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ClashRoyale.cs
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using Newtonsoft.Json.Linq;
using System.Globalization;
using System.Net;
namespace ClashRoyaleAPI
{
/// <summary>
/// Provides access to all the Clash Royale API methods and settings.
/// </summary>
public class ClashRoyale
{
private string key;
/// <summary>
/// Gets or sets the API key used for obtaining the Clash Royale information.
/// </summary>
public string Key
{
get => key;
set
{
key = value;
httpClient.DefaultRequestHeaders.Authorization = new System.Net.Http.Headers.AuthenticationHeaderValue("Bearer", value);
}
}
private const string baseURLStandard = "https://api.clashroyale.com/v1/";
private const string playersBaseURLStandard = baseURLStandard + "players/%23";
private const string clansBaseURLStandard = baseURLStandard + "clans/%23";
private const string clansSearchBaseURLStandard = baseURLStandard + "clans?";
private const string cardsBaseURLStandard = baseURLStandard + "cards";
private const string challengesBaseURLStandard = baseURLStandard + "challenges";
private const string baseURLProxy = "https://proxy.royaleapi.dev/v1/";
private const string playersBaseURLProxy = baseURLProxy + "players/%23";
private const string clansBaseURLProxy = baseURLProxy + "clans/%23";
private const string clansSearchBaseURLProxy = baseURLProxy + "clans?";
private const string cardsBaseURLProxy = baseURLProxy + "cards";
private const string challengesBaseURLProxy = baseURLProxy + "challenges";
private string playersBaseURL = playersBaseURLStandard;
private string clansBaseURL = clansBaseURLStandard;
private string clansSearchBaseURL = clansSearchBaseURLStandard;
private string cardsBaseURL = cardsBaseURLStandard;
private string challengesBaseURL = challengesBaseURLStandard;
private bool useProxyServers = false;
/// <summary>
/// Gets or sets whether to use <see href="https://docs.royaleapi.com/#/proxy">RoyaleAPI proxy servers</see> when obtaining the Clash Royale information.
/// </summary>
public bool UseProxyServers
{
get
{
return useProxyServers;
}
set
{
useProxyServers = value;
if (useProxyServers)
{
playersBaseURL = playersBaseURLProxy;
clansBaseURL = clansBaseURLProxy;
clansSearchBaseURL = clansSearchBaseURLProxy;
cardsBaseURL = cardsBaseURLProxy;
challengesBaseURL = challengesBaseURLProxy;
}
else
{
playersBaseURL = playersBaseURLStandard;
clansBaseURL = clansBaseURLStandard;
clansSearchBaseURL = clansSearchBaseURLStandard;
cardsBaseURL = cardsBaseURLStandard;
challengesBaseURL = challengesBaseURLStandard;
}
}
}
/// <summary>
/// Initializes a new instance of the ClashRoyale class with a specified API key. A parameter specifies wheter to use <see href="https://docs.royaleapi.com/#/proxy">RoyaleAPI proxy servers</see>.
///
/// </summary>
/// <param name="key">
/// The API key used for obtaining the Clash Royale information.
/// </param>
/// <param name="useProxyServers">
/// Whether to use <see href="https://docs.royaleapi.com/#/proxy">RoyaleAPI proxy servers</see> when obtaining the Clash Royale information.
/// </param>
public ClashRoyale(string key, bool useProxyServers = false)
{
Key = key;
UseProxyServers = useProxyServers;
}
private readonly HttpClient httpClient = new();
private string GetData(string url)
{
HttpResponseMessage response = httpClient.Send(new HttpRequestMessage(HttpMethod.Get, url));
StreamReader streamReader = new(response.Content.ReadAsStream());
string data = streamReader.ReadToEnd();
if (response.StatusCode == HttpStatusCode.Forbidden)
{
throw new InvalidKeyException();
}
if (response.StatusCode != HttpStatusCode.OK)
{
return null;
}
return data;
}
internal static DateTime? GetDateTimeFromJson(dynamic json)
{
if (json is null)
{
return null;
}
return DateTime.ParseExact(json.ToString(), "yyyyMMddTHHmmss.FFFZ", CultureInfo.InvariantCulture);
}
internal static T? GetEnumFromJson<T>(dynamic json) where T : struct
{
if (json is null)
{
return null;
}
string name = json.ToString();
if (name == string.Empty)
{
return default;
}
if (typeof(T) == typeof(PrizeRarity))
{
name = name.Replace("hero", "champion");
}
return (T)Enum.Parse(typeof(T), name, true);
}
internal static T[] GetObjectsFromJson<T>(dynamic json)
{
T[] objects = new T[json.Count];
for (int i = 0; i < json.Count; i++)
{
objects[i] = (T)Activator.CreateInstance(typeof(T),
System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance,
null,
new object[] { json[i] },
null);
}
return objects;
}
/// <summary>
/// Gets information about a Clash Royale player.
/// </summary>
/// <param name="tag">
/// The player's Tag. Both forms, with or without a hash character ('#'), are allowed. Case-insensitive.
/// </param>
/// <returns>
/// The player object, or null if a player with the Tag does not exist.
