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Compatible with Contract Boost? #1
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I don't know, try it and let me know. It depends how they coded the other mod, but TipAnywhere just takes the existing MissionManager.getIsMissionWorkAllowed = Utils.overwrittenFunction(MissionManager.getIsMissionWorkAllowed,
function(self, superFunc, farmId, x, z, workAreaType)
local isAccessible = superFunc(self, farmId, x, z, workAreaType)
local mission = self:getMissionAtWorldPosition(x, z)
if mission ~= nil and mission.farmId == farmId then
local workAreaName = g_workAreaTypeManager:getWorkAreaTypeNameByIndex(workAreaType)
if TipAnywhere.workAreas[workAreaName] then
isAccessible = true
end
end
return isAccessible
end) |
I will give it a go. Thanks. |
Tested TipAnywhere with Contract Boost on a grass field. Everything (baling, tedding, windrowing) worked great. Contract Boost does not allow tedding or windrowing on missions. Having this ability with TipAnywhere in conjunction with Contract Boost is a great addition. I will test the Harvest Missions next with the MacDon pack. Both the swathing and threshing. I will also test the straw pickup. |
Just wondering if this will work in conjunction with the Contract Boost mod on ModHub?
Contract Boost increases incentive for contract but also allows player to:
Modhub: Contract Boost
Just asking.
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