diff --git a/README.md b/README.md index 3116e9b3..f78a7cdc 100755 --- a/README.md +++ b/README.md @@ -1,102 +1,7 @@ -[![Haxelib Version](https://img.shields.io/github/release/pixijs/pixi-haxe.svg)](http://lib.haxe.org/p/pixijs) [![Build Status](https://travis-ci.org/pixijs/pixi-haxe.svg?branch=dev)](https://travis-ci.org/pixijs/pixi-haxe) [![Support on Patreon](http://www.waudjs.com/images/patreon_btn.png)](https://www.patreon.com/adireddy) -========= -![haxe pixi logo](logo.png) +[![Build Status](https://travis-ci.org/markknol/pixi-haxe.svg?branch=dev)](https://travis-ci.org/markknol/pixi-haxe) Externs of Pixi.js v4.x for Haxe - A fast and lightweight 2D javascript rendering library that works across all devices. -### Installation - -``` -haxelib install pixijs -``` - -### Issues - -Found any bug? Please create a new [issue](https://github.com/pixijs/pixi-haxe/issues/new). - -### Demos - -* [Basics](http://adireddy.github.io/demos/pixi-haxe/basics.html) -* [Graphics](http://adireddy.github.io/demos/pixi-haxe/graphics.html) -* [Animated Sprite](http://adireddy.github.io/demos/pixi-haxe/animatedsprite.html) -* [Spritesheet](http://adireddy.github.io/demos/pixi-haxe/spritesheet.html) -* [Spine](http://adireddy.github.io/demos/pixi-haxe/spine.html) -* [Rope](http://adireddy.github.io/demos/pixi-haxe/rope.html) -* [Dragging](http://adireddy.github.io/demos/pixi-haxe/dragging.html) -* [Texture Swap](http://adireddy.github.io/demos/pixi-haxe/textureswap.html) -* [Tiling](http://adireddy.github.io/demos/pixi-haxe/tiling.html) -* [Bitmap Font](http://adireddy.github.io/demos/pixi-haxe/bitmapfont.html) -* [Alpha Mask](http://adireddy.github.io/demos/pixi-haxe/alphamask.html) -* [Bunnymark](http://adireddy.github.io/demos/pixi-haxe/bunnymark.html) -* [Retina](http://adireddy.github.io/demos/pixi-haxe/retina.html) -* [Events](http://adireddy.github.io/demos/pixi-haxe/events.html) -* [Loader](http://adireddy.github.io/demos/pixi-haxe/loader.html) -* [Video](http://adireddy.github.io/demos/pixi-haxe/video.html) -* [Nape](http://adireddy.github.io/demos/pixi-haxe/nape.html) -* [Dragon Bones](http://adireddy.github.io/demos/pixi-haxe/dragonbones.html) - -**Filters (WebGL only)** - -* [ColorMatrix](http://adireddy.github.io/demos/pixi-haxe/colormatrix.html) -* [Blur](http://adireddy.github.io/demos/pixi-haxe/blur.html) - -**Filters (pixi-extra-filters)** -* [Glow](http://adireddy.github.io/demos/pixi-haxe/glow.html) - -**[COHERE](http://adireddy.github.io/cohere/)** - Sample MVC application using Haxe and Pixi.js - -Look at the `samples` folder for the source code of above examples. - -### Usage - -```haxe - -import pixi.plugins.app.Application; -import pixi.core.graphics.Graphics; -import pixi.core.textures.Texture; -import pixi.core.sprites.Sprite; -import js.Browser; - -class Main extends Application { - - var _bunny:Sprite; - var _graphic:Graphics; - - public function new() { - super(); - - position = Application.POSITION_FIXED; - width = Browser.window.innerWidth; - height = Browser.window.innerHeight; - backgroundColor = 0x006666; - transparent = true; - antialias = false; - onUpdate = _animate; - super.start(); - - _bunny = new Sprite(Texture.fromImage("assets/basics/bunny.png")); - _bunny.anchor.set(0.5); - _bunny.position.set(400, 300); - - _graphic = new Graphics(); - _graphic.beginFill(0xFF0000, 0.4); - _graphic.drawRect(200, 150, 400, 300); - _graphic.endFill(); - - stage.addChild(_graphic); - stage.addChild(_bunny); - } - - function _animate(e:Float) { - _bunny.rotation += 0.1; - } - - static function main() { - new Main(); - } -} -``` - ### Licensing Information