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render: Remove non-pointer args' const qualifiers on SDL_RenderTextur…
Build (All) #1665: Commit d287fea pushed by icculus
October 2, 2024 19:31 34m 22s main
October 2, 2024 19:31 34m 22s
Sync SDL3 wiki -> header
Build (All) #1664: Commit e3757f0 pushed by SDLWikiBot
October 2, 2024 19:28 30m 7s main
October 2, 2024 19:28 30m 7s
dynapi: It's a Python script now, not a perl script.
Build (All) #1663: Commit 8b4f5f0 pushed by icculus
October 2, 2024 19:28 21m 36s main
October 2, 2024 19:28 21m 36s
Change gendynapi.pl to gendynapi.py in comments
Build (All) #1662: Pull request #11034 opened by Sackzement
October 2, 2024 19:25 14m 24s Sackzement:gendynapi-comment
October 2, 2024 19:25 14m 24s
October 2, 2024 17:53 13m 17s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (OpenWatcom) #4054: Commit 0f695ad pushed by Kontrabant
October 2, 2024 17:53 5m 10s release-2.30.x
October 2, 2024 17:53 5m 10s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (C/P Actions) #5500: Commit 0f695ad pushed by Kontrabant
October 2, 2024 17:53 8m 22s release-2.30.x
October 2, 2024 17:53 8m 22s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (Android) #15454: Commit 0f695ad pushed by Kontrabant
October 2, 2024 17:53 8m 21s release-2.30.x
October 2, 2024 17:53 8m 21s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (Emscripten) #15076: Commit 0f695ad pushed by Kontrabant
October 2, 2024 17:53 11m 9s release-2.30.x
October 2, 2024 17:53 11m 9s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (Sony Playstation 2) #4797: Commit 0f695ad pushed by Kontrabant
October 2, 2024 17:53 6m 24s release-2.30.x
October 2, 2024 17:53 6m 24s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (MSVC) #13658: Commit 0f695ad pushed by Kontrabant
October 2, 2024 17:53 10m 23s release-2.30.x
October 2, 2024 17:53 10m 23s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (RISC OS) #14629: Commit 0f695ad pushed by Kontrabant
October 2, 2024 17:53 5m 40s release-2.30.x
October 2, 2024 17:53 5m 40s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (Sony Playstation Portable) #6475: Commit 0f695ad pushed by Kontrabant
October 2, 2024 17:53 6m 2s release-2.30.x
October 2, 2024 17:53 6m 2s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (Sony Playstation Vita) #7246: Commit 0f695ad pushed by Kontrabant
October 2, 2024 17:53 5m 46s release-2.30.x
October 2, 2024 17:53 5m 46s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (iOS/tvOS) #14280: Commit 0f695ad pushed by Kontrabant
October 2, 2024 17:53 4m 56s release-2.30.x
October 2, 2024 17:53 4m 56s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (Nintendo 3DS) #11128: Commit 0f695ad pushed by Kontrabant
October 2, 2024 17:53 5m 41s release-2.30.x
October 2, 2024 17:53 5m 41s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (Sony Playstation 2) #4796: Commit 643437f pushed by Kontrabant
October 2, 2024 17:51 2m 42s SDL2
October 2, 2024 17:51 2m 42s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (Sony Playstation Vita) #7245: Commit 643437f pushed by Kontrabant
October 2, 2024 17:51 2m 20s SDL2
October 2, 2024 17:51 2m 20s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (Android) #15453: Commit 643437f pushed by Kontrabant
October 2, 2024 17:51 2m 59s SDL2
October 2, 2024 17:51 2m 59s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (MSVC) #13657: Commit 643437f pushed by Kontrabant
October 2, 2024 17:51 7m 46s SDL2
October 2, 2024 17:51 7m 46s
October 2, 2024 17:51 7m 39s
Reapply "wayland: Don't initialize OpenGL when the window flags didn'…
Build (Sony Playstation Portable) #6474: Commit 643437f pushed by Kontrabant
October 2, 2024 17:51 2m 41s SDL2
October 2, 2024 17:51 2m 41s