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HGame Decomp Fixes

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@AdamJD01 AdamJD01 released this 10 Dec 18:21
· 12 commits to master since this release

Includes fixes for stuff UTPT missed, wrong nested ifs, incorrect/missing parenthesis, consts decompiled as the value instead of the name, removing mips from menu textures and cleaning up the code.
This also includes editing the spongify touching array in Harry and extending CutCameraPos/CutMark from Keypoint to keep HGame compatible with the new engine.