalty multiple times

Starter Set - 5.0.3

Rough Nights & Hard Days - 5.0.2

Enemy in Shadows - 5.0.2

  • Fix missing links to diseases (#2046)

Ubersreik Adventures I - 5.0.1

Death on the Reik - 5.0.3

Middenheim - 5.0.2

Archives Vol 1. - 5.0.2

Power Behind the Throne - 5.0.2

  • Fixed Skretth and enhanced version being swapped (#2032)
  • Fixed Estalian Mosca script adding the wrong condition

Altdorf - 5.0.2

Ubersreik Adventures II - 5.0.2

Old World Bundle I - 5.0.2

Horned Rat - 5.0.3

  • Improved Besmirched Condition (#2023)
  • Improved Skaven Lore Effects

Empire in Ruins - 5.0.3

  • Fixed Ghal Maraz critical effect (#1968)
  • Added Spirit Walk spell (#1998)

Archives Vol 2. - 5.0.1

  • Restrict Magical Effects button to be GM Only (#2033)

Up In Arms - 5.0.1

Winds of Magic - 5.0.3

Imperial Zoo - 5.0.1

Salzenmund - 5.0.2

Old World Bundle II - 5.0.1

7.1.6

22 May 21:51
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The patch provides some very basic fixes for V12. This hasn't been thoroughly tested on V12, and there could be further issues.

Additionally:

  • "Fear" has been removed from Status Effects and added to System Effects. This removes it from the Condition bar in the effects tab, but this makes it clearer where the Fear effect is coming from.
  • Fix targeted effects sometimes applying twice (#2042)
  • Fix Opposed Tests that don't involve damage throwing an error (#2006)
  • Fix some combat effects running twice (#2015)
  • Fix manually adding amputation injuries showing NaN in characteristics (#2022)
  • Various localization fixes (thanks @Yasnen)

7.1.5

05 May 21:41
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Fixes

  • Fixed an issue with character generation throwing an error when finishing
  • Fix Strike to Stun script not applying multiple Success Bonuses (#1992)
  • Minor css fixes (#2002)
  • Restore support for type-less item searches (#2004)
  • Restore and improve the ability to bypass roll dialogs (see Dialog Options)
  • Fix Damage while Mounted not being calculated sometimes
  • Fix weapons throwing an error when being posted to chat (#2003)

7.1.4

02 May 14:47
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Fixes

  • Fixed finishing character creation prompting the GM instead of the player creating the character
  • Fixed Resolute not showing up in Damage breakdown (thanks @Txus5012)
  • Fixed Slayer not showing up in Damage Breakdown
  • Fix Collapsed sidebar CSS (#1914)
  • Fix dragging containers onto themselves resulting in their ceased existence (#1976)
  • Fix Strike to Stun applying multiple times (#1971
  • Fix weapons decreasing encumbrance when equipped (#1978)
  • Fix error when Channelling without the proper skill (#1977)
  • Fix Dual Wielder's second attack not receiving the Success Bonus from the talent (#1981)
  • Fix modifier for attacking a larger creature not applying (#1958)
  • Fix Charging while using Group Advantage adding to actor advantage (#1955)
  • Fix Auras applying even when the source trait is disabled (#1983)
  • Fix mutation script not working with expanded tables (#1956)
  • Fix drag and drop reordering on the Actor sheet (#1957)
  • Improved auras to handle Actor-less tokens
  • Fix opposed breakdown resulting in NaN

Official Modules-

Old World Bundle II is now available! Steeped in mysterious plots, profane rituals, and magical wonders, stepping into the Old World is no task for the fainthearted - the Old World Bundle II contains eight titles previously released as short PDF only options that will help expand your WFRP adventures.

Core Rulebook - 5.0.4

  • Fix Nausea throwing an error

Starter Set - 5.0.2

  • Fix Nausea throwing an error

Death on the Reik - 5.0.2

  • Fix Barrakul applying its damage effect to all damage done by the Actor (#1987)

Horned Rat - 5.0.2

  • Fix Nausea throwing an error

Empire in Ruin - 5.0.2

  • Fix Necrofex Garden of Corpses ability

Winds of Magic - 5.0.2

  • Fix Morr's Reversed symbol script (#1979)

7.1.3

29 Apr 02:49
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Here's a few more fixes, thanks everyone for the bug reports!

Fixes

  • Fix character generation not allowing submission when the species has no rolled talents (#1953)
  • Fix applying lore effect throwing an error (#1939)
  • Fixed users not reflecting document updates performed by other users (#1937, #1942)
  • Fix traits no longer having a the Charge option when rolling (#1932)
  • Set a fixed precision for encumbrance (#1933)
  • Fixed various issues with containers not calculating or reflecting the correct encumbrance (#1934)
  • Fix Infighting Talent not ignoring shorter weapon penalty (#1943)
  • Add localization to Test Breakdowns and Item Dialogs (Thanks @Txus5012)
  • Actor size now adds a modifier to aura size. It is not completely accurate but should be a better representation of the aura.
  • Fix Heat Exposure 3 trigger
  • Fix various issues with group advantage (#1945)
  • Fix missing penalty for using a weapon to defend against a larger creature (#1951)

Official Modules

Core Rulebook - 5.0.3

  • Fix Torn Leg Muscles not applying movement penalty (#1946)
  • Fix Torn Body Muscle (Minor) applying -20 instead of -10 (#1949)

7.1.2

27 Apr 01:47
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More minor fixes

  • Fix containers not showing their contents
  • Fix Trained trait sometimes throwing an error

7.1.1

27 Apr 00:53
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Hi all, this patch should fix some of the major issues with the last release. Thanks everyone for your patience!

Fixes

  • Remove incompatible CSS causing issues with owned item sheets
  • Fix Poisoned Script, add Engaged Script (Thanks @Txus5012)
  • Fix Armour sometimes not showing in the inventory tab
  • Fix Containers throwing an error when being deleted
  • Fix Channelling not using the Actor's channelling skill (#1925)
  • Fix error thrown when a defender wins an opposed test (#1920)
  • Fix Fear not behaving correctly (#1927)
  • Fix incubation unit property not saving (#1930)

Official Modules-

All

  • There was a little mishap with my item replacement script in that all actors from the official modules had their weapons replaced with UiA versions, this isn't intended and has (hopefully) been reverted. Unfortunately another possible mishap is that any of the Actors in these modules that had some sort of magical properties or special effects have likely been reverted, so report these if you see them!

Core Rulebook - 5.0.2

  • See All
  • Improve Perfect Pitch script (#1928)
  • Improve Catfall script
  • Added safe-guards to scripts testing for skill in the dialog

Starter Set - 5.0.1

  • See All

Rough Nights & Hard Days - 5.0.1

  • See All

Enemy in Shadows - 5.0.1

  • See All
  • Fix various text errors (#1834)

Death on the Reik - 5.0.1

  • See All
  • Re-added Gutbag's magical dwarfen shield properties

Middenheim - 5.0.1

  • See All

Archives Vol 1. - 5.0.1

  • See All

Power Behind the Throne - 5.0.1

  • See All
  • Re-added Nastassia's magical weapon properties

Altdorf - 5.0.1

  • See All

Ubersreik Adventures II - 5.0.1

  • See All

Old World Bundle I - 5.0.1

  • See All

Horned Rat - 5.0.1

  • See All
  • Added missing items/effects to Grey Seer Skrittar and Maliss (#1811)

Empire in Ruin - 5.0.1

  • See All
  • Fixed Necrofex Colossus's Suffused with Death effect

Winds of Magic - 5.0.1

  • See All

Salzenmund - 5.0.1

  • See All