diff --git a/MAGE/MAGE/src/mesh/sprite_batch_mesh.hpp b/MAGE/MAGE/src/mesh/sprite_batch_mesh.hpp index 5dc2a2559..e0d936f54 100644 --- a/MAGE/MAGE/src/mesh/sprite_batch_mesh.hpp +++ b/MAGE/MAGE/src/mesh/sprite_batch_mesh.hpp @@ -21,10 +21,10 @@ namespace mage { public: - static const size_t SpriteBatchMesh::min_sprites_per_batch = 128; - static const size_t SpriteBatchMesh::max_sprites_per_batch = 2048; - static const size_t SpriteBatchMesh::vertices_per_sprite = 4; // quad = 2 triangles - static const size_t SpriteBatchMesh::indices_per_sprite = 6; // quad = 2 triangles + static const size_t min_sprites_per_batch = 128; + static const size_t max_sprites_per_batch = 2048; + static const size_t vertices_per_sprite = 4; // quad = 2 triangles + static const size_t indices_per_sprite = 6; // quad = 2 triangles static constexpr size_t MinVerticesPerSprite() { return min_sprites_per_batch * vertices_per_sprite;