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插件中的 js 代码未压缩版 #1

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mengkunsoft opened this issue Apr 5, 2019 · 1 comment
Open

插件中的 js 代码未压缩版 #1

mengkunsoft opened this issue Apr 5, 2019 · 1 comment

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@mengkunsoft
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为了精简体积,插件中的头像生成 js 代码进行了压缩处理。这里放一下未压缩的原版代码:

/**
 * 本代码出处:https://github.com/daolavi/LetterAvatar
 * 原始代码来自:https://gist.github.com/leecrossley/6027780
 * 根据 mk-letter-avatar 的需要作了部分修改
 */
(function (w, d) {
    window.mkLetterAvatar = function (name, size, color) {
        name = name || '';
        size = size || 60;
        var colours = [
                "#1abc9c", "#2ecc71", "#3498db", "#9b59b6", "#34495e", "#16a085", "#27ae60", "#2980b9", "#8e44ad", "#2c3e50",
                "#f1c40f", "#e67e22", "#e74c3c", "#ecf0f1", "#95a5a6", "#f39c12", "#d35400", "#c0392b", "#bdc3c7", "#7f8c8d"
            ],
            nameSplit = String(name).split(' '),
            initials, charIndex, colourIndex, canvas, context, dataURI;
        if (nameSplit.length == 1) {
            initials = nameSplit[0] ? nameSplit[0].charAt(0) : '?';
        } else {
            initials = nameSplit[0].charAt(0) + nameSplit[1].charAt(0);
        }
        if (w.devicePixelRatio) {
            size = (size * w.devicePixelRatio);
        }

        charIndex = (initials == '?' ? 72 : initials.charCodeAt(0)) - 64;
        colourIndex = charIndex % colours.length;
        canvas = d.createElement('canvas');
        canvas.width = size;
        canvas.height = size;
        context = canvas.getContext("2d");

        context.fillStyle = color ? color : colours[colourIndex - 1];
        context.fillRect(0, 0, canvas.width, canvas.height);
        context.font = Math.round(canvas.width / 2) + "px 'Microsoft Yahei'";
        context.textAlign = "center";
        context.fillStyle = "#fff";
        context.fillText(initials, size / 2, size / 1.5);
        dataURI = canvas.toDataURL();
        canvas = null;
        return dataURI;
    };
})(window, document);
@mengkunsoft
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v1.0.4

/**
 * 本代码出处:https://github.com/daolavi/LetterAvatar
 * 原始代码来自:https://gist.github.com/leecrossley/6027780
 * 根据 mk-letter-avatar 的需要作了部分修改
 */
(function (w, d) {
    window.mkLetterAvatar = function (name, size, color) {
        name = name || '';
        size = size || 60;
        var colours = [
                "#1abc9c", "#2ecc71", "#3498db", "#9b59b6", "#34495e", "#16a085", "#27ae60", "#2980b9", "#8e44ad", "#2c3e50",
                "#f1c40f", "#e67e22", "#e74c3c", "#ecf0f1", "#95a5a6", "#f39c12", "#d35400", "#c0392b", "#bdc3c7", "#7f8c8d"
            ],
            initials, charIndex, colourIndex, canvas, context, dataURI;
        
        initials = String(name);
        initials = initials.replace(/\uD83C[\uDF00-\uDFFF]|\uD83D[\uDC00-\uDE4F]/g, "");    // 去除 emoji
        initials = initials? initials.charAt(0): '?';
        
        if (w.devicePixelRatio) {
            size = (size * w.devicePixelRatio);
        }

        charIndex = (initials == '?' ? 72 : initials.charCodeAt(0)) - 64;
        colourIndex = charIndex % colours.length;
        canvas = d.createElement('canvas');
        canvas.width = size;
        canvas.height = size;
        context = canvas.getContext("2d");

        context.fillStyle = color ? color : colours[colourIndex - 1];
        context.fillRect(0, 0, canvas.width, canvas.height);
        context.font = Math.round(canvas.width / 2) + "px 'Microsoft Yahei'";
        context.textAlign = "center";
        context.fillStyle = "#fff";
        context.fillText(initials, size / 2, size / 1.5);
        dataURI = canvas.toDataURL();
        canvas = null;
        return dataURI;
    };
})(window, document);

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