/// </returns>
public Player GetPlayerByTag(string tag)
{
if (tag.StartsWith("#"))
{
tag = tag[1..];
}
tag = tag.ToUpper();
string url;
string playerData;
string upcomingChestsData;
string battleLogData;
url = playersBaseURL + tag;
playerData = GetData(url);
url = playersBaseURL + tag + "/upcomingchests";
upcomingChestsData = GetData(url);
url = playersBaseURL + tag + "/battlelog";
battleLogData = GetData(url);
battleLogData = "{\"items\":" + battleLogData + "}";
if (playerData is null)
{
return null;
}
dynamic playerObject = JObject.Parse(playerData);
dynamic upcomingChestsObject = JObject.Parse(upcomingChestsData);
dynamic battleLogObject = JObject.Parse(battleLogData);
return new Player(playerObject, upcomingChestsObject.items, battleLogObject.items);
}
/// <summary>
/// Gets information about a Clash Royale Clan.
/// </summary>
/// <param name="tag">
/// The Clan's Tag. Both forms, with or without a hash character ('#'), are allowed. Case-insensitive.
/// </param>
/// <returns>
/// The Clan object, or null if a Clan with the tag does not exist.
/// </returns>
public Clan GetClanByTag(string tag)
{
if (tag.StartsWith("#"))
{
tag = tag[1..];
}
tag = tag.ToUpper();
string url;
url = clansBaseURL + tag;
string clanData = GetData(url);
url = clansBaseURL + tag + "/currentriverrace";
string currentRiverRaceData = GetData(url);
url = clansBaseURL + tag + "/riverracelog";
string riverRaceLogData = GetData(url);
if (clanData is null)
{
return null;
}
dynamic clanObject = JObject.Parse(clanData);
dynamic currentRiverRaceObject = currentRiverRaceData is not null ? JObject.Parse(currentRiverRaceData) : null;
dynamic riverRaceLogObject = JObject.Parse(riverRaceLogData);
return new Clan(clanObject, currentRiverRaceObject, riverRaceLogObject.items);
}
/// <summary>
/// Gets information about Clash Royale Clans searched by their properties.
/// </summary>
/// <param name="name">
/// The Clan's name to search for. Must be at least 3 characters long.
/// </param>
/// <param name="locationID">
/// The Clan's location ID to search for.
/// </param>
/// <param name="minMembers">
/// The Clan's minimum members count to search for. Must be in the range from 0 to 50.
/// </param>
/// <param name="maxMembers">
/// The Clan's maximum members count to search for. Must be in the range from 0 to 50.
/// </param>
/// <param name="minScore">
/// The Clan's minimum total Trophies to search for. Must be non-negative.
/// </param>
/// <returns>
/// An array of the Clan objects found, or null if no Clans with the properties exist.
/// </returns>
public SearchResultClan[] GetClansBySearch(string name = null, int locationID = 0, int minMembers = 0, int maxMembers = 50, int minScore = 0)
{
string url = clansSearchBaseURL;
if (name is not null)
{
url += "name=" + name + "&";
}
if (locationID != 0)
{
url += "locationId=" + locationID + "&";
}
if (minMembers != 0)
{
url += "minMembers=" + minMembers + "&";
}
if (maxMembers != 50)
{
url += "maxMembers=" + maxMembers + "&";
}
if (minScore != 0)
{
url += "minScore=" + minScore + "&";
}
if (url == clansSearchBaseURL)
{
throw new ArgumentException("At least 1 Clan property must be specified.");
}
if (name.Length < 3)
{
throw new ArgumentOutOfRangeException(nameof(name), "The Clan's name must be at least 3 characters long.");
}
if (minMembers < 0)
{
throw new ArgumentOutOfRangeException(nameof(minMembers), "The Clan's minimum member count must be greater than or equal to 0.");
}
if (minMembers > 50)
{
throw new ArgumentOutOfRangeException(nameof(minMembers), "The Clan's minimum member count must be lower than or equal to 50.");
}
if (maxMembers < 0)
{
throw new ArgumentOutOfRangeException(nameof(maxMembers), "The Clan's maximum member count must be greater than or equal to 0.");
}
if (maxMembers > 50)
{
throw new ArgumentOutOfRangeException(nameof(maxMembers), "The Clan's maximum member count must be lower than or equal to 50.");
}
if (minScore < 0)
{
throw new ArgumentOutOfRangeException(nameof(minScore), "The Clan's minimum score must be greater than or equal to 0.");
}
string clansData = GetData(url);
if (clansData is null)
{
return null;
}
dynamic clansObject = JObject.Parse(clansData);
return ClashRoyale.GetObjectsFromJson<SearchResultClan>(clansObject.items);
}
/// <summary>
/// Gets information about all the Clash Royale Cards.
/// </summary>
/// <returns>
/// An array of the Card objects.
/// </returns>
public Card[] GetAllCards()
{
string url = cardsBaseURL;
string cardsData = GetData(url);
dynamic cardsObject = JObject.Parse(cardsData);
return ClashRoyale.GetObjectsFromJson<Card>(cardsObject.items);
}
/// <summary>
/// Gets information about currently known challenges.
/// </summary>
/// <returns>
/// An array of the challenge objects.
/// </returns>
public ChallengeChain[] GetCurrentChallenges()
{
string url;
string challengesData;
url = challengesBaseURL;
challengesData = GetData(url);
if (challengesData is null)
{
return null;
}
challengesData = "{\"items\":" + challengesData + "}";
dynamic challengesObject = JObject.Parse(challengesData);
return ClashRoyale.GetObjectsFromJson<ChallengeChain>(challengesObject.items);
}
}
}