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Create antimatter equivalents to "small scale" and "micro" fusion drives
#156
opened Nov 5, 2024 by
matthewhively
Add documentation for drive sections retreat timers
Documentation
#152
opened Jan 4, 2023 by
matthewhively
Consider making suspended animation a core tech
Phase 2
Questions
that need answers
#151
opened Aug 14, 2020 by
matthewhively
Add warnings to technologies that have built in accident chances
Phase 2
#149
opened Aug 14, 2020 by
matthewhively
Consider reducing the ricochet chance granted by techs
Phase 2
#147
opened Aug 14, 2020 by
matthewhively
Add a Dummy techs for Zuul to provide explanation how some mechanics work
Phase 3
Zuul
#146
opened Aug 14, 2020 by
matthewhively
Adjust subjugator capacity for even number of slave runs
Phase 2
Questions
that need answers
Zuul
#145
opened Aug 14, 2020 by
matthewhively
Import all faction names and ship designs from Sots2
Phase 2
#143
opened Aug 14, 2020 by
matthewhively
Maybe add an antimatter level range booster (similar to plasma focusing)
Phase 3
#142
opened Aug 14, 2020 by
matthewhively
Give zuul a fusion level speed boost of some sort
Phase 2
Zuul
#140
opened Aug 14, 2020 by
matthewhively
Adv Assault shuttles should deal less infrastructure dmg than regular
Phase 2
#139
opened Aug 14, 2020 by
matthewhively
Tunneling sensors should have an additional prereq
Phase 2
Phase 3
#138
opened Aug 14, 2020 by
matthewhively
zuul CR point defense is not very good point defense
Phase 2
Zuul
#137
opened Aug 14, 2020 by
matthewhively
Zuul should always get a weak version of supended animation
Phase 2
#135
opened Aug 14, 2020 by
matthewhively
rename the CnC techs to something like "quantum computers"
Phase 2
#134
opened Aug 14, 2020 by
matthewhively
change the string "close to attack" => "Strafing Attack"
Phase 2
#133
opened Aug 14, 2020 by
matthewhively
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