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Michael edited this page Oct 8, 2016
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Read about the permissions and commands here and about the types here. On this page you will learn how to create your own backpacks.
I recommend that you use the bpcreate
command to create new backpacks. It's much easier because every step is explained ingame. Start creating a backpack with /bpcreate
.
There are comments in the config but I want to explain it a bit more. You can find a sample configuration here. Lines that start with # are my explanation. Make sure you make as many spaces as I. This is important for .yml files.
BackPacks:
# This is a list of all enabled backpacks. You don't have to enable all backpacks you create.
# In this case we enable the backpack test
enabled:
1: "test"
Now we define what the backpack test should be:
test:
# the name of the item
name: "&bTest &3BackPack"
# the type of the backpack
# you can find all types here: https://github.com/michael1011/BackPacks/wiki/Types
type: "normal"
# this is REALLY IMPORTANT
# the the description must be unique because the backpacks are identified with it
description:
1: "&fThis is the &bTest &3BackPack&f."
2: "&8Right click to open it."
# only required if the backpack has the type normal
# and must be divisible by 9
slots: 9
# get a list of all materials: http://bit.ly/21vbetj
# the material of the backpack
material: "COMPASS"
# how to craft it
# must be unique
crafting:
1: "I+L+I"
2: "L+C+L"
3: "I+L+I"
materials:
# the letters from above and the materials from 'material'
I: "IRON_INGOT"
L: "LEATHER"
C: "COMPASS"
Save the config and reload the server or use /bpreload. Your new backpack should work!
There are some additional options you can set but these are optional:
- You can disable the crafting of a backpack:
crafting:
# if you want to disable the crafting you have to set only this value
disabled: true
- Set the title of the inventory the backpack (only normal and furnace backpacks) opens:
type: "normal"
inventoryTitle: "&8Custom inventory title"
description:
- The plugin can play a sound when a backpack opens and closes (find all available sounds here):
type: "normal"
sounds:
open: "ENTITY_ENDERMEN_TELEPORT"
close: "ITEM_BOTTLE_FILL"
description: