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UT469: Updated Gamma to respect the brightness control, implemented DrawGouraudPolygon

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@metallicafan212 metallicafan212 released this 04 Jul 23:50
· 453 commits to master since this release

The brightness bar should now work, and decals should render.

Remember: this installs into the base folder of UT, not the system directory. The dll file goes in system, but the Shaders folder goes into the base folder.

This is why in the 7z file, the dll is in a System folder
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