From 3934f826017ef7cc73e0861f7b168a3ec4f96ff1 Mon Sep 17 00:00:00 2001 From: ALIEN Date: Tue, 28 Mar 2017 16:52:58 +0200 Subject: [PATCH] Removed SpriteBatchMesh:: in the SpriteBatchMesh class declaration --- MAGE/MAGE/src/mesh/sprite_batch_mesh.hpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/MAGE/MAGE/src/mesh/sprite_batch_mesh.hpp b/MAGE/MAGE/src/mesh/sprite_batch_mesh.hpp index 5dc2a2559..e0d936f54 100644 --- a/MAGE/MAGE/src/mesh/sprite_batch_mesh.hpp +++ b/MAGE/MAGE/src/mesh/sprite_batch_mesh.hpp @@ -21,10 +21,10 @@ namespace mage { public: - static const size_t SpriteBatchMesh::min_sprites_per_batch = 128; - static const size_t SpriteBatchMesh::max_sprites_per_batch = 2048; - static const size_t SpriteBatchMesh::vertices_per_sprite = 4; // quad = 2 triangles - static const size_t SpriteBatchMesh::indices_per_sprite = 6; // quad = 2 triangles + static const size_t min_sprites_per_batch = 128; + static const size_t max_sprites_per_batch = 2048; + static const size_t vertices_per_sprite = 4; // quad = 2 triangles + static const size_t indices_per_sprite = 6; // quad = 2 triangles static constexpr size_t MinVerticesPerSprite() { return min_sprites_per_batch * vertices_per_sprite;