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[✨ feature] Implement
eval_roughness()
for most BSDFs #589base: master
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[✨ feature] Implement
eval_roughness()
for most BSDFs #589Changes from all commits
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Please update this 😄
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Why shouldn't it be exactly the same? doesn't it under the hood call same methods as diffuse_reflectance_eval?
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I'm confused.
Doesn't the default behaviour just return 1 currently? It doesn't use the BSDF evaluation at the normal direction.
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Indentation?
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Do you mean I should indent it one more tab or one less?
Isn't it currently in line with
diffuse_reflectance
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The
Mask active = true
argument should be aligned with the opening parenthesis of the previous line. Like in the other methods. Do you see what I mean?There was a problem hiding this comment.
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Could we move this logic to a separate function?
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Would this be a concern of this PR? since such a refactoring is a different task than this, and should happen for other methods of this class, I would suggest doing that in another tab. Also, I am not too good at C++, and I cannot do such a refactoring without bad consequences :)
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I'm ok with this. I'll refactor it with a lambda once it's merged.
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Missing new line here.