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Building MIEngine for VSCode
Andrew Wang edited this page Dec 10, 2021
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1 revision
MIEngine can be built on Windows, macOS, and Unix. However, for MIEngine to be compiled on Unix/macOS, you will need to build MIDebugEngine-Unix.sln
instead of MIDebugEngine.sln
.
You can do the same steps as building for Visual Studio or build with the .NET SDK which is similar to macOS/Linux.
- You need to install the .NET SDK
- Run
dotnet build src/MIDebugEngine-Unix.sln
- Run
./PublishOpenDebugAD7.sh -c Debug
This will publish a version of OpenDebugAD7 in ./bin/Debug/vscode/<RID>/publish/ that you can use to test.