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Build Process Error "Undefined symbol: _AudioServicesPlaySystemSound" #118

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babzcraig opened this issue Nov 6, 2023 · 3 comments
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@babzcraig
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babzcraig commented Nov 6, 2023

After upgrading to v2.2.0 we are getting the following error during the build process.
Screenshot 2023-11-06 at 2 37 30 PM

We've tried manually setting up iOS based on the docs but when we attempt to add RNReactNativeHapticFeedback.xcodeproj to the Libraries and move to the next step, it does not show up when we attempt to 'Link Binary To Libraries'. libRNReactNativeHapticFeedback.a is not listed as one of the libraries available.

We can also confirm that attempting to click on RNReactNativeHapticFeedback.xcodeproj in the Library dropdown yields a 'The file could not be opened.' popup.
Screenshot 2023-11-06 at 3 01 11 PM

Screenshot 2023-11-06 at 2 55 41 PM

This error also goes away if we manually link the Audiotoolbox.framework to the package. Any help would be appreciated.

@babzcraig babzcraig changed the title Build Process Error Undefined symbol: _AudioServicesPlaySystemSound Build Process Error "Undefined symbol: _AudioServicesPlaySystemSound" Nov 7, 2023
@bbfnovikows
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same

@JimTeva
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JimTeva commented Dec 14, 2023

Same error on xcode 15.0.1, RN 0.72.6, react-native-haptic-feedback 2.2.0/2.1.0.
And Same problem when manually setting up on IOS.

@kyoung-jnn
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kyoung-jnn commented Mar 28, 2024

  • "react-native-haptic-feedback": "^2.0.3"

Same, Only iOS settings can fix this error.

스크린샷 2024-03-28 오후 4 02 06 스크린샷 2024-03-28 오후 4 01 53

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