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adding a custom dialog #74

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May 8, 2024
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17 changes: 15 additions & 2 deletions shaky/src/main/java/com/linkedin/android/shaky/Shaky.java
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@

import android.app.Activity;
import android.app.Application;
import android.app.DialogFragment;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
Expand Down Expand Up @@ -50,9 +51,10 @@ public class Shaky implements ShakeDetector.Listener {

private static final String SEND_FEEDBACK_TAG = "SendFeedback";
private static final String COLLECT_DATA_TAG = "CollectFeedbackData";
private static final String CUSTOM_DIALOG_TAG = "CustomDialog";

private static final long SHAKE_COOLDOWN_MS = TimeUnit.SECONDS.toMillis(5);

private DialogFragment customFragment;
private final ShakeDelegate delegate;
private final ShakeDetector shakeDetector;
@Nullable
Expand Down Expand Up @@ -186,12 +188,23 @@ public void hearShake() {
arguments.putInt(ShakySettingDialog.SHAKY_CURRENT_SENSITIVITY, delegate.getSensitivityLevel());
SendFeedbackDialog sendFeedbackDialog = new SendFeedbackDialog();
sendFeedbackDialog.setArguments(arguments);
sendFeedbackDialog.show(activity.getFragmentManager(), SEND_FEEDBACK_TAG);
if (customFragment != null) {
customFragment.show(activity.getFragmentManager(), CUSTOM_DIALOG_TAG);

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tiny nit - it seems like a lot of the logic above this line could probably go in the else block since we're not actually doing anything with the sendFeedbackDialog right? And then similar question for the shakyFlowCallback on 171 and on 197.

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I kept the code as close to existing code as possible and i feel a more condensed if else loop would increase readability and understanding of the logic a lot easier. If it's not a logic breaking change and just for aesthetics, I really appreciate the suggestion but would like to keep the code this way so the PR is short too and easy to track down for other developers

} else {
sendFeedbackDialog.show(activity.getFragmentManager(), SEND_FEEDBACK_TAG);
}
if (shakyFlowCallback != null) {
shakyFlowCallback.onUserPromptShown();
}
}

/**
* Custom dialog to be shown before the feedback flow
*/
public void setCustomDialog(@NonNull DialogFragment fragment) {
customFragment = fragment;

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wouldn't it make more sense to add this field to the ShakeDelegate? It's giving me the vibe that communicating little customizations like this is the purpose of the delegate.

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So if you look at the current flow altogether, you can only alter the dialog title and message and not the button text or behavior. And also, the delegate starts the feedback flow whereas we are adding a feature that could be run before the feedback flow if a custom dialog is provided

}

/**
* @return true if a shake happened in the last {@link #SHAKE_COOLDOWN_MS}, false otherwise.
*/
Expand Down