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mistersomov/README.md

Bio

I'm an Android and hardware developer with a passion for 3D graphics and a strong focus on the ESP32 platform. I create innovative solutions for mobile, embedded systems, and IoT applications. In my free time, I dive into the world of custom 3D engines using Vulkan and OpenGL.

Languages

I'm proficient in a variety of programming languages that help me tackle complex problems across different platforms. From mobile apps to embedded systems, these languages empower my projects:

Frameworks

Frameworks are at the heart of my development process, helping me bring ideas to life across multiple domains. Whether building mobile apps, embedded systems, or 3D environments, these frameworks are essential tools in my workflow:

Statistics

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  1. TicTacTrick TicTacTrick Public

    Kotlin

  2. DroidBlaster DroidBlaster Public

    A tutorial project based on the book "Android NDK for Beginners" by Sylvain Retabouil. Android NDK features such as JNI bridge, OpenGLES and OpenSLES integration are covered

    C++ 1 1

  3. IoT-AutoIrrigation IoT-AutoIrrigation Public

    An automated irrigation system powered by an ESP32 microcontroller

    C++