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Fixed arrays that were not decompiled correctly
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AdamJD01 committed Sep 27, 2021
1 parent 44a13bd commit fd94934
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Showing 20 changed files with 25 additions and 25 deletions.
2 changes: 1 addition & 1 deletion HGame/Classes/Enemies/Imp.uc
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Expand Up @@ -693,7 +693,7 @@ defaultproperties

timeIdleFidgit=10.00

soundFalling=Sound'HPSounds.Critters_sfx.imp_scream'
soundFalling(0)=Sound'HPSounds.Critters_sfx.imp_scream'

bDespawnable=True

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2 changes: 1 addition & 1 deletion HGame/Classes/HiddenHPawn/Fireball.uc
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Expand Up @@ -62,7 +62,7 @@ defaultproperties

attachedParticleClass(1)=Class'HPParticle.CrabSmoke'

attachedParticleOffset=(X=0.00,Y=0.00,Z=-32.00)
attachedParticleOffset(0)=(X=0.00,Y=0.00,Z=-32.00)

DrawType=DT_None

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6 changes: 3 additions & 3 deletions HGame/Classes/Menu/FEInputPage.uc
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Expand Up @@ -1905,15 +1905,15 @@ defaultproperties

InGame_VertSpacing(10)=32

InQuidditch_LabelList="Quidditch Action"
InQuidditch_LabelList(0)="Quidditch Action"

InQuidditch_VertSpacing(0)=32

InQuidditch_VertSpacing(1)=32

InWizardDuel_LabelList="Cycle Spell"
InWizardDuel_LabelList(0)="Cycle Spell"

InWizardDuel_VertSpacing=32
InWizardDuel_VertSpacing(0)=32

AutoJumpText="Auto Jump"

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2 changes: 1 addition & 1 deletion HGame/Classes/Misc/BarkSpawn.uc
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Expand Up @@ -6,7 +6,7 @@ class BarkSpawn extends GenericSpawner;

defaultproperties
{
GoodieToSpawn=Class'WiggentreeBark'
GoodieToSpawn(0)=Class'WiggentreeBark'

Snds=(Opening=None,Closing=None,Spawning=Sound'HPSounds.hub1_sfx.vase_breaking')

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2 changes: 1 addition & 1 deletion HGame/Classes/Misc/CigarBoxSpawn.uc
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Expand Up @@ -6,7 +6,7 @@ class CigarBoxSpawn extends GenericSpawner;

defaultproperties
{
GoodieToSpawn=Class'Jellybean'
GoodieToSpawn(0)=Class'Jellybean'

Snds=(Opening=Sound'HPSounds.General.spawner_cigar_box',Closing=None,Spawning=None)

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2 changes: 1 addition & 1 deletion HGame/Classes/Misc/DecanterSpawn.uc
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Expand Up @@ -6,7 +6,7 @@ class DecanterSpawn extends GenericSpawner;

defaultproperties
{
GoodieToSpawn=Class'Jellybean'
GoodieToSpawn(0)=Class'Jellybean'

Snds=(Opening=Sound'HPSounds.General.spawner_decanter',Closing=None,Spawning=None)

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2 changes: 1 addition & 1 deletion HGame/Classes/Misc/InvisibleSpawn.uc
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Expand Up @@ -6,7 +6,7 @@ class InvisibleSpawn extends GenericSpawner;

defaultproperties
{
GoodieToSpawn=Class'Jellybean'
GoodieToSpawn(0)=Class'Jellybean'

Snds=(Opening=Sound'HPSounds.General.knight_hit',Closing=None,Spawning=None)

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2 changes: 1 addition & 1 deletion HGame/Classes/Misc/JewelBoxSpawn.uc
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Expand Up @@ -6,7 +6,7 @@ class JewelBoxSpawn extends GenericSpawner;

defaultproperties
{
GoodieToSpawn=Class'Jellybean'
GoodieToSpawn(0)=Class'Jellybean'

Snds=(Opening=Sound'HPSounds.General.spawner_jewel_box',Closing=None,Spawning=None)

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2 changes: 1 addition & 1 deletion HGame/Classes/Misc/Knightspawn.uc
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Expand Up @@ -6,7 +6,7 @@ class Knightspawn extends GenericSpawner;

defaultproperties
{
GoodieToSpawn=Class'Jellybean'
GoodieToSpawn(0)=Class'Jellybean'

Snds=(Opening=Sound'HPSounds.General.knight_hit',Closing=None,Spawning=None)

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2 changes: 1 addition & 1 deletion HGame/Classes/Misc/MucusSpawn.uc
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Expand Up @@ -6,7 +6,7 @@ class MucusSpawn extends GenericSpawner;

defaultproperties
{
GoodieToSpawn=Class'FlobberwormMucus'
GoodieToSpawn(0)=Class'FlobberwormMucus'

Snds=(Opening=None,Closing=None,Spawning=Sound'HPSounds.hub1_sfx.vase_breaking')

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2 changes: 1 addition & 1 deletion HGame/Classes/Misc/MusicBoxSpawn.uc
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Expand Up @@ -6,7 +6,7 @@ class MusicBoxSpawn extends GenericSpawner;

defaultproperties
{
GoodieToSpawn=Class'Jellybean'
GoodieToSpawn(0)=Class'Jellybean'

