Udacity's Deep Reinforcement Learning Nanodegree Project 'Tennis': Training agents to play tennis.
For this project, I trained a multi-agent DDPG model to solve the Unity Tennis environment.
In this environment, two agents control rackets to bounce a ball over a net. If an agent hits the ball over the net, it receives a reward of +0.1. If an agent lets a ball hit the ground or hits the ball out of bounds, it receives a reward of -0.01. Thus, the goal of each agent is to keep the ball in play.
The observation space consists of 8 variables corresponding to the position and velocity of the ball and racket. Each agent receives its own, local observation. Two continuous actions are available, corresponding to movement toward (or away from) the net, and jumping.
The task is episodic, and in order to solve the environment, our agents must get an average score of +0.5 (over 100 consecutive episodes, after taking the maximum over both agents). Specifically,
- After each episode, we add up the rewards that each agent received (without discounting), to get a score for each agent. This yields 2 (potentially different) scores. We then take the maximum of these 2 scores.
- This yields a single score for each episode.
The environment is considered solved, when the average (over 100 episodes) of those scores is at least +0.5.
To set up your python environment to run the code in this repository, follow the instructions below.
-
Create (and activate) a new environment with Python 3.6.
- Linux or Mac:
conda create --name drlnd python=3.6 source activate drlnd
- Windows:
conda create --name drlnd python=3.6 activate drlnd
-
Clone the repository (if you haven't already!), and navigate to the
python/
folder. Then, install several dependencies.git clone https://github.com/udacity/deep-reinforcement-learning.git cd deep-reinforcement-learning/python pip install .
-
Create an IPython kernel for the
drlnd
environment.python -m ipykernel install --user --name drlnd --display-name "drlnd"
-
Before running code in a notebook, change the kernel to match the
drlnd
environment by using the drop-downKernel
menu. -
Download the environment from one of the links below. You need only select the environment that matches your operating system:
- Linux: click here
- Mac OSX: click here
- Windows (32-bit): click here
- Windows (64-bit): click here
(For Windows users) Check out this link if you need help with determining if your computer is running a 32-bit version or 64-bit version of the Windows operating system.
(For AWS) If you'd like to train the agent on AWS (and have not enabled a virtual screen), then please use this link to obtain the "headless" version of the environment. You will not be able to watch the agent without enabling a virtual screen, but you will be able to train the agent. (To watch the agent, you should follow the instructions to enable a virtual screen, and then download the environment for the Linux operating system above.)
-
Place the file in the root folder of this GitHub repository, and unzip (or decompress) the file.
-
If not working in AWS, change file_name in file main.py (row 18) to the correct path to the above env file.
The code provided here was tested on an Ubuntu 16.04 headless (no visual) operating system, but should work for all above provided you follow the correct instructions.
Apart from the Readme.md
file this repository consists of the following files:
config.py
: Configuration files for training the model;model.py
: Actor and Critc Network classes;ddpg_agent.py
: Agent, ReplayBuffer and OUNoise classes; The Agent class makes use of the Actor and Critic classes frommodel.py
, the ReplayBuffer class and the OUNoise class;multi_agents.py
: MultiAgent class defining multiple agents based on theAgent
class;run.py
: Script which will train the agent. Can be run directly from the terminal;checkpoint_[01].actor.pth
: Contains the weights of successful Actor Networks;checkpoint_[01].critic.pth
: Contains the weights of successful Critic Networks.
Todos:
report.ipynb
: As an alternative to therun.py
script this Jupyter Notebook has a step-by-step structure. Here the learning algorithm is described in detail;- Improve plots;
- Add more screen outputs during the training to better monitor the learning;
- Add specific dirs for saving plots and model weights;
- Add functions of loading weights and resume training;
- Add gif visualizing the performance of the trained model;
To train the model, simply adjust parameters in the config.py
file, and then run
python run.py