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Fix debug overlay rendering for large meshes #112

Fix debug overlay rendering for large meshes

Fix debug overlay rendering for large meshes #112

Triggered via pull request December 7, 2024 10:36
Status Failure
Total duration 8m 9s
Artifacts 3

artifacts.yml

on: pull_request
Matrix: linux
Matrix: windows
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4 errors and 4 warnings
windows (asw)
Process completed with exit code 1.
windows (sdk2013-mp)
Process completed with exit code 1.
windows (gmod)
Process completed with exit code 1.
windows (sdk2013-sp)
Process completed with exit code 1.
linux (gmod)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
linux (sdk2013-sp)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
linux (sdk2013-mp)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "vphysics_jolt_gmod_linux32", "vphysics_jolt_sdk2013-mp_linux32", "vphysics_jolt_sdk2013-sp_linux32". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
vphysics_jolt_gmod_linux32
142 MB
vphysics_jolt_sdk2013-mp_linux32
142 MB
vphysics_jolt_sdk2013-sp_linux32
142 MB