Snds=(Opening=Sound'HPSounds.General.spawner_music_box',Closing=None,Spawning=None)

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2 changes: 1 addition & 1 deletion HGame/Classes/Misc/OilCanSpawn.uc
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Expand Up @@ -6,7 +6,7 @@ class OilCanSpawn extends GenericSpawner;

defaultproperties
{
GoodieToSpawn=Class'Jellybean'
GoodieToSpawn(0)=Class'Jellybean'

Snds=(Opening=Sound'HPSounds.General.spawner_oil_can',Closing=None,Spawning=None)

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2 changes: 1 addition & 1 deletion HGame/Classes/Misc/PlantPotSpawn.uc
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Expand Up @@ -6,7 +6,7 @@ class PlantPotSpawn extends GenericSpawner;

defaultproperties
{
GoodieToSpawn=Class'Jellybean'
GoodieToSpawn(0)=Class'Jellybean'

Snds=(Opening=Sound'HPSounds.General.spawner_plant_pot',Closing=None,Spawning=None)

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2 changes: 1 addition & 1 deletion HGame/Classes/Props/ArmTorchWithFire.uc
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Expand Up @@ -8,7 +8,7 @@ defaultproperties
{
attachedParticleClass(0)=Class'HPParticle.FireHP2'

attachedParticleOffset=(X=-18.00,Y=-4.00,Z=14.00)
attachedParticleOffset(0)=(X=-18.00,Y=-4.00,Z=14.00)

AmbientSound=Sound'HPSounds.General.torch01'

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2 changes: 1 addition & 1 deletion HGame/Classes/Props/ArmTorch_Sepia.uc
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ defaultproperties
{
attachedParticleClass(0)=Class'HPParticle.FireHP2Sepia'

attachedParticleOffset=(X=-18.00,Y=-4.00,Z=14.00)
attachedParticleOffset(0)=(X=-18.00,Y=-4.00,Z=14.00)

Mesh=SkeletalMesh'HProps.skArmTorchSepiaMesh'

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2 changes: 1 addition & 1 deletion HGame/Classes/Props/Boomslang.uc
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Expand Up @@ -31,7 +31,7 @@ defaultproperties

attachedParticleClass(0)=Class'HPParticle.BoomslangFX'

attachedParticleOffset=(X=0.00,Y=0.00,Z=20.00)
attachedParticleOffset(0)=(X=0.00,Y=0.00,Z=20.00)

// Physics=1
Physics=PHYS_Walking
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2 changes: 1 addition & 1 deletion HGame/Classes/Props/HogFrontTorch_WithFlame.uc
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Expand Up @@ -8,7 +8,7 @@ defaultproperties
{
attachedParticleClass(0)=Class'HPParticle.FireHP2_bigtorch1'

attachedParticleOffset=(X=0.00,Y=15.00,Z=7.00)
attachedParticleOffset(0)=(X=0.00,Y=15.00,Z=7.00)

AmbientSound=Sound'HPSounds.General.torch01'

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6 changes: 3 additions & 3 deletions HGame/Classes/Quidditch/QuidditchCrowd.uc
Original file line number Diff line number Diff line change
Expand Up @@ -144,11 +144,11 @@ defaultproperties

BooSounds(2)=Sound'HPSounds.Quidditch_sfx.SS_QUID_boo_short_01'

BooLongSounds=Sound'HPSounds.Quidditch_sfx.SS_QUID_boo_long_01'
BooLongSounds(0)=Sound'HPSounds.Quidditch_sfx.SS_QUID_boo_long_01'

CoaxSounds=Sound'HPSounds.Quidditch_sfx.SS_QUID_Crowd_yeah_lp_01'
CoaxSounds(0)=Sound'HPSounds.Quidditch_sfx.SS_QUID_Crowd_yeah_lp_01'

AwSounds=Sound'HPSounds.Quidditch_sfx.SS_QUID_Crowd_Aah_02'
AwSounds(0)=Sound'HPSounds.Quidditch_sfx.SS_QUID_Crowd_Aah_02'

AmbientSound=Sound'HPSounds.Quidditch_sfx.AMB_crowd_loop1'

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2 changes: 1 addition & 1 deletion HGame/Classes/Quidditch/Snitch.uc
Original file line number Diff line number Diff line change
Expand Up @@ -355,7 +355,7 @@ defaultproperties

TrailAltColorEndBase=(R=255,G=0,B=0,A=0)

Path=IPSnitch
Path(0)=IPSnitch

fSpeedChangeFirstTime=240.00

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4 changes: 2 additions & 2 deletions HGame/Classes/baseDialog.uc
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Expand Up @@ -79,9 +79,9 @@ defaultproperties
{
NumLines=1

lineIDs="TUT1_DUMINTRO_1"
lineIDs(0)="TUT1_DUMINTRO_1"

lineText="Welcome to Hogwarts, the school for Witches and Wizards. I am Albus Dumbledore, your Headmaster."
lineText(0)="Welcome to Hogwarts, the school for Witches and Wizards. I am Albus Dumbledore, your Headmaster."

LanguageName="base"

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