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Gyro controls not working anymore on 1.6.4 #358
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I have tested v1.6.4 with Aimlabs and other apps, and gyro works. How did you connect the gamepad? |
They are connected through bluetooth, directly to the TV. I will do some more troubleshooting and testing later today and report back |
Actually, I didn't expect the PS4 controller to have a working gyro via Bluetooth at all. What about USB connection? |
It worked perfectly ever since you implemented gyro support :) Besides it being apparently broken for me now I'll try a USB connection but I'd rather not have that be a permanent solution due to distance from the TV & couch, and bluetooth working fine before |
I know USB connection is less than ideal, but because bluetooth support on webOS is so inconsistent, I'd suggest using a dongle instead. On my TV, it's not possible to test such feature at all, so I'm not able to fix if webOS breaks it. |
I tried a magicflash ultimate but the controller limit to 2 plus the usage was annoying, i'll do some troubleshooting this evening and report back. Hopefully we can find out what changed between 1.6.4 and 1.6.2 that makes it not work |
You're right! I realized there's a possible change that leads to this issue: webosbrew/SDL-webOS@4146c8a I'll make some changes to see. |
Nice! Let me know when or if I should test a build or something else! |
https://github.com/mariotaku/moonlight-tv/actions/runs/7551192089 |
Unfortunately I don't, only have ds4's laying around |
@Mothamoz I bought a DualShock 4 controller and tested. Looks like the fix works well. I'll make another release with some other fixes. |
Moonlight Version
1.6.4
Device Type
webOS TV
Device Model
LG CX
Device OS
webOS 5.5.0
Host OS
Windows
Host Software
Sunshine
Host Setup
i7-13700k, NVIDIA RTX 4070Ti, 32GB DDR4-4400
Bug Description
After the latest moonlight update my DS4 controllers do not pass through gyro anymore. I tested this by opening Yuzu through my client's moonlight and configuring controls, the gyro isn't picked up at all.
The controller however is recognized correctly as a DualShock 4.
I've also closed down the stream and restarted it multiple times to no avail.
Reproduction Steps
Start a stream using a DS4 or (probably) any other gyro supported controller and you'll see the gyro does not work.
Expected Behavior
Gyro controls to be passed through and working correctly.
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